Player Matchup

Ymir
Ymir
 
Ymir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AbyssWalkerR
Anubis
Level 120
God Stats
30W - 20L
1,565 SR
Queue Stats
87W - 81L
1,501 Elo+
Solo
Medusa
Medusa
LordPizzusCrust
Medusa
Level 114
God Stats
0W - 2L
1,314 SR
Queue Stats
53W - 48L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Xmitoo13
Cthulhu
Level 96
God Stats
0W - 2L
1,286 SR
Queue Stats
25W - 29L
1,457 Elo+
Solo
Da Ji
Da Ji
sery1942
Da Ji
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,372 Elo+
Solo
Team Averages
Level 108
1,433 SR
1,470 Elo+

VS

Team Averages
Level 99
1,486 SR
1,490 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GrayWulf01
Agni
Level 61
God Stats
1W - 1L
1,180 SR
Queue Stats
103W - 93L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrHappyKiller
Tsukuyomi
Level 63
God Stats
4W - 1L
1,641 SR
Queue Stats
144W - 159L
1,494 Elo+
Solo
Apollo
Apollo
Saschapush
Apollo
Level 118
God Stats
5W - 1L
1,614 SR
Queue Stats
374W - 358L
1,484 Elo+
Solo
Sylvanus
Sylvanus
ZaperixNs
Sylvanus
Level 129
God Stats
23W - 26L
1,497 SR
Queue Stats
219W - 190L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 4 / 1
9,663
483
7,793
16,302
12,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
17
5 / 5 / 5
10,946
547
13,188
14,048
8,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
7 / 8 / 3
9,525
476
15,446
17,825
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Xmitoo13
Cthulhu
13
3 / 4 / 9
9,246
462
12,975
19,240
24,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
sery1942
Da Ji
14
3 / 8 / 5
9,281
464
4,280
16,960
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 2 / 13
9,696
485
7,030
12,069
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 4 / 10
11,206
560
18,186
14,965
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
MrHappyKiller
Tsukuyomi
19
11 / 3 / 6
11,916
596
13,507
16,219
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Saschapush
Apollo
16
4 / 7 / 4
9,851
493
14,540
22,273
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ZaperixNs
Sylvanus
18
1 / 4 / 3
11,079
554
10,963
13,266
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
20
Kills
29
29
Deaths
20
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
1
0.63
W
Aphrodite
 
Aphrodite
3
2
13
4.75
L
Anubis
5
5
5
1.5
W
10
4
10
3.75
L
7
8
3
1.06
W
Tsukuyomi
MrHappyKiller
Tsukuyomi
11
3
6
4.67
W
Apollo
Saschapush
Apollo
4
7
4
0.86
L
Cthulhu
Xmitoo13
Cthulhu
3
4
9
1.88
W
Sylvanus
ZaperixNs
Sylvanus
1
4
3
0.63
L
Da Ji
sery1942
Da Ji
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,682
Damage
64,226
84,375
Taken
78,792
58,137
Mitigated
30,770
22,409
Healing
37,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,793
168
0
2,882
16,302
12,623
0
7,384
8,918
58,932
0
W
Aphrodite
 
Aphrodite
7,030
404
9,443
8,314
12,069
5,421
0
6,249
5,820
38,446
0
L
Anubis
13,188
137
0
5,195
14,048
8,220
368
7,886
6,162
64,985
0
W
18,186
3,592
0
4,722
14,965
4,535
0
6,297
8,668
71,777
0
L
15,446
6,791
0
4,366
17,825
6,835
578
7,945
9,880
0
60,269
W
Tsukuyomi
MrHappyKiller
Tsukuyomi
13,507
4,237
0
3,781
16,219
6,915
138
4,105
11,934
0
82,894
W
Apollo
Saschapush
Apollo
14,540
9,541
0
6,135
22,273
6,418
504
8,573
13,651
0
76,068
L
Cthulhu
Xmitoo13
Cthulhu
12,975
1,395
1,206
3,318
19,240
24,046
330
6,814
12,426
31,348
0
W
Sylvanus
ZaperixNs
Sylvanus
10,963
2,822
243
4,986
13,266
7,481
1,431
8,262
4,582
69,820
13,873
L
Da Ji
sery1942
Da Ji
4,280
643
0
5,442
16,960
6,413
0
5,017
11,943
0
57,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,661
Gold Earned
53,748
450
Minions Killed
577
0
Camps Cleared
0
1,703,513
Distance Traveled
1,857,099
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,663
483
116
6
0
337,478
6
W
Aphrodite
9,696
485
74
4
0
417,584
8
L
Anubis
10,946
547
106
5
0
347,509
4
W
Agni
11,206
560
121
6
0
368,156
5
L
Medusa
9,525
476
82
4
0
318,905
8
W
Tsukuyomi
11,916
596
122
6
0
429,018
3
W
Apollo
9,851
493
99
5
0
367,677
8
L
Cthulhu
9,246
462
51
3
0
380,077
5
W
Sylvanus
11,079
554
161
8
0
274,664
3
L
Da Ji
9,281
464
95
5
0
319,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role