Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Arachnid_420
Rama
Level 109
God Stats
1W - 1L
1,230 SR
Queue Stats
83W - 99L
1,395 Elo+
Solo
Fafnir
Fafnir
DeathlikeWolf31
Fafnir
Level 104
God Stats
4W - 0L
1,767 SR
Queue Stats
81W - 56L
1,593 Elo+
Solo
Ah Puch
Ah Puch
xTheWolfMan50x
Ah Puch
Level 117
God Stats
49W - 25L
1,495 SR
Queue Stats
319W - 317L
1,478 Elo+
Party 1
Team Averages
Level 122
1,498 SR
1,493 Elo+

VS

Team Averages
Level 127
1,611 SR
1,531 Elo+
Sun Wukong
Sun Wukong
Abolishfuls
Sun Wukong
Level 129
God Stats
2W - 1L
1,737 SR
Queue Stats
41W - 32L
1,662 Elo+
Solo
Atlas
Atlas
Jettblde87
Atlas
Level 149
God Stats
17W - 35L
1,465 SR
Queue Stats
609W - 639L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Shizuky_Hyuga
Jing Wei
Level 144
God Stats
2W - 2L
1,809 SR
Queue Stats
132W - 121L
1,548 Elo+
Solo
Discordia
Discordia
Spo0ky_To0ki
Discordia
Level 54
God Stats
4W - 7L
1,488 SR
Queue Stats
95W - 104L
1,427 Elo+
Solo
Mercury
Mercury
captain_wild495
Mercury
Level 157
God Stats
1W - 2L
1,556 SR
Queue Stats
548W - 580L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 1 / 7
10,392
945
11,339
17,120
19,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
 
Bastet
16
4 / 0 / 5
10,129
921
22,063
8,810
3,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 5
9,990
908
8,660
11,266
4,827
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 0 / 6
10,482
953
6,389
15,838
20,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 1 / 7
9,974
907
15,903
7,972
3,319
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

259

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abolishfuls
Sun Wukong
16
2 / 1 / 2
9,838
894
9,804
17,139
19,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
16
0 / 2 / 4
10,184
926
14,090
19,650
21,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Shizuky_Hyuga
Jing Wei
16
1 / 1 / 2
9,818
893
7,620
6,726
2,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Spo0ky_To0ki
Discordia
16
0 / 3 / 2
9,179
834
11,102
9,738
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 1
9,594
872
12,149
14,677
5,532
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
12
Kills
4
4
Deaths
12
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
7
6.5
W
Bastet
 
Bastet
4
0
5
6.5
L
Sun Wukong
Abolishfuls
Sun Wukong
2
1
2
3
W
2
2
5
2.25
W
2
0
6
5
L
Atlas
0
2
4
1
L
Jing Wei
Shizuky_Hyuga
Jing Wei
1
1
2
2
L
Discordia
Spo0ky_To0ki
Discordia
0
3
2
0.33
L
1
5
1
0.3
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,354
Damage
54,765
61,006
Taken
67,930
51,849
Mitigated
52,316
16,470
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,339
1,290
0
7,745
17,120
19,231
0
6,048
10,794
838
41,557
W
Bastet
 
Bastet
22,063
4,986
0
2,293
8,810
3,608
0
3,599
5,021
0
30,764
L
Sun Wukong
Abolishfuls
Sun Wukong
9,804
771
0
755
17,139
19,813
0
6,776
9,842
0
23,833
W
8,660
6,680
0
1,515
11,266
4,827
0
4,304
6,784
0
19,168
W
6,389
1,792
459
3,371
15,838
20,864
0
7,851
7,465
12,353
0
L
Atlas
14,090
4,496
1,851
1,498
19,650
21,044
0
7,515
11,977
28,269
0
L
Jing Wei
Shizuky_Hyuga
Jing Wei
7,620
4,265
0
0
6,726
2,512
0
2,125
4,512
0
35,200
L
Discordia
Spo0ky_To0ki
Discordia
11,102
863
0
0
9,738
3,415
0
2,790
6,899
22,961
0
L
12,149
5,539
0
960
14,677
5,532
0
3,671
10,750
0
32,014
W
15,903
326
0
1,087
7,972
3,319
0
2,136
5,750
34,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
48,613
188
Minions Killed
216
5
Camps Cleared
11
1,107,665
Distance Traveled
1,047,242
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,392
945
90
8
0
229,620
0
W
Bastet
10,129
921
18
2
3
256,341
3
L
Sun Wukong
9,838
894
39
4
2
211,220
3
W
Rama
9,990
908
18
2
0
199,127
0
W
Fafnir
10,482
953
11
1
0
217,843
1
L
Atlas
10,184
926
29
3
1
211,466
1
L
Jing Wei
9,818
893
70
6
4
186,980
3
L
Discordia
9,179
834
48
4
0
186,782
1
L
Mercury
9,594
872
30
3
4
250,794
3
W
Ah Puch
9,974
907
51
5
2
204,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role