Player Matchup

Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
Abracadabra-j
Kali
Silver I
Level 103
God Stats
0W - 3L
1,626 SR
Queue Stats
25W - 22L
1,426 MMR
Solo
He Bo
He Bo
Gold IV
NoelJC
He Bo
Gold IV
Level 155
God Stats
0W - 2L
1,447 SR
Queue Stats
242W - 246L
1,273 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
brnrd
Morgan Le Fay
Gold V
Level 148
God Stats
4W - 12L
1,406 SR
Queue Stats
144W - 148L
1,451 MMR
Solo
Chiron
Chiron
Bronze III
zDOB
Chiron
Bronze III
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,420 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,496 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,543 SR
1,400 MMR
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold III
Santicool
Tyr
Gold III
Level 117
God Stats
49W - 55L
1,496 SR
Queue Stats
269W - 269L
1,456 MMR
Party 1
Merlin
Merlin
Bronze III
Schumaker
Merlin
Bronze III
Level 158
God Stats
1W - 0L
1,747 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
xAnnunaki
Hou Yi
Silver II
Level 154
God Stats
11W - 10L
1,471 SR
Queue Stats
594W - 560L
1,044 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 1 / 2
4,579
572
1,082
4,539
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 1 / 0
4,214
527
1,444
3,920
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
NoelJC
He Bo
4
0 / 2 / 1
3,488
436
590
1,978
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
brnrd
Morgan Le Fay
8
0 / 1 / 0
4,772
597
928
3,002
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
zDOB
Chiron
8
3 / 2 / 0
4,706
588
3,779
3,936
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebArtioCliodhnaSol

VS

Bans
BastetAthenaXbalanqueMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
4 / 0 / 1
5,227
653
2,133
3,690
816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
 
Vulcan
8
0 / 0 / 1
4,746
593
1,761
1,526
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 1
4,172
522
1,546
3,942
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Schumaker
Merlin
9
0 / 1 / 2
5,035
629
2,310
2,147
488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
xAnnunaki
Hou Yi
8
2 / 1 / 0
4,863
608
2,758
3,322
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
7
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
2
1
W
Loki
 
Loki
4
0
1
4.5
W
Vulcan
 
Vulcan
0
0
1
0.5
L
1
1
0
1
L
He Bo
NoelJC
He Bo
0
2
1
0.25
W
0
2
1
0.25
W
Merlin
Schumaker
Merlin
0
1
2
1
L
Morgan Le Fay
brnrd
Morgan Le Fay
0
1
0
0
W
Hou Yi
xAnnunaki
Hou Yi
2
1
0
2
L
Chiron
zDOB
Chiron
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,823
Damage
10,508
17,375
Taken
14,627
5,527
Mitigated
4,197
4,905
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,082
187
0
878
4,539
2,354
0
1,258
3,224
14,852
0
W
Loki
 
Loki
2,133
873
0
1,607
3,690
816
233
548
3,102
0
23,055
W
Vulcan
 
Vulcan
1,761
98
0
943
1,526
438
0
658
738
24,045
0
L
1,444
765
0
737
3,920
1,340
0
982
2,898
0
16,975
L
He Bo
NoelJC
He Bo
590
42
0
585
1,978
384
0
350
1,628
6,057
0
W
1,546
343
0
1,409
3,942
1,830
0
248
3,694
0
14,069
W
Merlin
Schumaker
Merlin
2,310
430
0
874
2,147
488
0
548
1,599
24,558
0
L
Morgan Le Fay
brnrd
Morgan Le Fay
928
0
0
1,000
3,002
769
0
1,283
1,561
22,919
0
W
Hou Yi
xAnnunaki
Hou Yi
2,758
1,374
0
998
3,322
625
0
428
2,894
0
23,957
L
Chiron
zDOB
Chiron
3,779
2,255
185
1,520
3,936
680
0
0
3,814
0
22,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
24,043
188
Minions Killed
251
0
Camps Cleared
0
676,641
Distance Traveled
832,733
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,579
572
9
1
0
154,936
1
W
Loki
5,227
653
52
7
0
190,882
1
W
Vulcan
4,746
593
64
8
0
169,502
3
L
Kali
4,214
527
43
5
0
138,134
0
L
He Bo
3,488
436
12
2
0
72,928
0
W
Tyr
4,172
522
29
4
0
163,985
0
W
Merlin
5,035
629
57
7
0
151,843
3
L
Morgan Le Fay
4,772
597
68
9
0
156,504
2
W
Hou Yi
4,863
608
49
6
0
156,521
2
L
Chiron
4,706
588
56
7
0
154,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role