Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GORILLAMAN_DEE
Cliodhna
Level 84
God Stats
4W - 4L
1,452 SR
Queue Stats
288W - 310L
1,401 Elo+
Party 3
Nox
Nox
NotSpooky
Nox
Level 68
God Stats
2W - 0L
1,795 SR
Queue Stats
304W - 319L
1,374 Elo+
Party 3
Anubis
Anubis
Tossic_boi327
Anubis
Level 65
God Stats
4W - 6L
1,376 SR
Queue Stats
147W - 183L
1,297 Elo+
Party 3
Mulan
Mulan
XxcastroSxX
Mulan
Level 122
God Stats
6W - 4L
1,688 SR
Queue Stats
324W - 292L
1,477 Elo+
Solo
Team Averages
Level 85
1,562 SR
1,410 Elo+

VS

Team Averages
Level 109
1,536 SR
1,415 Elo+
Da Ji
Da Ji
MammaJinFromBTS
Da Ji
Level 105
God Stats
11W - 13L
1,445 SR
Queue Stats
111W - 130L
1,371 Elo+
Party 1
Artemis
Artemis
Trap_Mansion
Artemis
Level 156
God Stats
2W - 2L
1,508 SR
Queue Stats
608W - 607L
1,432 Elo+
Party 2
Chang'e
Chang'e
blessed_nerissa
Chang'e
Level 105
God Stats
2W - 2L
1,605 SR
Queue Stats
28W - 27L
1,424 Elo+
Party 1
Hera
Hera
genkum_god
Hera
Level 64
God Stats
2W - 2L
1,555 SR
Queue Stats
286W - 297L
1,439 Elo+
Solo
Medusa
Medusa
warrman500
Medusa
Level 116
God Stats
0W - 2L
1,568 SR
Queue Stats
389W - 420L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 3 / 3
9,281
546
3,555
9,139
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
16
9 / 1 / 8
10,089
593
11,503
8,503
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 6
9,116
536
2,478
7,584
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 5 / 11
9,938
585
11,626
13,395
6,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 4
10,786
634
6,023
9,981
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,001
471
3,917
12,357
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Trap_Mansion
Artemis
11
2 / 5 / 5
7,580
446
4,618
13,968
6,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 7 / 3
8,342
491
9,852
13,096
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 5 / 0
8,475
499
3,641
7,124
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
warrman500
Medusa
12
3 / 2 / 0
7,290
429
2,864
7,147
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
11
11
Deaths
25
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
3
3
0.83
W
Cliodhna
9
1
8
13
L
1
6
3
0.42
W
4
1
6
7
W
6
5
11
2.3
L
Artemis
Trap_Mansion
Artemis
2
5
5
0.9
W
5
1
4
7
L
3
7
3
0.64
L
2
5
0
0.4
L
Medusa
warrman500
Medusa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,185
Damage
24,892
48,602
Taken
53,692
26,601
Mitigated
17,336
16,006
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,555
2,086
0
300
9,139
2,755
1,407
158
8,981
0
64,968
W
Cliodhna
11,503
1,185
0
4,644
8,503
3,119
366
1,883
6,620
0
66,894
L
3,917
618
0
2,565
12,357
3,678
0
2,869
9,449
0
36,851
W
2,478
714
468
2,124
7,584
6,109
108
881
6,703
29,391
0
W
11,626
943
0
4,985
13,395
6,830
1,171
6,145
7,250
53,309
0
L
Artemis
Trap_Mansion
Artemis
4,618
1,476
345
2,428
13,968
6,879
0
2,489
11,391
0
23,573
W
6,023
608
0
3,485
9,981
7,788
510
4,739
5,242
5,788
56,211
L
9,852
442
643
3,866
13,096
2,726
763
6,157
6,791
47,684
0
L
3,641
1,147
0
691
7,124
2,094
0
1,487
5,440
43,625
0
L
Medusa
warrman500
Medusa
2,864
1,246
363
1,475
7,147
1,959
1,041
1,634
5,513
0
42,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,210
Gold Earned
39,688
482
Minions Killed
383
0
Camps Cleared
0
1,613,015
Distance Traveled
1,411,579
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,281
546
108
6
0
312,213
2
W
Cliodhna
10,089
593
96
6
0
361,581
4
L
Da Ji
8,001
471
70
4
0
325,822
0
W
Nox
9,116
536
48
3
0
305,972
2
W
Anubis
9,938
585
87
5
0
280,856
1
L
Artemis
7,580
446
25
1
0
262,112
3
W
Mulan
10,786
634
143
8
0
352,393
7
L
Chang'e
8,342
491
96
6
0
280,294
2
L
Hera
8,475
499
114
7
0
286,899
0
L
Medusa
7,290
429
78
5
0
256,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role