Player Matchup

Chaac
Chaac
Chrisara8
Chaac
Level 58
God Stats
3W - 0L
1,691 SR
Queue Stats
9W - 8L
1,478 Elo+
Party 3
Bacchus
Bacchus
EdnaEMode
Bacchus
Level 87
God Stats
2W - 1L
1,290 SR
Queue Stats
173W - 179L
1,591 Elo+
Solo
Chang'e
Chang'e
FIeshyFunBridge
Chang'e
Level 139
God Stats
7W - 2L
1,809 SR
Queue Stats
300W - 247L
1,623 Elo+
Party 3
Bastet
Bastet
gashpi8
Bastet
Level 122
God Stats
3W - 3L
1,559 SR
Queue Stats
166W - 141L
1,491 Elo+
Party 2
Anhur
Anhur
matifluf
Anhur
Level 124
God Stats
1W - 0L
1,229 SR
Queue Stats
127W - 116L
1,498 Elo+
Party 2
Team Averages
Level 106
1,516 SR
1,536 Elo+

VS

Team Averages
Level 111
1,587 SR
1,520 Elo+
Chang'e
Chang'e
Cinnabarr
Chang'e
Level 87
God Stats
5W - 3L
1,676 SR
Queue Stats
22W - 21L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
Its Swizz
Erlang Shen
Level 79
God Stats
23W - 11L
1,576 SR
Queue Stats
33W - 31L
1,511 Elo+
Party 1
Kali
Kali
StarGazer0122
Kali
Level 148
God Stats
16W - 23L
1,478 SR
Queue Stats
1,092W - 1,041L
1,512 Elo+
Solo
Cernunnos
Cernunnos
TatersinGravy12
Cernunnos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,439 Elo+
Solo
Eset
Eset
uLtRa GrOuNdHoG
Eset
Level 159
God Stats
0W - 1L
1,705 SR
Queue Stats
63W - 51L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chrisara8
Chaac
16
1 / 4 / 4
9,897
495
6,520
16,616
12,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
EdnaEMode
Bacchus
16
4 / 0 / 16
10,163
508
10,090
16,814
23,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 5 / 7
10,512
526
12,163
12,160
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
gashpi8
Bastet
17
5 / 3 / 7
10,248
512
16,001
14,808
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
matifluf
Anhur
17
8 / 5 / 7
10,618
531
15,233
18,153
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cinnabarr
Chang'e
16
4 / 4 / 3
10,073
504
11,198
13,491
10,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Its Swizz
Erlang Shen
12
1 / 6 / 4
8,118
406
5,984
20,176
18,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 2
10,285
514
10,058
16,602
10,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
TatersinGravy12
Cernunnos
14
2 / 7 / 3
8,813
441
14,374
14,979
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 4 / 3
10,596
530
11,949
12,823
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
23
Kills
16
17
Deaths
23
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chrisara8
Chaac
1
4
4
0.75
L
Chang'e
Cinnabarr
Chang'e
4
4
3
1.38
W
Bacchus
EdnaEMode
Bacchus
4
0
16
12
W
5
5
7
1.7
L
Erlang Shen
Its Swizz
Erlang Shen
1
6
4
0.5
L
5
2
2
3
L
Cernunnos
TatersinGravy12
Cernunnos
2
7
3
0.5
W
Bastet
gashpi8
Bastet
5
3
7
2.83
W
Anhur
matifluf
Anhur
8
5
7
2.3
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,007
Damage
53,563
78,551
Taken
78,071
52,561
Mitigated
47,926
31,644
Healing
22,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chrisara8
Chaac
6,520
1,489
0
7,467
16,616
12,021
807
7,573
9,043
0
64,758
L
Chang'e
Cinnabarr
Chang'e
11,198
884
701
6,051
13,491
10,101
0
1,753
10,913
56,183
0
W
Bacchus
EdnaEMode
Bacchus
10,090
1,666
0
4,435
16,814
23,755
70
3,424
13,390
33,521
0
W
12,163
456
2,066
3,833
12,160
4,061
710
5,912
6,248
75,808
0
L
Erlang Shen
Its Swizz
Erlang Shen
5,984
2,744
0
3,262
20,176
18,644
0
6,669
13,507
0
17,521
L
10,058
3,815
0
4,886
16,602
10,049
0
3,628
12,974
0
65,319
L
Cernunnos
TatersinGravy12
Cernunnos
14,374
6,796
0
4,063
14,979
3,674
0
4,494
10,485
0
53,265
W
Bastet
gashpi8
Bastet
16,001
3,820
0
6,276
14,808
6,185
0
3,256
11,552
0
75,896
W
Anhur
matifluf
Anhur
15,233
9,980
435
7,132
18,153
6,539
1,824
3,144
15,009
0
67,027
L
11,949
1,163
538
3,235
12,823
5,458
0
5,709
7,114
84,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,438
Gold Earned
47,885
525
Minions Killed
483
0
Camps Cleared
0
1,902,008
Distance Traveled
1,810,480
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,897
495
134
7
0
356,128
0
L
Chang'e
10,073
504
103
5
0
307,622
1
W
Bacchus
10,163
508
35
2
0
406,585
1
W
Chang'e
10,512
526
132
7
0
388,248
3
L
Erlang Shen
8,118
406
18
1
0
385,514
3
L
Kali
10,285
514
116
6
0
451,132
1
L
Cernunnos
8,813
441
75
4
0
324,237
1
W
Bastet
10,248
512
116
6
0
432,191
3
W
Anhur
10,618
531
108
5
0
318,856
0
L
Eset
10,596
530
171
9
0
341,975
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role