Player Matchup

Bacchus
Bacchus
Razor_Ajaxx
Bacchus
Level 86
God Stats
2W - 2L
1,542 SR
Queue Stats
107W - 93L
1,510 Elo+
Solo
Medusa
Medusa
mRfutschi897756
Medusa
Level 138
God Stats
17W - 14L
1,472 SR
Queue Stats
191W - 205L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
mr futschie
Baron Samedi
Level 149
God Stats
22W - 12L
1,561 SR
Queue Stats
119W - 105L
1,504 Elo+
Party 1
Team Averages
Level 124
1,525 SR
1,499 Elo+

VS

Team Averages
Level 83
1,575 SR
1,472 Elo+
Sylvanus
Sylvanus
Silver-HazeNL
Sylvanus
Level 112
God Stats
2W - 1L
1,718 SR
Queue Stats
217W - 187L
1,490 Elo+
Solo
Merlin
Merlin
eRCB-Fitlahh
Merlin
Level 47
God Stats
0W - 1L
1,420 SR
Queue Stats
15W - 14L
1,489 Elo+
Party 2
Charybdis
Charybdis
eRCB-Pumbaa
Charybdis
Level 89
God Stats
1W - 2L
1,588 SR
Queue Stats
45W - 53L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Razor_Ajaxx
Bacchus
15
4 / 1 / 13
11,368
758
10,233
16,320
20,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 2 / 10
11,465
764
11,975
10,654
4,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
mr futschie
Baron Samedi
16
6 / 1 / 12
10,915
728
14,413
12,700
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Silver-HazeNL
Sylvanus
13
2 / 4 / 2
10,029
669
5,423
16,403
17,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
2 / 6 / 2
9,496
633
15,028
12,023
4,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
eRCB-Pumbaa
Charybdis
12
0 / 8 / 4
8,529
569
6,496
12,361
4,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
4
4
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Razor_Ajaxx
Bacchus
4
1
13
10.5
L
Sylvanus
Silver-HazeNL
Sylvanus
2
4
2
0.75
L
Merlin
2
6
2
0.5
L
Charybdis
eRCB-Pumbaa
Charybdis
0
8
4
0.25
W
8
2
10
6.5
W
Baron Samedi
mr futschie
Baron Samedi
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,621
Damage
26,947
39,674
Taken
40,787
31,303
Mitigated
25,972
19,731
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Razor_Ajaxx
Bacchus
10,233
780
709
5,527
16,320
20,822
308
7,963
8,357
26,020
0
L
Sylvanus
Silver-HazeNL
Sylvanus
5,423
864
2,271
5,636
16,403
17,102
0
9,695
6,708
14,812
0
L
Merlin
15,028
269
239
1,105
12,023
4,498
78
8,104
3,919
55,910
0
L
Charybdis
eRCB-Pumbaa
Charybdis
6,496
3,424
556
1,137
12,361
4,372
0
7,333
5,028
0
22,113
W
11,975
4,128
0
4,882
10,654
4,377
1,745
5,887
4,767
0
57,643
W
Baron Samedi
mr futschie
Baron Samedi
14,413
899
2,339
6,274
12,700
6,104
490
7,000
5,700
41,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
28,054
190
Minions Killed
157
9
Camps Cleared
4
881,155
Distance Traveled
741,518
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,368
758
32
2
2
308,698
6
L
Sylvanus
10,029
669
18
1
1
234,642
5
L
Merlin
9,496
633
83
6
3
259,820
3
L
Charybdis
8,529
569
56
4
0
247,056
3
W
Medusa
11,465
764
95
6
2
286,372
2
W
Baron Samedi
10,915
728
63
4
5
286,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role