Player Matchup

Izanami
Izanami
Ancsis
Izanami
Level 18
God Stats
6W - 8L
1,384 SR
Queue Stats
22W - 64L
1,269 Elo+
Party 1
Vamana
Vamana
HeinousBondarik
Vamana
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 54L
1,339 Elo+
Party 1
Kuzenbo
Kuzenbo
Krisigaming3802
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 95L
1,278 Elo+
Party 1
Bakasura
Bakasura
Pakati00
Bakasura
Level 17
God Stats
1W - 3L
1,485 SR
Queue Stats
22W - 65L
1,276 Elo+
Party 1
Loki
Loki
fuszfusz
Loki
Level 89
God Stats
4W - 5L
1,701 SR
Queue Stats
105W - 150L
1,352 Elo+
Party 1
Team Averages
Level 33
1,514 SR
1,303 Elo+

VS

Team Averages
Level 81
1,364 SR
1,384 Elo+
Atlas
Atlas
Alexroll07
Atlas
Level 82
God Stats
1W - 4L
1,146 SR
Queue Stats
81W - 106L
1,340 Elo+
Party 3
Chang'e
Chang'e
Jenny-Jinna
Chang'e
Level 158
God Stats
4W - 3L
1,436 SR
Queue Stats
41W - 38L
1,431 Elo+
Party 2
Charybdis
Charybdis
TurboGonzalo
Charybdis
Level 86
God Stats
8W - 10L
1,398 SR
Queue Stats
91W - 109L
1,351 Elo+
Party 3
Loki
Loki
frandeCatarina
Loki
Level 29
God Stats
3W - 4L
1,384 SR
Queue Stats
62W - 73L
1,357 Elo+
Party 3
Ra
Ra
ladouille_alors
Ra
Level 49
God Stats
10W - 6L
1,456 SR
Queue Stats
34W - 42L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ancsis
Izanami
11
1 / 5 / 1
6,926
533
5,767
8,452
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,359
489
2,201
9,248
8,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
2 / 6 / 0
5,594
430
2,515
12,021
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Pakati00
Bakasura
10
1 / 5 / 1
6,421
494
3,341
9,487
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
12
2 / 3 / 0
6,778
521
3,199
8,456
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
7 / 2 / 6
7,717
594
7,505
11,984
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Jenny-Jinna
Chang'e
13
1 / 0 / 3
7,655
589
5,171
5,510
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
TurboGonzalo
Charybdis
12
5 / 2 / 6
7,935
610
9,969
7,121
2,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 1 / 3
7,341
565
4,176
5,648
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 1 / 6
8,284
637
6,392
4,509
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
6
Kills
22
22
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Atlas
7
2
6
5
L
Izanami
Ancsis
Izanami
1
5
1
0.3
L
0
3
0
0
W
Chang'e
Jenny-Jinna
Chang'e
1
0
3
2.5
L
2
6
0
0.33
L
Bakasura
Pakati00
Bakasura
1
5
1
0.3
W
Charybdis
TurboGonzalo
Charybdis
5
2
6
4
W
6
1
3
7.5
L
Loki
2
3
0
0.67
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,023
Damage
33,213
47,664
Taken
34,772
29,074
Mitigated
17,833
6,738
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,505
2,780
0
1,666
11,984
9,258
0
2,115
9,774
23,340
0
L
Izanami
Ancsis
Izanami
5,767
4,411
0
250
8,452
2,469
964
2,109
6,335
0
40,978
L
2,201
801
0
2,845
9,248
8,780
139
4,077
4,783
0
32,352
W
Chang'e
Jenny-Jinna
Chang'e
5,171
441
258
3,420
5,510
3,111
513
0
5,510
44,213
0
L
2,515
952
0
429
12,021
10,486
0
4,219
7,802
11,006
0
L
Bakasura
Pakati00
Bakasura
3,341
1,978
0
2,196
9,487
3,927
45
4,391
4,832
0
24,156
W
Charybdis
TurboGonzalo
Charybdis
9,969
5,990
0
2,025
7,121
2,181
504
575
6,463
0
49,263
W
4,176
387
0
1,361
5,648
1,756
0
42
5,426
0
22,711
L
Loki
3,199
410
0
1,018
8,456
3,412
0
3,685
4,513
0
36,495
W
6,392
650
277
1,046
4,509
1,527
418
0
4,046
59,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
38,932
308
Minions Killed
396
0
Camps Cleared
0
1,344,160
Distance Traveled
1,323,176
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,717
594
30
2
0
245,298
0
L
Izanami
6,926
533
82
6
0
257,783
0
L
Vamana
6,359
489
61
5
0
278,802
1
W
Chang'e
7,655
589
103
8
0
246,773
8
L
Kuzenbo
5,594
430
14
1
0
250,532
0
L
Bakasura
6,421
494
68
5
0
281,865
0
W
Charybdis
7,935
610
78
6
0
245,360
0
W
Loki
7,341
565
52
4
0
309,543
0
L
Loki
6,778
521
83
6
0
275,178
2
W
Ra
8,284
637
133
10
0
276,202
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role