Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Dninaa
Kuzenbo
Level 126
God Stats
0W - 2L
1,337 SR
Queue Stats
244W - 256L
1,499 Elo+
Solo
Cabrakan
Cabrakan
Littleuh
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,472 Elo+
Solo
Bacchus
Bacchus
Sbahale
Bacchus
Level 127
God Stats
14W - 17L
1,453 SR
Queue Stats
608W - 611L
1,502 Elo+
Solo
Anhur
Anhur
dohom
Anhur
Level 61
God Stats
0W - 2L
1,181 SR
Queue Stats
29W - 35L
1,457 Elo+
Party 2
Team Averages
Level 109
1,394 SR
1,486 Elo+

VS

Team Averages
Level 115
1,515 SR
1,494 Elo+
Susano
Susano
ALPHA_FORCE-RED
Susano
Level 141
God Stats
9W - 7L
1,565 SR
Queue Stats
572W - 575L
1,496 Elo+
Solo
Hercules
Hercules
Filipitripi
Hercules
Level 109
God Stats
5W - 3L
1,559 SR
Queue Stats
171W - 179L
1,441 Elo+
Party 1
Hades
Hades
TheThunderTiger
Hades
Level 88
God Stats
2W - 0L
1,692 SR
Queue Stats
59W - 49L
1,521 Elo+
Solo
Ares
Ares
Viverii
Ares
Level 108
God Stats
3W - 1L
1,496 SR
Queue Stats
130W - 128L
1,552 Elo+
Solo
Thor
Thor
jartogrifa
Thor
Level 128
God Stats
1W - 1L
1,261 SR
Queue Stats
172W - 177L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
13 / 7 / 5
11,131
928
25,398
14,295
6,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Dninaa
Kuzenbo
16
1 / 6 / 15
9,714
810
9,800
20,053
34,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Littleuh
Cabrakan
13
1 / 9 / 14
8,333
694
12,240
18,187
24,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Sbahale
Bacchus
16
2 / 4 / 12
9,481
790
8,302
18,968
20,171
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
dohom
Anhur
17
3 / 6 / 13
9,933
828
10,478
14,836
6,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 7 / 16
11,601
967
22,750
15,371
8,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Filipitripi
Hercules
16
4 / 4 / 20
10,543
879
9,711
22,056
28,404
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 19
10,771
898
17,969
13,360
11,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
Viverii
Ares
16
3 / 4 / 21
10,326
861
9,595
20,656
25,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 5 / 17
10,525
877
13,888
15,865
10,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
125
20
Kills
32
32
Deaths
22
59
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
13
7
5
2.21
W
11
7
16
2.71
L
Kuzenbo
Dninaa
Kuzenbo
1
6
15
1.42
W
Hercules
Filipitripi
Hercules
4
4
20
3.5
L
Cabrakan
Littleuh
Cabrakan
1
9
14
0.89
L
Bacchus
Sbahale
Bacchus
2
4
12
2
W
6
2
19
7.75
W
Ares
Viverii
Ares
3
4
21
3.38
L
Anhur
dohom
Anhur
3
6
13
1.58
W
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,218
Damage
73,913
86,339
Taken
87,308
92,280
Mitigated
83,514
23,737
Healing
35,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
25,398
14,694
0
2,192
14,295
6,379
732
6,866
7,429
0
38,862
W
22,750
2,643
1,229
2,378
15,371
8,507
2,524
6,512
8,788
0
36,788
L
Kuzenbo
Dninaa
Kuzenbo
9,800
2,644
3,968
2,598
20,053
34,963
258
7,009
13,044
13,062
0
W
Hercules
Filipitripi
Hercules
9,711
2,025
2,958
9,657
22,056
28,404
714
5,676
15,765
17
17,585
L
Cabrakan
Littleuh
Cabrakan
12,240
301
113
1,119
18,187
24,462
0
4,505
13,682
19,565
0
L
Bacchus
Sbahale
Bacchus
8,302
718
2,812
7,118
18,968
20,171
475
6,069
12,899
16,958
0
W
17,969
1,301
4,461
6,382
13,360
11,157
607
5,426
7,673
31,896
0
W
Ares
Viverii
Ares
9,595
621
169
3,176
20,656
25,323
615
5,520
14,743
13,934
0
L
Anhur
dohom
Anhur
10,478
5,523
1,114
2,703
14,836
6,305
1,614
3,132
11,704
0
24,693
W
13,888
3,398
1,603
3,447
15,865
10,123
1,035
6,051
9,729
0
27,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,592
Gold Earned
53,766
95
Minions Killed
101
0
Camps Cleared
0
1,032,066
Distance Traveled
1,172,585
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,131
928
28
2
0
188,991
0
W
Susano
11,601
967
33
3
0
241,232
1
L
Kuzenbo
9,714
810
4
0
0
227,611
1
W
Hercules
10,543
879
15
1
0
292,244
0
L
Cabrakan
8,333
694
10
1
0
186,090
1
L
Bacchus
9,481
790
18
2
0
245,656
0
W
Hades
10,771
898
34
3
0
178,757
0
W
Ares
10,326
861
6
1
0
234,616
2
L
Anhur
9,933
828
35
3
0
183,718
4
W
Thor
10,525
877
13
1
0
225,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role