Player Matchup

Chaac
Chaac
LjMv
Chaac
Level 69
God Stats
4W - 2L
1,710 SR
Queue Stats
125W - 115L
1,525 Elo+
Solo
Charybdis
Charybdis
Okaroomba
Charybdis
Level 89
God Stats
3W - 0L
1,708 SR
Queue Stats
103W - 108L
1,448 Elo+
Solo
Athena
Athena
Winnableant59
Athena
Level 69
God Stats
2W - 2L
1,258 SR
Queue Stats
27W - 28L
1,422 Elo+
Solo
Izanami
Izanami
djddrago
Izanami
Level 125
God Stats
27W - 27L
1,489 SR
Queue Stats
365W - 433L
1,394 Elo+
Solo
Ratatoskr
Ratatoskr
lighuenCA
Ratatoskr
Level 33
God Stats
3W - 2L
1,277 SR
Queue Stats
52W - 80L
1,337 Elo+
Solo
Team Averages
Level 77
1,488 SR
1,425 Elo+

VS

Team Averages
Level 35
1,444 SR
1,317 Elo+
Zeus
Zeus
Jerisleif
Zeus
Level 42
God Stats
2W - 7L
1,413 SR
Queue Stats
174W - 202L
1,371 Elo+
Solo
Skadi
Skadi
KanekiNeuro
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,198 Elo+
Party 1
Kuzenbo
Kuzenbo
Klyn144
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 42L
1,227 Elo+
Party 1
Ratatoskr
Ratatoskr
Troywerr
Ratatoskr
Level 31
God Stats
12W - 18L
1,410 SR
Queue Stats
36W - 49L
1,399 Elo+
Solo
Guan Yu
Guan Yu
bananashark2000
Guan Yu
Level 28
God Stats
1W - 4L
1,398 SR
Queue Stats
35W - 53L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LjMv
Chaac
14
3 / 0 / 2
9,026
564
8,047
7,441
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Okaroomba
Charybdis
13
6 / 2 / 1
8,458
529
11,134
9,048
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 8
8,205
513
5,553
12,509
10,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
djddrago
Izanami
13
4 / 3 / 2
8,694
543
7,539
9,722
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
lighuenCA
Ratatoskr
14
3 / 3 / 4
8,490
531
4,134
9,905
3,129
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 5 / 1
7,884
493
9,401
9,809
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 6 / 0
7,289
456
6,876
9,407
2,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Klyn144
Kuzenbo
9
0 / 1 / 4
6,471
404
3,506
9,962
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Troywerr
Ratatoskr
12
2 / 3 / 1
7,395
462
2,655
10,046
2,889
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 2 / 0
7,420
464
3,065
9,646
7,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
9
9
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
1
0.5
L
4
6
0
0.67
L
Kuzenbo
Klyn144
Kuzenbo
0
1
4
2
W
Chaac
LjMv
Chaac
3
0
2
4
W
Charybdis
Okaroomba
Charybdis
6
2
1
3.25
L
Ratatoskr
Troywerr
Ratatoskr
2
3
1
0.83
W
1
1
8
5
L
1
2
0
0.5
W
Izanami
djddrago
Izanami
4
3
2
1.67
W
Ratatoskr
lighuenCA
Ratatoskr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,407
Damage
25,503
48,625
Taken
48,870
28,364
Mitigated
24,203
13,833
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,401
899
0
2,056
9,809
2,851
0
330
9,479
46,125
0
L
6,876
2,952
0
160
9,407
2,216
408
2,373
7,034
0
34,699
L
Kuzenbo
Klyn144
Kuzenbo
3,506
1,910
0
2,908
9,962
8,546
24
2,533
7,352
14,933
0
W
Chaac
LjMv
Chaac
8,047
632
0
2,612
7,441
8,116
55
578
6,863
10,074
45,539
W
Charybdis
Okaroomba
Charybdis
11,134
7,467
0
3,831
9,048
3,120
978
1,680
7,362
0
56,125
L
Ratatoskr
Troywerr
Ratatoskr
2,655
539
0
2,870
10,046
2,889
0
560
9,444
0
40,581
W
5,553
2,135
2,039
1,967
12,509
10,355
19
2,635
9,828
22,150
0
L
3,065
462
0
1,352
9,646
7,701
0
1,016
7,846
7,937
31,651
W
Izanami
djddrago
Izanami
7,539
4,687
0
602
9,722
3,644
595
6,401
3,001
0
38,584
W
Ratatoskr
lighuenCA
Ratatoskr
4,134
1,323
0
2,782
9,905
3,129
0
1,985
7,776
0
52,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
36,459
422
Minions Killed
345
0
Camps Cleared
0
1,545,218
Distance Traveled
1,433,613
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,884
493
107
7
0
276,145
4
L
Skadi
7,289
456
54
3
0
246,749
2
L
Kuzenbo
6,471
404
21
1
0
238,381
0
W
Chaac
9,026
564
95
6
0
318,317
4
W
Charybdis
8,458
529
100
6
0
258,741
3
L
Ratatoskr
7,395
462
78
5
0
342,020
5
W
Athena
8,205
513
32
2
0
332,682
1
L
Guan Yu
7,420
464
85
5
0
330,318
2
W
Izanami
8,694
543
99
6
0
284,165
2
W
Ratatoskr
8,490
531
96
6
0
351,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role