Player Matchup

Chaac
Chaac
DonutSlayer
Chaac
Level 118
God Stats
1W - 1L
1,756 SR
Queue Stats
17W - 24L
1,480 Elo+
Party 2
Medusa
Medusa
KnightlessKing
Medusa
Level 149
God Stats
2W - 0L
1,518 SR
Queue Stats
75W - 49L
1,550 Elo+
Party 3
Hades
Hades
WARLORDXL4EVR
Hades
Level 82
God Stats
3W - 1L
1,653 SR
Queue Stats
42W - 46L
1,404 Elo+
Party 3
Kukulkan
Kukulkan
xXSHO7
Kukulkan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,146 Elo+
Party 2
Bastet
Bastet
xXbubu bastaXx
Bastet
Level 160
God Stats
107W - 81L
1,606 SR
Queue Stats
656W - 668L
1,526 Elo+
Solo
Team Averages
Level 126
1,607 SR
1,421 Elo+

VS

Team Averages
Level 113
1,488 SR
1,469 Elo+
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BloodyWanderer
Chang'e
Level 122
God Stats
0W - 1L
1,306 SR
Queue Stats
41W - 48L
1,461 Elo+
Party 1
Anubis
Anubis
KungFuJoe76
Anubis
Level 89
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Mortagar_Nox
Geb
Level 120
God Stats
1W - 2L
1,642 SR
Queue Stats
16W - 28L
1,338 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxX420YOLOXxX
Ah Muzen Cab
Level 81
God Stats
11W - 7L
1,680 SR
Queue Stats
152W - 170L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
9,316
776
12,678
9,663
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 8
8,863
739
8,390
7,201
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 3
8,927
744
3,744
7,627
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
xXSHO7
Kukulkan
17
4 / 0 / 4
10,131
844
10,800
4,837
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 0 / 4
9,526
794
6,428
8,241
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 3 / 1
7,877
656
4,443
9,695
3,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 2
7,827
652
4,495
12,570
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
9
0 / 4 / 1
6,174
515
0
4,534
1,101
13
0 / 1 / 1
6,653
554
3,563
12,795
10,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
XxX420YOLOXxX
Ah Muzen Cab
17
3 / 4 / 1
9,492
791
9,370
9,792
3,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
1
3
2
0.67
W
5
1
7
8.5
W
2
1
8
6
L
Anubis
0
4
1
0.13
L
0
1
1
0.5
W
1
2
3
1.25
L
Ah Muzen Cab
XxX420YOLOXxX
Ah Muzen Cab
3
4
1
0.88
W
Kukulkan
xXSHO7
Kukulkan
4
0
4
6
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,040
Damage
21,871
37,569
Taken
49,386
26,582
Mitigated
22,922
11,795
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,443
1,340
0
3,147
9,695
3,442
0
2,511
6,943
0
34,594
L
4,495
122
1,034
2,531
12,570
4,218
0
3,745
8,374
20,180
0
W
12,678
981
221
4,619
9,663
11,932
485
2,584
6,973
0
22,399
W
8,390
3,408
0
481
7,201
3,032
3,513
1,711
5,410
0
24,042
L
Anubis
0
0
0
0
4,534
1,101
0
1,136
3,201
0
0
L
3,563
264
519
1,104
12,795
10,543
1
3,476
8,823
12,746
0
W
3,744
492
336
3,067
7,627
5,196
1,201
934
6,661
33,608
0
L
Ah Muzen Cab
XxX420YOLOXxX
Ah Muzen Cab
9,370
4,458
0
3,045
9,792
3,618
0
3,287
6,105
0
44,251
W
Kukulkan
xXSHO7
Kukulkan
10,800
908
174
628
4,837
2,102
1,016
1,454
3,333
49,492
0
W
6,428
1,306
0
2,269
8,241
4,320
943
1,829
6,322
0
39,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
38,023
360
Minions Killed
250
11
Camps Cleared
5
1,198,074
Distance Traveled
1,056,068
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,877
656
84
7
2
200,465
2
L
Chang'e
7,827
652
50
4
1
229,106
2
W
Chaac
9,316
776
34
3
1
245,861
1
W
Medusa
8,863
739
38
3
1
246,777
0
L
Anubis
6,174
515
0
0
0
140,785
0
L
Geb
6,653
554
12
1
1
270,542
3
W
Hades
8,927
744
83
7
4
222,982
2
L
Ah Muzen Cab
9,492
791
104
9
1
215,170
2
W
Kukulkan
10,131
844
107
9
2
238,135
1
W
Bastet
9,526
794
98
8
3
244,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role