Player Matchup

Cabrakan
Cabrakan
Iconic Donzy
Cabrakan
Level 42
God Stats
0W - 1L
1,288 SR
Queue Stats
44W - 52L
1,359 Elo+
Party 2
Bastet
Bastet
Iconic Froztii
Bastet
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 102L
1,358 Elo+
Party 2
Merlin
Merlin
KazumaX-02
Merlin
Level 27
God Stats
7W - 8L
1,490 SR
Queue Stats
69W - 62L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
Khang_916
Danzaburou
Level 62
God Stats
0W - 2L
1,285 SR
Queue Stats
285W - 263L
1,492 Elo+
Party 3
Xing Tian
Xing Tian
blazingkhang_916
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,563 Elo+
Party 3
Team Averages
Level 35
1,413 SR
1,454 Elo+

VS

Team Averages
Level 55
1,635 SR
1,414 Elo+
Ganesha
Ganesha
FloorFire4500
Ganesha
Level 37
God Stats
3W - 4L
1,539 SR
Queue Stats
99W - 104L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
MindedTadpole73
Gilgamesh
Level 66
God Stats
7W - 2L
1,887 SR
Queue Stats
82W - 92L
1,396 Elo+
Party 1
Scylla
Scylla
PiipeThe-_-
Scylla
Level 46
God Stats
15W - 10L
1,559 SR
Queue Stats
195W - 189L
1,461 Elo+
Solo
Skadi
Skadi
XxHoIidayxX
Skadi
Level 84
God Stats
4W - 2L
1,523 SR
Queue Stats
181W - 206L
1,419 Elo+
Party 1
Odin
Odin
bumpy_tussle3
Odin
Level 42
God Stats
4W - 2L
1,670 SR
Queue Stats
83W - 105L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Iconic Donzy
Cabrakan
9
0 / 4 / 1
5,982
427
2,009
4,636
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 2 / 1
6,662
476
2,394
11,033
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
KazumaX-02
Merlin
10
1 / 4 / 0
6,301
450
3,226
8,442
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Khang_916
Danzaburou
8
0 / 7 / 0
5,225
373
3,034
7,507
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
8
0 / 5 / 0
5,498
393
4,726
15,457
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 0 / 13
7,430
531
3,958
7,304
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
MindedTadpole73
Gilgamesh
12
7 / 1 / 3
7,788
556
7,600
7,569
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
14
3 / 0 / 2
8,110
579
4,924
2,070
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 1 / 2
8,067
576
11,047
5,965
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 3
7,657
547
3,110
6,114
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
22
22
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
13
6.5
L
Cabrakan
Iconic Donzy
Cabrakan
0
4
1
0.13
L
1
2
1
0.75
L
Merlin
KazumaX-02
Merlin
1
4
0
0.25
L
Danzaburou
Khang_916
Danzaburou
0
7
0
0
W
Gilgamesh
MindedTadpole73
Gilgamesh
7
1
3
8.5
W
Scylla
3
0
2
4
W
9
1
2
10
L
Xing Tian
0
5
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
30,639
47,075
Taken
29,022
17,615
Mitigated
13,810
12,111
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,958
546
0
1,598
7,304
5,577
279
1,928
5,316
16,571
0
L
Cabrakan
Iconic Donzy
Cabrakan
2,009
620
0
991
4,636
2,036
0
0
4,490
20,018
0
L
2,394
1,332
0
5,640
11,033
2,690
0
931
10,000
0
34,450
L
Merlin
KazumaX-02
Merlin
3,226
89
0
2,606
8,442
2,476
0
3,112
5,039
28,327
0
L
Danzaburou
Khang_916
Danzaburou
3,034
1,565
0
756
7,507
1,570
0
1,660
5,847
0
19,567
W
Gilgamesh
MindedTadpole73
Gilgamesh
7,600
2,579
0
1,117
7,569
2,483
0
2,346
5,069
0
37,488
W
Scylla
4,924
517
96
819
2,070
698
1,372
686
1,312
43,024
0
W
11,047
5,525
0
2,003
5,965
2,260
1,144
2,653
3,312
0
57,979
L
Xing Tian
4,726
278
0
2,118
15,457
8,843
0
3,031
12,306
18,697
0
W
3,110
1,285
0
1,448
6,114
2,792
342
2,435
3,605
1,300
34,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,668
Gold Earned
39,052
246
Minions Killed
369
0
Camps Cleared
0
1,203,436
Distance Traveled
1,317,035
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,430
531
5
0
0
262,566
0
L
Cabrakan
5,982
427
55
4
0
233,545
4
L
Bastet
6,662
476
72
5
0
292,252
3
L
Merlin
6,301
450
58
4
0
218,216
6
L
Danzaburou
5,225
373
41
3
0
212,023
0
W
Gilgamesh
7,788
556
64
5
0
287,903
2
W
Scylla
8,110
579
93
7
0
254,252
3
W
Skadi
8,067
576
123
9
0
258,459
4
L
Xing Tian
5,498
393
20
1
0
247,400
1
W
Odin
7,657
547
84
6
0
253,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role