Player Matchup

Raijin
Raijin
BlazyBard
Raijin
Level 156
God Stats
17W - 19L
1,634 SR
Queue Stats
677W - 637L
1,542 Elo+
Party 1
Atlas
Atlas
Brittanyyy
Atlas
Level 141
God Stats
3W - 3L
1,629 SR
Queue Stats
205W - 215L
1,607 Elo+
Party 1
Hou Yi
Hou Yi
Miltiades
Hou Yi
Level 160
God Stats
0W - 2L
1,269 SR
Queue Stats
183W - 182L
1,582 Elo+
Party 1
Bakasura
Bakasura
Skiptohell
Bakasura
Level 160
God Stats
3W - 1L
1,971 SR
Queue Stats
811W - 630L
1,530 Elo+
Party 1
Nemesis
Nemesis
Skrizzz
Nemesis
Level 149
God Stats
6W - 4L
1,662 SR
Queue Stats
483W - 472L
1,534 Elo+
Party 1
Team Averages
Level 153
1,633 SR
1,559 Elo+

VS

Team Averages
Level 139
1,619 SR
1,585 Elo+
Morgan Le Fay
Morgan Le Fay
Dobby246
Morgan Le Fay
Level 128
God Stats
4W - 1L
1,638 SR
Queue Stats
98W - 74L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kane19
Tsukuyomi
Level 139
God Stats
1W - 0L
1,748 SR
Queue Stats
34W - 35L
1,575 Elo+
Party 3
Bellona
Bellona
RedThreads
Bellona
Level 123
God Stats
87W - 46L
1,678 SR
Queue Stats
217W - 204L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
Sheogorate
Hou Yi
Level 145
God Stats
5W - 5L
1,531 SR
Queue Stats
220W - 223L
1,575 Elo+
Solo
Atlas
Atlas
loopreviL
Atlas
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BlazyBard
Raijin
9
2 / 5 / 0
5,475
548
3,311
6,031
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
7
0 / 3 / 0
4,611
461
1,545
8,301
3,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Miltiades
Hou Yi
9
0 / 2 / 1
5,244
524
3,216
5,726
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Skiptohell
Bakasura
10
2 / 4 / 2
6,118
612
4,330
8,835
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Skrizzz
Nemesis
10
1 / 3 / 1
5,687
569
3,540
9,520
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dobby246
Morgan Le Fay
10
3 / 1 / 4
6,105
611
4,177
3,710
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Kane19
Tsukuyomi
11
7 / 1 / 2
6,491
649
7,336
7,568
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
RedThreads
Bellona
12
5 / 2 / 0
6,915
692
9,872
7,706
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Sheogorate
Hou Yi
11
2 / 1 / 0
5,966
597
4,234
5,192
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
loopreviL
Atlas
8
0 / 0 / 3
5,226
523
2,564
5,199
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
17
17
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
BlazyBard
Raijin
2
5
0
0.4
L
Atlas
0
3
0
0
W
Morgan Le Fay
Dobby246
Morgan Le Fay
3
1
4
5
W
Tsukuyomi
Kane19
Tsukuyomi
7
1
2
8
L
Hou Yi
Miltiades
Hou Yi
0
2
1
0.25
W
Bellona
RedThreads
Bellona
5
2
0
2.5
W
Hou Yi
Sheogorate
Hou Yi
2
1
0
2
L
Bakasura
Skiptohell
Bakasura
2
4
2
0.75
L
Nemesis
Skrizzz
Nemesis
1
3
1
0.5
W
Atlas
loopreviL
Atlas
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
28,183
38,413
Taken
29,375
12,117
Mitigated
12,172
8,506
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BlazyBard
Raijin
3,311
135
0
509
6,031
1,475
0
2,390
3,393
18,281
0
L
Atlas
1,545
681
898
1,660
8,301
3,384
0
1,386
6,877
10,164
0
W
Morgan Le Fay
Dobby246
Morgan Le Fay
4,177
265
0
813
3,710
1,028
330
1,138
2,387
29,481
0
W
Tsukuyomi
Kane19
Tsukuyomi
7,336
3,098
0
3,606
7,568
2,047
13
1,394
5,558
0
31,316
L
Hou Yi
Miltiades
Hou Yi
3,216
1,330
0
1,398
5,726
1,146
0
416
5,310
0
32,682
W
Bellona
RedThreads
Bellona
9,872
3,914
0
3,200
7,706
5,530
614
812
6,754
0
43,231
W
Hou Yi
Sheogorate
Hou Yi
4,234
1,686
0
1,760
5,192
1,122
0
226
4,846
0
37,861
L
Bakasura
Skiptohell
Bakasura
4,330
3,048
0
1,870
8,835
2,904
0
2,145
6,572
0
26,754
L
Nemesis
Skrizzz
Nemesis
3,540
1,022
0
2,171
9,520
3,208
0
0
9,520
0
26,037
W
Atlas
loopreviL
Atlas
2,564
1,179
0
1,814
5,199
2,445
0
878
4,166
11,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
30,703
279
Minions Killed
316
0
Camps Cleared
0
881,469
Distance Traveled
940,198
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,475
548
38
4
0
134,766
2
L
Atlas
4,611
461
21
2
0
170,161
7
W
Morgan Le Fay
6,105
611
62
6
0
193,364
1
W
Tsukuyomi
6,491
649
60
6
0
202,128
1
L
Hou Yi
5,244
524
74
7
0
168,050
2
W
Bellona
6,915
692
97
10
0
194,002
0
W
Hou Yi
5,966
597
83
8
0
171,271
1
L
Bakasura
6,118
612
76
8
0
211,881
0
L
Nemesis
5,687
569
70
7
0
196,611
4
W
Atlas
5,226
523
14
1
0
179,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role