Player Matchup

Sylvanus
Sylvanus
AngryTyranitar
Sylvanus
Level 153
God Stats
37W - 26L
1,612 SR
Queue Stats
260W - 262L
1,559 Elo+
Solo
Ra
Ra
HaggBlaster
Ra
Level 144
God Stats
102W - 86L
1,587 SR
Queue Stats
169W - 173L
1,612 Elo+
Solo
Mulan
Mulan
Herohero1
Mulan
Level 134
God Stats
8W - 5L
1,524 SR
Queue Stats
105W - 78L
1,628 Elo+
Solo
Hera
Hera
OhEight
Hera
Level 113
God Stats
1W - 2L
1,413 SR
Queue Stats
156W - 147L
1,599 Elo+
Solo
Izanami
Izanami
SinkIntoNothing
Izanami
Level 159
God Stats
3W - 0L
1,705 SR
Queue Stats
141W - 138L
1,512 Elo+
Solo
Team Averages
Level 141
1,568 SR
1,582 Elo+

VS

Team Averages
Level 122
1,594 SR
1,576 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BamBringer
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,686 Elo+
Solo
Heimdallr
Heimdallr
Jestiss
Heimdallr
Level 124
God Stats
6W - 5L
1,836 SR
Queue Stats
190W - 176L
1,589 Elo+
Solo
Neith
Neith
iAmGarlic
Neith
Level 124
God Stats
1W - 3L
1,633 SR
Queue Stats
151W - 130L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 0 / 3
7,183
718
3,044
6,385
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 1 / 3
8,362
836
4,658
7,186
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Herohero1
Mulan
13
3 / 1 / 5
7,828
783
8,649
11,095
8,768
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
OhEight
Hera
13
3 / 3 / 2
7,740
774
6,020
7,142
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 0 / 4
7,222
722
5,480
7,663
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 5 / 0
8,649
865
10,062
9,378
3,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
16
0 / 0 / 0
7,324
732
8,203
2,127
1,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
12
0 / 0 / 1
6,866
687
4,423
7,738
5,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Jestiss
Heimdallr
13
0 / 2 / 1
6,560
656
5,014
8,025
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Neith
iAmGarlic
Neith
14
0 / 2 / 3
7,130
713
5,618
8,501
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
5
5
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
5
0
1
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Sylvanus
0
0
3
1.5
L
Terra
0
0
1
0.5
W
3
1
3
4.5
W
Mulan
Herohero1
Mulan
3
1
5
5.5
L
Heimdallr
Jestiss
Heimdallr
0
2
1
0.25
W
Hera
OhEight
Hera
3
3
2
1.33
W
0
0
4
2
L
Neith
iAmGarlic
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,851
Damage
33,320
39,471
Taken
35,769
21,848
Mitigated
17,387
18,238
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,062
2,191
0
1,761
9,378
3,684
0
2,688
6,690
0
17,999
L
Nu Wa
 
Nu Wa
8,203
2,107
0
731
2,127
1,072
148
1,041
1,086
50,483
0
W
Sylvanus
3,044
510
5,100
3,423
6,385
5,106
0
3,152
3,233
11,493
0
L
Terra
4,423
187
1,729
1,788
7,738
5,417
69
2,473
5,265
17,642
0
W
4,658
408
3,274
1,921
7,186
2,337
0
2,425
4,761
47,608
0
W
Mulan
Herohero1
Mulan
8,649
1,387
0
1,592
11,095
8,768
0
2,730
8,365
0
16,025
L
Heimdallr
Jestiss
Heimdallr
5,014
2,110
0
888
8,025
3,366
0
3,870
4,155
0
21,917
W
Hera
OhEight
Hera
6,020
1,230
0
58
7,142
2,414
0
1,799
5,343
24,679
0
W
5,480
2,286
0
2,870
7,663
3,223
0
3,068
4,595
0
38,420
L
Neith
iAmGarlic
Neith
5,618
2,100
0
2,224
8,501
3,848
0
3,917
4,584
0
29,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
36,529
308
Minions Killed
284
8
Camps Cleared
9
1,010,831
Distance Traveled
965,036
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,649
865
17
2
1
205,486
2
L
Nu Wa
7,324
732
116
12
7
191,179
8
W
Sylvanus
7,183
718
15
2
0
206,379
2
L
Terra
6,866
687
38
4
0
209,940
0
W
Ra
8,362
836
117
12
2
222,306
3
W
Mulan
7,828
783
18
2
0
205,144
2
L
Heimdallr
6,560
656
45
5
0
183,224
3
W
Hera
7,740
774
56
6
2
182,623
0
W
Izanami
7,222
722
102
10
4
194,379
4
L
Neith
7,130
713
68
7
1
175,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role