Player Matchup

Olorun
Olorun
THEBLACK7533
Olorun
Level 21
God Stats
9W - 1L
1,859 SR
Queue Stats
85W - 24L
1,744 Elo+
Party 1
Ymir
Ymir
alexrocampelo
Ymir
Level 25
God Stats
5W - 3L
1,551 SR
Queue Stats
60W - 37L
1,589 Elo+
Party 1
Achilles
Achilles
blackdragon39624
Achilles
Level 57
God Stats
8W - 4L
1,606 SR
Queue Stats
196W - 113L
1,704 Elo+
Party 1
Team Averages
Level 34
1,672 SR
1,679 Elo+

VS

Team Averages
Level 107
1,517 SR
1,477 Elo+
Neith
Neith
MagicOctopus
Neith
Level 149
God Stats
8W - 10L
1,551 SR
Queue Stats
249W - 229L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mevrael
Morgan Le Fay
Level 86
God Stats
2W - 11L
1,500 SR
Queue Stats
239W - 280L
1,468 Elo+
Solo
Horus
Horus
andreibubbles
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
8 / 2 / 7
8,276
828
13,697
6,943
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 15
8,318
832
4,221
7,673
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
9 / 1 / 7
8,199
820
8,918
8,995
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
5,914
591
7,058
9,372
2,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Mevrael
Morgan Le Fay
9
1 / 5 / 2
6,158
616
7,839
8,929
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 6 / 1
6,823
682
2,276
10,947
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
3
3
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Morgan Le Fay
Mevrael
Morgan Le Fay
1
5
2
0.4
W
Olorun
8
2
7
5.75
W
2
0
15
9.5
L
2
6
1
0.42
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
17,173
23,611
Taken
29,248
15,583
Mitigated
11,018
7,810
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,058
1,630
0
1,292
9,372
2,952
0
5,376
3,743
0
19,699
L
Morgan Le Fay
Mevrael
Morgan Le Fay
7,839
647
0
1,840
8,929
2,920
0
4,891
3,902
12,782
0
W
Olorun
13,697
7,472
1,110
3,496
6,943
3,057
1,042
1,981
4,756
36,656
5,028
W
4,221
1,253
0
1,841
7,673
6,875
216
2,618
4,559
12,620
0
L
2,276
1,264
534
1,095
10,947
5,146
0
6,477
4,290
0
9,969
W
8,918
1,084
0
1,363
8,995
5,651
0
2,826
5,771
0
15,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,793
Gold Earned
18,895
107
Minions Killed
66
8
Camps Cleared
1
530,984
Distance Traveled
419,998
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,914
591
20
2
0
157,176
2
L
Morgan Le Fay
6,158
616
17
2
0
142,582
1
W
Olorun
8,276
828
77
8
8
170,311
0
W
Ymir
8,318
832
17
2
0
174,137
1
L
Horus
6,823
682
29
3
1
120,240
2
W
Achilles
8,199
820
13
1
0
186,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role