Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CoconutJako
Danzaburou
Level 108
God Stats
5W - 2L
1,547 SR
Queue Stats
64W - 58L
1,446 Elo+
Solo
Chaac
Chaac
MxMa Trozo
Chaac
Level 69
God Stats
29W - 28L
1,395 SR
Queue Stats
364W - 427L
1,375 Elo+
Party 2
Ymir
Ymir
PPPA VirusGb
Ymir
Level 123
God Stats
31W - 36L
1,464 SR
Queue Stats
994W - 1,012L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
xSolovinceGN1x
Kukulkan
Level 120
God Stats
2W - 0L
1,682 SR
Queue Stats
18W - 22L
1,334 Elo+
Solo
Team Averages
Level 109
1,518 SR
1,428 Elo+

VS

Team Averages
Level 97
1,484 SR
1,445 Elo+
Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Donkeynuts2
Hercules
Level 108
God Stats
18W - 22L
1,479 SR
Queue Stats
154W - 154L
1,425 Elo+
Solo
Chang'e
Chang'e
GG_Breezi
Chang'e
Level 85
God Stats
2W - 2L
1,464 SR
Queue Stats
125W - 113L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
Icy Heavans
Aphrodite
Level 89
God Stats
15W - 14L
1,489 SR
Queue Stats
121W - 121L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Vybx-z
Hun Batz
Level 67
God Stats
1W - 2L
1,487 SR
Queue Stats
80W - 80L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 6 / 7
10,347
575
12,144
13,669
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
CoconutJako
Danzaburou
15
12 / 3 / 7
10,792
600
11,275
13,019
5,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
14
1 / 4 / 7
8,581
477
8,687
15,820
12,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 14
9,863
548
7,950
20,600
21,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
14
1 / 4 / 7
9,143
508
9,506
10,378
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 6 / 1
8,080
449
7,465
10,479
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Donkeynuts2
Hercules
12
0 / 4 / 3
7,238
402
5,784
12,840
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
GG_Breezi
Chang'e
16
7 / 3 / 6
10,292
572
15,673
13,718
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Aphrodite
Icy Heavans
Aphrodite
13
2 / 7 / 2
7,950
442
8,887
15,816
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Vybx-z
Hun Batz
16
8 / 5 / 5
10,440
580
11,607
16,000
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
25
Kills
20
21
Deaths
25
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
6
7
1.75
L
Sol
 
Sol
3
6
1
0.58
W
Danzaburou
CoconutJako
Danzaburou
12
3
7
5.17
L
Hercules
Donkeynuts2
Hercules
0
4
3
0.38
L
Chang'e
GG_Breezi
Chang'e
7
3
6
3.33
L
Aphrodite
Icy Heavans
Aphrodite
2
7
2
0.43
W
Chaac
1
4
7
1.13
W
4
4
14
2.75
L
Hun Batz
Vybx-z
Hun Batz
8
5
5
2.1
W
Kukulkan
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,562
Damage
49,416
73,486
Taken
68,853
48,800
Mitigated
29,496
18,078
Healing
30,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,144
2,177
0
2,658
13,669
5,684
632
5,833
7,616
0
54,597
L
Sol
 
Sol
7,465
2,695
0
3,276
10,479
2,711
1,026
1,649
8,788
43,055
5,898
W
Danzaburou
CoconutJako
Danzaburou
11,275
3,092
0
2,623
13,019
5,479
1,936
4,842
8,129
0
58,720
L
Hercules
Donkeynuts2
Hercules
5,784
1,660
175
4,638
12,840
7,201
242
3,119
9,595
0
32,087
L
Chang'e
GG_Breezi
Chang'e
15,673
975
1,349
7,104
13,718
9,191
518
3,354
9,755
57,535
0
L
Aphrodite
Icy Heavans
Aphrodite
8,887
1,038
2,857
6,738
15,816
5,126
0
4,762
10,679
53,073
0
W
Chaac
8,687
818
503
5,513
15,820
12,392
827
7,364
7,849
0
45,535
W
7,950
1,698
1,129
3,783
20,600
21,057
758
6,221
14,164
26,862
0
L
Hun Batz
Vybx-z
Hun Batz
11,607
2,660
0
3,898
16,000
5,267
0
4,167
11,528
0
56,089
W
Kukulkan
9,506
961
290
1,579
10,378
4,188
467
5,807
4,571
55,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,726
Gold Earned
44,000
394
Minions Killed
421
0
Camps Cleared
0
1,708,208
Distance Traveled
1,588,604
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,347
575
86
5
0
340,836
1
L
Sol
8,080
449
87
5
0
260,093
4
W
Danzaburou
10,792
600
81
5
0
351,185
2
L
Hercules
7,238
402
46
3
0
342,565
2
L
Chang'e
10,292
572
116
6
0
317,637
0
L
Aphrodite
7,950
442
79
4
0
303,166
2
W
Chaac
8,581
477
76
4
0
371,448
0
W
Ymir
9,863
548
41
2
0
333,300
1
L
Hun Batz
10,440
580
93
5
0
365,143
1
W
Kukulkan
9,143
508
110
6
0
311,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role