Player Matchup

Medusa
Medusa
Kid77S
Medusa
Level 150
God Stats
12W - 11L
1,552 SR
Queue Stats
238W - 304L
1,433 Elo+
Solo
Sylvanus
Sylvanus
joshconex
Sylvanus
Level 126
God Stats
1W - 0L
1,552 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
whilesox
Morgan Le Fay
Level 128
God Stats
3W - 2L
1,523 SR
Queue Stats
9W - 14L
1,441 Elo+
Solo
Team Averages
Level 135
1,543 SR
1,519 Elo+

VS

Team Averages
Level 113
1,517 SR
1,449 Elo+
Freya
Freya
Rowlam
Freya
Level 111
God Stats
3W - 11L
1,382 SR
Queue Stats
420W - 585L
1,403 Elo+
Party 1
Atlas
Atlas
SirPinecone
Atlas
Level 107
God Stats
20W - 18L
1,471 SR
Queue Stats
336W - 464L
1,387 Elo+
Party 1
Fenrir
Fenrir
WiiB78
Fenrir
Level 122
God Stats
1W - 1L
1,698 SR
Queue Stats
17W - 23L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kid77S
Medusa
13
10 / 4 / 6
10,516
809
12,238
10,980
4,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
joshconex
Sylvanus
15
9 / 2 / 13
10,720
825
10,158
13,787
17,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
whilesox
Morgan Le Fay
14
3 / 2 / 15
9,727
748
13,544
9,029
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Rowlam
Freya
13
2 / 8 / 4
8,732
672
8,995
12,337
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 4 / 5
8,492
653
5,763
15,573
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
WiiB78
Fenrir
13
5 / 10 / 3
10,307
793
7,608
15,382
9,086
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
22
Kills
7
8
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Kid77S
Medusa
10
4
6
3.25
L
Freya
Rowlam
Freya
2
8
4
0.5
L
0
4
5
0.63
L
Fenrir
WiiB78
Fenrir
5
10
3
0.65
W
Sylvanus
joshconex
Sylvanus
9
2
13
7.75
W
Morgan Le Fay
whilesox
Morgan Le Fay
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
22,366
33,796
Taken
43,292
25,816
Mitigated
27,783
11,300
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Kid77S
Medusa
12,238
5,660
0
0
10,980
4,731
1,220
5,124
5,856
0
24,272
L
Freya
Rowlam
Freya
8,995
2,465
0
2,209
12,337
4,726
0
5,583
6,754
26,019
2,547
L
5,763
1,890
358
1,435
15,573
13,971
0
8,869
6,704
19,887
0
L
Fenrir
WiiB78
Fenrir
7,608
2,290
0
1,154
15,382
9,086
0
8,817
6,565
0
25,146
W
Sylvanus
joshconex
Sylvanus
10,158
3,255
3,821
5,114
13,787
17,221
806
6,031
7,756
20,902
4,161
W
Morgan Le Fay
whilesox
Morgan Le Fay
13,544
833
257
2,108
9,029
3,864
700
3,159
5,870
47,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
27,531
130
Minions Killed
115
6
Camps Cleared
4
697,979
Distance Traveled
628,294
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,516
809
27
2
1
233,103
3
L
Freya
8,732
672
50
4
1
203,734
2
L
Atlas
8,492
653
24
2
0
211,178
1
L
Fenrir
10,307
793
41
3
3
213,382
5
W
Sylvanus
10,720
825
34
3
1
222,022
1
W
Morgan Le Fay
9,727
748
69
5
4
242,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role