Player Matchup

Sol
Sol
 
Sol
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AlphaOmegaSid
Freya
Level 62
God Stats
63W - 51L
1,445 SR
Queue Stats
286W - 304L
1,372 Elo+
Solo
Artemis
Artemis
AndrewKulli
Artemis
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 153L
1,328 Elo+
Party 4
Bellona
Bellona
Dupa5368
Bellona
Level 26
God Stats
26W - 36L
1,285 SR
Queue Stats
166W - 212L
1,241 Elo+
Party 1
Medusa
Medusa
Lucy11494
Medusa
Level 45
God Stats
106W - 156L
1,335 SR
Queue Stats
124W - 167L
1,326 Elo+
Party 4
Team Averages
Level 56
1,413 SR
1,353 Elo+

VS

Team Averages
Level 60
1,445 SR
1,318 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Greekiller99
Xing Tian
Level 29
God Stats
0W - 3L
1,319 SR
Queue Stats
2W - 11L
1,086 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RRG_Shinigami
Ah Muzen Cab
Level 62
God Stats
1W - 6L
1,250 SR
Queue Stats
157W - 258L
1,320 Elo+
Party 2
Sol
Sol
SuginSoul
Sol
Level 104
God Stats
5W - 4L
1,673 SR
Queue Stats
520W - 595L
1,309 Elo+
Party 2
Hel
Hel
ThatWhisperGuy
Hel
Level 79
God Stats
41W - 43L
1,483 SR
Queue Stats
78W - 96L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 2 / 10
10,398
547
13,319
12,602
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 1 / 4
11,493
605
12,010
10,927
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
AndrewKulli
Artemis
16
5 / 0 / 4
9,721
512
9,866
9,384
3,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Dupa5368
Bellona
15
2 / 2 / 7
9,520
501
8,811
15,265
13,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Lucy11494
Medusa
17
6 / 0 / 4
10,219
538
4,615
7,241
2,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 5 / 0
8,475
446
2,694
12,559
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Greekiller99
Xing Tian
11
2 / 3 / 2
8,317
438
6,998
21,156
17,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
RRG_Shinigami
Ah Muzen Cab
15
1 / 6 / 3
9,248
487
11,045
13,531
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 5 / 0
9,997
526
7,028
14,231
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 5 / 0
8,376
441
4,176
13,115
8,272
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
24
Kills
5
5
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
10
6
L
Thanatos
 
Thanatos
1
5
0
0.2
W
4
1
4
6
W
Artemis
AndrewKulli
Artemis
5
0
4
7
W
Bellona
Dupa5368
Bellona
2
2
7
2.75
L
Xing Tian
Greekiller99
Xing Tian
2
3
2
1
W
Medusa
Lucy11494
Medusa
6
0
4
8
L
Ah Muzen Cab
RRG_Shinigami
Ah Muzen Cab
1
6
3
0.42
L
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,621
Damage
31,941
55,419
Taken
74,592
27,399
Mitigated
41,567
26,003
Healing
26,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,319
3,705
0
6,324
12,602
4,104
3,587
3,387
9,215
53,699
4,681
L
Thanatos
 
Thanatos
2,694
324
0
8,935
12,559
4,884
397
3,194
9,365
0
44,023
W
12,010
4,185
0
8,455
10,927
4,561
1,359
2,867
8,060
95,657
0
W
Artemis
AndrewKulli
Artemis
9,866
4,089
474
4,590
9,384
3,144
2,057
3,112
6,272
0
49,359
W
Bellona
Dupa5368
Bellona
8,811
1,312
0
4,283
15,265
13,071
0
5,791
9,474
10,729
41,149
L
Xing Tian
Greekiller99
Xing Tian
6,998
807
0
2,799
21,156
17,407
144
8,367
12,789
18,355
0
W
Medusa
Lucy11494
Medusa
4,615
1,435
0
1,877
7,241
2,519
1,254
2,708
4,533
0
52,330
L
Ah Muzen Cab
RRG_Shinigami
Ah Muzen Cab
11,045
4,353
0
3,307
13,531
5,310
933
6,951
6,580
0
68,013
L
7,028
1,450
0
4,544
14,231
5,694
3,196
2,130
12,101
69,696
7,737
L
4,176
75
2,609
4,404
13,115
8,272
0
5,997
7,118
44,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,351
Gold Earned
44,413
541
Minions Killed
440
0
Camps Cleared
0
1,781,652
Distance Traveled
1,685,441
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,398
547
106
6
0
357,300
2
L
Thanatos
8,475
446
83
4
0
362,752
0
W
Freya
11,493
605
162
9
0
366,049
8
W
Artemis
9,721
512
93
5
0
335,814
0
W
Bellona
9,520
501
88
5
0
372,371
0
L
Xing Tian
8,317
438
14
1
0
380,646
4
W
Medusa
10,219
538
92
5
0
350,118
0
L
Ah Muzen Cab
9,248
487
114
6
0
305,517
0
L
Sol
9,997
526
143
8
0
324,573
10
L
Hel
8,376
441
86
5
0
311,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role