Player Matchup

Ah Puch
Ah Puch
BerryBlues
Ah Puch
Level 63
God Stats
4W - 0L
1,877 SR
Queue Stats
216W - 198L
1,493 Elo+
Solo
Izanami
Izanami
DaDisDeaD
Izanami
Level 157
God Stats
4W - 5L
1,280 SR
Queue Stats
345W - 303L
1,607 Elo+
Party 1
Ra
Ra
Dmtultimaximus
Ra
Level 86
God Stats
3W - 0L
1,687 SR
Queue Stats
55W - 49L
1,499 Elo+
Party 1
Sol
Sol
Master2AK
Sol
Level 128
God Stats
9W - 11L
1,429 SR
Queue Stats
303W - 261L
1,600 Elo+
Party 1
Ganesha
Ganesha
Sunabozu
Ganesha
Level 101
God Stats
4W - 0L
1,865 SR
Queue Stats
254W - 193L
1,608 Elo+
Party 1
Team Averages
Level 107
1,627 SR
1,561 Elo+

VS

Team Averages
Level 141
1,392 SR
1,502 Elo+
Serqet
Serqet
Inian
Serqet
Level 158
God Stats
3W - 9L
1,474 SR
Queue Stats
515W - 546L
1,509 Elo+
Solo
Charybdis
Charybdis
PapaDemonic
Charybdis
Level 111
God Stats
0W - 1L
1,269 SR
Queue Stats
280W - 290L
1,470 Elo+
Solo
Zeus
Zeus
SPECKF1RE_TWITCH
Zeus
Level 128
God Stats
5W - 3L
1,512 SR
Queue Stats
232W - 213L
1,597 Elo+
Solo
Ra
Ra
forate
Ra
Level 146
God Stats
3W - 2L
1,254 SR
Queue Stats
348W - 347L
1,488 Elo+
Solo
Mulan
Mulan
pipistrel76
Mulan
Level 160
God Stats
4W - 6L
1,452 SR
Queue Stats
1,173W - 1,193L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BerryBlues
Ah Puch
17
2 / 4 / 10
10,194
680
13,913
12,755
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DaDisDeaD
Izanami
20
10 / 3 / 7
12,075
805
16,807
13,717
5,890
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 7
9,851
657
4,651
13,286
5,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 10
12,038
803
18,191
16,410
6,354
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Sunabozu
Ganesha
19
0 / 4 / 19
11,428
762
6,402
21,212
24,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Inian
Serqet
18
4 / 5 / 10
10,875
725
10,239
17,004
17,774
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
PapaDemonic
Charybdis
18
1 / 5 / 9
10,935
729
10,434
13,469
5,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 5 / 8
11,317
754
22,741
11,884
5,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
17
4 / 3 / 6
10,460
697
12,091
8,031
3,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 6 / 10
11,274
752
11,835
19,410
22,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
24
Kills
18
18
Deaths
24
53
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BerryBlues
Ah Puch
2
4
10
1.75
W
Izanami
DaDisDeaD
Izanami
10
3
7
4.5
W
2
3
7
1.83
L
Serqet
Inian
Serqet
4
5
10
1.8
W
10
4
10
3.75
L
Charybdis
PapaDemonic
Charybdis
1
5
9
1.1
L
4
5
8
1.6
W
Ganesha
Sunabozu
Ganesha
0
4
19
2.38
L
Ra
4
3
6
2.33
L
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,964
Damage
67,340
77,380
Taken
69,798
48,542
Mitigated
54,982
36,985
Healing
24,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BerryBlues
Ah Puch
13,913
796
1,300
1,990
12,755
5,934
170
6,192
6,522
26,861
0
W
Izanami
DaDisDeaD
Izanami
16,807
11,005
919
3,157
13,717
5,890
2,120
7,007
6,331
0
36,400
W
4,651
296
14,471
6,235
13,286
5,957
759
6,340
6,492
28,151
0
L
Serqet
Inian
Serqet
10,239
2,069
820
1,036
17,004
17,774
855
9,586
7,418
0
12,091
W
18,191
4,179
1,953
3,151
16,410
6,354
2,071
7,192
9,218
33,667
0
L
Charybdis
PapaDemonic
Charybdis
10,434
4,420
635
2,208
13,469
5,365
1,160
9,670
3,799
0
31,986
L
22,741
1,018
649
1,885
11,884
5,147
1,683
8,729
3,155
37,967
0
W
Ganesha
Sunabozu
Ganesha
6,402
567
905
2,904
21,212
24,407
323
8,101
12,673
15,954
0
L
Ra
12,091
299
9,712
2,515
8,031
3,820
931
5,310
2,721
32,713
0
L
11,835
1,506
423
4,300
19,410
22,876
111
9,862
9,548
0
21,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,586
Gold Earned
54,861
160
Minions Killed
171
0
Camps Cleared
0
1,286,103
Distance Traveled
1,215,385
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,194
680
31
2
0
259,460
0
W
Izanami
12,075
805
46
3
0
246,462
1
W
Ra
9,851
657
48
3
0
255,759
0
L
Serqet
10,875
725
9
1
0
249,967
5
W
Sol
12,038
803
35
2
0
253,878
0
L
Charybdis
10,935
729
52
3
0
225,672
0
L
Zeus
11,317
754
42
3
0
234,162
2
W
Ganesha
11,428
762
0
0
0
270,544
2
L
Ra
10,460
697
50
3
0
288,569
0
L
Mulan
11,274
752
18
1
0
217,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role