Player Matchup

Odin
Odin
ciborg00
Odin
Level 139
God Stats
1W - 0L
1,721 SR
Queue Stats
160W - 117L
1,574 Elo+
Party 2
Horus
Horus
jamato00
Horus
Level 145
God Stats
3W - 5L
1,491 SR
Queue Stats
144W - 114L
1,639 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lDarkPain
Tsukuyomi
Level 68
God Stats
1W - 0L
1,936 SR
Queue Stats
19W - 6L
1,780 Elo+
Party 2
Team Averages
Level 117
1,716 SR
1,664 Elo+

VS

Team Averages
Level 61
1,402 SR
1,417 Elo+
Ares
Ares
Chronaxiee
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 34L
1,371 Elo+
Party 1
Discordia
Discordia
QurManC
Discordia
Level 67
God Stats
0W - 5L
1,206 SR
Queue Stats
100W - 136L
1,396 Elo+
Solo
Ra
Ra
RunicZiv
Ra
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 25L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 2 / 15
9,933
710
11,799
13,520
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
jamato00
Horus
16
7 / 1 / 13
10,840
774
10,461
17,272
10,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
lDarkPain
Tsukuyomi
16
12 / 1 / 7
11,849
846
18,139
10,207
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
8,390
599
4,889
16,381
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
QurManC
Discordia
13
3 / 7 / 1
9,557
683
7,491
13,803
4,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 2
8,789
628
9,224
13,723
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
22
Kills
4
4
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Discordia
QurManC
Discordia
3
7
1
0.5
L
1
8
2
0.25
W
Odin
3
2
15
5.25
W
Horus
jamato00
Horus
7
1
13
13.5
W
Tsukuyomi
lDarkPain
Tsukuyomi
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,399
Damage
21,604
40,999
Taken
43,907
25,893
Mitigated
31,737
17,417
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,889
1,175
0
674
16,381
21,602
0
0
15,456
9,989
0
L
Discordia
QurManC
Discordia
7,491
933
0
277
13,803
4,612
0
0
13,131
20,049
0
L
9,224
1,000
1,104
1,766
13,723
5,523
0
50
12,910
44,478
0
W
Odin
11,799
2,645
0
3,278
13,520
10,094
840
7,480
6,040
0
44,431
W
Horus
jamato00
Horus
10,461
5,578
2,705
6,396
17,272
10,814
1,272
8,815
8,457
0
31,421
W
Tsukuyomi
lDarkPain
Tsukuyomi
18,139
5,660
0
5,038
10,207
4,985
653
5,850
4,357
0
53,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
26,736
184
Minions Killed
132
12
Camps Cleared
1
853,580
Distance Traveled
654,542
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,390
599
10
1
1
215,933
5
L
Discordia
9,557
683
27
2
0
212,751
3
L
Ra
8,789
628
95
7
0
225,858
4
W
Odin
9,933
710
57
4
4
287,631
4
W
Horus
10,840
774
44
3
5
280,720
2
W
Tsukuyomi
11,849
846
83
6
3
285,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role