Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Tahrgit
Skadi
Level 60
God Stats
6W - 8L
1,422 SR
Queue Stats
175W - 250L
1,430 Elo+
Solo
Nemesis
Nemesis
sarahliliki
Nemesis
Level 119
God Stats
0W - 2L
1,336 SR
Queue Stats
88W - 85L
1,560 Elo+
Party 2
Team Averages
Level 102
1,419 SR
1,497 Elo+

VS

Team Averages
Level 80
1,456 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
jigobell
Tsukuyomi
Level 126
God Stats
2W - 5L
1,393 SR
Queue Stats
67W - 54L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
srgtbeefcannon
Ah Puch
Level 106
God Stats
3W - 3L
1,609 SR
Queue Stats
65W - 62L
1,518 Elo+
Party 1
Achilles
Achilles
zacktheguyzack
Achilles
Level 8
God Stats
4W - 4L
1,366 SR
Queue Stats
5W - 6L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 6 / 4
9,503
731
6,803
10,187
2,950
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
Tahrgit
Skadi
12
3 / 5 / 1
8,757
674
6,975
11,041
3,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
sarahliliki
Nemesis
12
2 / 6 / 5
8,622
663
9,710
14,933
7,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
jigobell
Tsukuyomi
15
7 / 3 / 7
10,010
770
11,805
11,060
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 3 / 4
9,827
756
13,515
10,679
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
13
2 / 2 / 13
9,204
708
5,557
11,061
7,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
17
17
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
4
0.83
L
Skadi
Tahrgit
Skadi
3
5
1
0.7
W
Tsukuyomi
jigobell
Tsukuyomi
7
3
7
3.5
L
Nemesis
sarahliliki
Nemesis
2
6
5
0.75
W
8
3
4
3.33
W
Achilles
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
30,877
36,161
Taken
32,800
14,160
Mitigated
16,024
5,520
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,803
1,742
183
2,689
10,187
2,950
0
5,099
5,088
18,413
0
L
Skadi
Tahrgit
Skadi
6,975
1,990
0
47
11,041
3,594
0
4,518
6,523
0
36,055
W
Tsukuyomi
jigobell
Tsukuyomi
11,805
5,626
0
4,010
11,060
4,339
1,003
1,740
9,320
0
39,715
L
Nemesis
sarahliliki
Nemesis
9,710
4,440
0
2,601
14,933
7,616
0
4,456
10,477
0
24,353
W
13,515
931
0
5,486
10,679
4,451
1,177
2,647
8,032
32,575
0
W
Achilles
5,557
1,388
0
1,715
11,061
7,234
60
2,783
8,278
0
22,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
29,041
125
Minions Killed
164
4
Camps Cleared
9
601,388
Distance Traveled
737,334
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,503
731
31
2
1
168,284
0
L
Skadi
8,757
674
79
6
2
197,935
3
W
Tsukuyomi
10,010
770
59
5
6
267,444
0
L
Nemesis
8,622
663
15
1
1
235,169
2
W
Ah Puch
9,827
756
66
5
2
226,681
4
W
Achilles
9,204
708
39
3
1
243,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role