Player Matchup

Hercules
Hercules
Linglo2k
Hercules
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 40L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
LordC0CoNuT
Baron Samedi
Level 22
God Stats
2W - 2L
1,068 SR
Queue Stats
3W - 5L
1,226 Elo+
Party 1
Hou Yi
Hou Yi
LordPineapplez
Hou Yi
Level 66
God Stats
17W - 15L
1,603 SR
Queue Stats
163W - 144L
1,584 Elo+
Party 1
Team Averages
Level 50
1,390 SR
1,438 Elo+

VS

Team Averages
Level 64
1,432 SR
1,406 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ExoxST
Mercury
Level 45
God Stats
7W - 20L
1,297 SR
Queue Stats
29W - 54L
1,218 Elo+
Party 2
Tiamat
Tiamat
azerik77
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Linglo2k
Hercules
15
4 / 3 / 14
11,092
652
10,171
22,910
25,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
LordC0CoNuT
Baron Samedi
15
2 / 3 / 16
10,858
639
11,308
9,497
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
16 / 1 / 6
13,216
777
26,219
14,376
5,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 5 / 3
10,402
612
13,253
22,516
23,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
ExoxST
Mercury
12
3 / 9 / 1
9,601
565
5,746
15,477
4,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
azerik77
Tiamat
13
1 / 8 / 4
9,470
557
10,020
15,312
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
22
Kills
7
7
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
5
3
0.9
L
Mercury
ExoxST
Mercury
3
9
1
0.39
W
Hercules
Linglo2k
Hercules
4
3
14
3.67
W
Baron Samedi
LordC0CoNuT
Baron Samedi
2
3
16
3.33
W
16
1
6
19
L
Tiamat
azerik77
Tiamat
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,698
Damage
29,019
46,783
Taken
53,305
36,813
Mitigated
34,244
22,816
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,253
630
0
1,468
22,516
23,148
0
6,931
15,585
8,427
25,150
L
Mercury
ExoxST
Mercury
5,746
1,673
245
180
15,477
4,822
0
2,883
12,594
0
25,297
W
Hercules
Linglo2k
Hercules
10,171
2,492
0
11,314
22,910
25,917
280
6,155
15,505
0
21,236
W
Baron Samedi
LordC0CoNuT
Baron Samedi
11,308
978
3,361
2,941
9,497
5,028
379
3,366
5,661
41,155
0
W
26,219
11,360
381
4,819
14,376
5,868
1,954
3,769
9,864
0
65,633
L
Tiamat
azerik77
Tiamat
10,020
363
0
1,362
15,312
6,274
0
2,061
13,251
20,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
29,473
182
Minions Killed
115
8
Camps Cleared
4
923,889
Distance Traveled
855,343
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,402
612
51
3
1
312,963
4
L
Mercury
9,601
565
37
2
3
287,613
5
W
Hercules
11,092
652
26
2
2
333,628
1
W
Baron Samedi
10,858
639
61
4
2
298,594
6
W
Hou Yi
13,216
777
95
6
4
291,667
2
L
Tiamat
9,470
557
27
2
0
254,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role