Player Matchup

Apollo
Apollo
Joko_Saozen
Apollo
Level 96
God Stats
6W - 5L
1,500 SR
Queue Stats
63W - 105L
1,352 Elo+
Solo
Atlas
Atlas
ryan_l3easley
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,447 Elo+
Solo
Poseidon
Poseidon
straggly-soot4
Poseidon
Level 69
God Stats
68W - 82L
1,467 SR
Queue Stats
291W - 454L
1,344 Elo+
Solo
Team Averages
Level 76
1,489 SR
1,381 Elo+

VS

Team Averages
Level 84
1,480 SR
1,386 Elo+
Loki
Loki
SunnyVain_207
Loki
Level 66
God Stats
37W - 43L
1,492 SR
Queue Stats
313W - 400L
1,414 Elo+
Solo
Cerberus
Cerberus
ale_ssio_13
Cerberus
Level 60
God Stats
3W - 3L
1,403 SR
Queue Stats
10W - 8L
1,417 Elo+
Solo
Neith
Neith
serzolty89
Neith
Level 125
God Stats
7W - 6L
1,543 SR
Queue Stats
155W - 212L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
4 / 4 / 4
8,665
722
7,975
9,807
3,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 6
7,496
625
5,923
12,242
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
11
3 / 8 / 5
8,587
716
10,211
12,236
3,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 10
9,892
824
11,546
9,909
4,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ale_ssio_13
Cerberus
13
4 / 2 / 7
9,418
785
6,854
15,576
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
14
7 / 2 / 6
9,457
788
12,554
8,620
3,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
7
Kills
18
18
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
4
4
1.5
W
7
4
10
3
W
Cerberus
ale_ssio_13
Cerberus
4
2
7
3.75
L
0
6
6
0.5
W
Neith
7
2
6
5
L
Poseidon
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,109
Damage
30,954
34,285
Taken
34,105
12,341
Mitigated
22,762
4,831
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,975
3,565
0
1,462
9,807
3,070
737
2,492
7,315
0
19,931
W
11,546
2,526
0
2,905
9,909
4,160
850
4,637
5,272
0
35,350
W
Cerberus
ale_ssio_13
Cerberus
6,854
257
282
4,600
15,576
15,048
338
8,318
7,258
18,548
0
L
5,923
1,797
0
772
12,242
5,909
325
2,392
9,850
16,735
0
W
Neith
12,554
3,824
750
3,045
8,620
3,554
1,339
3,737
4,883
0
45,239
L
Poseidon
10,211
1,338
438
2,159
12,236
3,362
555
2,136
10,100
26,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
28,767
105
Minions Killed
147
4
Camps Cleared
4
624,148
Distance Traveled
669,438
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,665
722
38
3
2
219,723
0
W
Loki
9,892
824
43
4
2
245,146
1
W
Cerberus
9,418
785
35
3
2
222,441
2
L
Atlas
7,496
625
23
2
1
203,318
5
W
Neith
9,457
788
69
6
0
201,851
1
L
Poseidon
8,587
716
44
4
1
201,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role