Player Matchup

Chang'e
Chang'e
Hashymashy
Chang'e
Level 103
God Stats
5W - 5L
1,589 SR
Queue Stats
72W - 80L
1,383 Elo+
Solo
Kali
Kali
Landyatch2342
Kali
Level 66
God Stats
2W - 3L
1,442 SR
Queue Stats
235W - 345L
1,403 Elo+
Solo
Sobek
Sobek
UNwork
Sobek
Level 87
God Stats
2W - 1L
1,725 SR
Queue Stats
107W - 133L
1,383 Elo+
Solo
Team Averages
Level 85
1,585 SR
1,389 Elo+

VS

Team Averages
Level 75
1,356 SR
1,329 Elo+
Freya
Freya
OTGGamerGuy
Freya
Level 82
God Stats
6W - 9L
1,224 SR
Queue Stats
112W - 158L
1,323 Elo+
Party 1
Mulan
Mulan
SGG Selkie
Mulan
Level 94
God Stats
6W - 10L
1,343 SR
Queue Stats
90W - 121L
1,390 Elo+
Solo
Bacchus
Bacchus
Satiyamii
Bacchus
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
56W - 74L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hashymashy
Chang'e
11
3 / 4 / 1
6,978
698
9,808
7,664
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 7 / 4
6,714
671
6,364
10,108
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
UNwork
Sobek
10
1 / 3 / 4
6,498
650
4,148
10,675
10,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 7
8,532
853
7,765
7,259
2,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
12
5 / 3 / 7
8,239
824
10,236
10,348
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Satiyamii
Bacchus
12
2 / 0 / 12
8,117
812
5,292
8,844
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
14
14
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Hashymashy
Chang'e
3
4
1
0.88
L
1
7
4
0.43
W
7
2
7
5.25
W
Mulan
5
3
7
2.83
W
Bacchus
Satiyamii
Bacchus
2
0
12
8
L
Sobek
UNwork
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,320
Damage
23,293
28,447
Taken
26,451
18,633
Mitigated
17,570
6,374
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Hashymashy
Chang'e
9,808
440
2,532
2,454
7,664
3,473
0
4,625
2,927
26,357
0
L
6,364
2,097
0
950
10,108
4,379
0
4,603
5,220
0
17,512
W
7,765
2,628
0
3,832
7,259
2,387
1,052
3,624
3,459
21,808
0
W
Mulan
10,236
2,481
0
2,635
10,348
6,230
0
5,898
4,104
1,607
22,386
W
Bacchus
Satiyamii
Bacchus
5,292
587
476
2,677
8,844
8,953
243
4,040
4,474
15,975
0
L
Sobek
UNwork
Sobek
4,148
458
0
438
10,675
10,781
0
4,592
5,668
8,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,190
Gold Earned
24,888
85
Minions Killed
94
4
Camps Cleared
5
539,277
Distance Traveled
558,733
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,978
698
51
5
2
179,656
0
L
Kali
6,714
671
24
2
1
177,291
1
W
Freya
8,532
853
28
3
3
192,422
3
W
Mulan
8,239
824
39
4
2
179,515
3
W
Bacchus
8,117
812
27
3
0
186,796
0
L
Sobek
6,498
650
10
1
1
182,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role