Player Matchup

Zeus
Zeus
Gifted Dr0psh0t
Zeus
Level 127
God Stats
2W - 0L
1,594 SR
Queue Stats
181W - 181L
1,484 Elo+
Party 3
Atlas
Atlas
PistolPeteV
Atlas
Level 88
God Stats
7W - 4L
1,739 SR
Queue Stats
523W - 432L
1,540 Elo+
Party 4
Ravana
Ravana
Port D Law
Ravana
Level 109
God Stats
7W - 3L
1,652 SR
Queue Stats
82W - 88L
1,484 Elo+
Party 3
Achilles
Achilles
TR3DIZZL3
Achilles
Level 105
God Stats
5W - 1L
1,664 SR
Queue Stats
138W - 129L
1,476 Elo+
Solo
Heimdallr
Heimdallr
rich2rich3
Heimdallr
Level 109
God Stats
182W - 143L
1,563 SR
Queue Stats
409W - 340L
1,529 Elo+
Party 4
Team Averages
Level 108
1,643 SR
1,503 Elo+

VS

Team Averages
Level 105
1,561 SR
1,458 Elo+
Yemoja
Yemoja
ComradeCaldwell
Yemoja
Level 102
God Stats
7W - 3L
1,729 SR
Queue Stats
460W - 484L
1,476 Elo+
Party 1
Medusa
Medusa
Dirtskiii
Medusa
Level 99
God Stats
5W - 4L
1,504 SR
Queue Stats
241W - 297L
1,355 Elo+
Party 2
Janus
Janus
LilJewMan
Janus
Level 128
God Stats
3W - 8L
1,354 SR
Queue Stats
670W - 644L
1,540 Elo+
Party 1
Loki
Loki
Talk Ohhs
Loki
Level 88
God Stats
12W - 9L
1,534 SR
Queue Stats
332W - 368L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
TayZ0956
Baron Samedi
Level 106
God Stats
30W - 24L
1,687 SR
Queue Stats
426W - 427L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,462
539
3,020
7,126
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 10
6,333
528
2,871
7,922
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Port D Law
Ravana
10
2 / 1 / 5
6,212
518
3,726
6,031
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TR3DIZZL3
Achilles
13
4 / 1 / 1
7,457
621
8,473
10,426
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
rich2rich3
Heimdallr
12
8 / 2 / 3
7,423
619
10,038
6,697
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
5,497
458
2,096
8,811
4,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
Dirtskiii
Medusa
10
2 / 6 / 1
5,995
500
5,819
10,455
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
LilJewMan
Janus
12
2 / 0 / 2
7,507
626
3,566
4,663
1,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
3 / 3 / 1
6,960
580
5,157
6,601
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TayZ0956
Baron Samedi
11
1 / 3 / 0
6,318
527
5,241
9,332
7,232
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
8
8
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Medusa
Dirtskiii
Medusa
2
6
1
0.42
W
1
3
0
0.33
L
Janus
LilJewMan
Janus
2
0
2
3
W
1
1
10
6
W
Ravana
Port D Law
Ravana
2
1
5
4.5
W
Achilles
TR3DIZZL3
Achilles
4
1
1
4.5
L
Loki
3
3
1
1.17
L
Baron Samedi
TayZ0956
Baron Samedi
1
3
0
0.33
W
Heimdallr
rich2rich3
Heimdallr
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
21,879
38,202
Taken
39,862
16,795
Mitigated
18,233
11,612
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,096
740
1,558
2,197
8,811
4,326
0
933
7,878
15,350
0
L
Medusa
Dirtskiii
Medusa
5,819
2,615
0
2,265
10,455
2,459
288
1,586
8,869
0
35,014
W
3,020
560
0
2,465
7,126
1,786
0
2,417
4,443
43,768
0
L
Janus
LilJewMan
Janus
3,566
309
0
1,324
4,663
1,802
0
1,970
2,521
46,594
0
W
2,871
1,038
290
2,304
7,922
5,426
0
2,069
5,770
13,365
0
W
Ravana
Port D Law
Ravana
3,726
844
0
2,712
6,031
1,941
0
958
4,993
0
24,632
W
Achilles
TR3DIZZL3
Achilles
8,473
1,956
0
2,855
10,426
5,526
0
4,427
5,999
1,848
37,902
L
Loki
5,157
1,430
0
1,833
6,601
2,414
0
1,248
5,113
0
32,887
L
Baron Samedi
TayZ0956
Baron Samedi
5,241
613
115
4,410
9,332
7,232
0
587
8,018
34,412
0
W
Heimdallr
rich2rich3
Heimdallr
10,038
6,562
0
986
6,697
2,116
286
603
6,094
0
49,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
32,277
351
Minions Killed
315
0
Camps Cleared
0
1,142,023
Distance Traveled
1,210,790
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,497
458
21
2
0
263,367
2
L
Medusa
5,995
500
65
5
0
240,174
1
W
Zeus
6,462
539
95
8
0
203,738
1
L
Janus
7,507
626
99
8
0
250,152
3
W
Atlas
6,333
528
18
2
0
233,834
0
W
Ravana
6,212
518
48
4
0
239,741
1
W
Achilles
7,457
621
101
8
0
241,821
3
L
Loki
6,960
580
53
4
0
249,862
6
L
Baron Samedi
6,318
527
77
6
0
207,235
3
W
Heimdallr
7,423
619
89
7
0
222,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role