Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DreadedDoughnut
Medusa
Level 63
God Stats
31W - 35L
1,517 SR
Queue Stats
195W - 215L
1,540 Elo+
Solo
Atlas
Atlas
Oidtmann
Atlas
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
502W - 512L
1,494 Elo+
Solo
Tyr
Tyr
USI_470
Tyr
Level 127
God Stats
5W - 3L
1,499 SR
Queue Stats
47W - 32L
1,637 Elo+
Party 3
Ao Kuang
Ao Kuang
risepcl
Ao Kuang
Level 117
God Stats
2W - 1L
1,838 SR
Queue Stats
35W - 18L
1,702 Elo+
Party 3
Team Averages
Level 117
1,571 SR
1,575 Elo+

VS

Team Averages
Level 120
1,401 SR
1,522 Elo+
Odin
Odin
 
Odin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
English-StaIIion
Bastet
Level 160
God Stats
2W - 0L
1,517 SR
Queue Stats
80W - 85L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
Javirus_
Kukulkan
Level 103
God Stats
1W - 0L
1,510 SR
Queue Stats
126W - 130L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yami-No-Ryuuou
Cu Chulainn
Level 68
God Stats
1W - 1L
1,261 SR
Queue Stats
16W - 11L
1,577 Elo+
Party 1
Skadi
Skadi
tornking
Skadi
Level 157
God Stats
9W - 10L
1,215 SR
Queue Stats
231W - 235L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 5 / 0
6,622
473
3,852
11,510
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 3 / 0
6,556
468
4,040
6,407
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Oidtmann
Atlas
9
0 / 1 / 1
5,637
403
2,065
11,044
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
11
0 / 4 / 0
6,231
445
5,385
10,660
7,080
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
risepcl
Ao Kuang
9
0 / 3 / 0
5,892
421
3,180
9,933
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 0 / 8
7,352
525
3,959
9,360
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 0 / 5
7,507
536
8,493
8,584
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Javirus_
Kukulkan
14
4 / 0 / 4
8,177
584
7,913
3,138
1,290
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Yami-No-Ryuuou
Cu Chulainn
13
5 / 1 / 2
7,940
567
8,188
10,122
6,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
tornking
Skadi
13
3 / 0 / 0
7,727
552
3,686
5,481
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
16
16
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
W
Odin
 
Odin
2
0
8
6
L
1
3
0
0.33
W
2
0
5
4.5
W
Kukulkan
Javirus_
Kukulkan
4
0
4
6
L
Atlas
Oidtmann
Atlas
0
1
1
0.5
L
Tyr
0
4
0
0
W
Cu Chulainn
Yami-No-Ryuuou
Cu Chulainn
5
1
2
6
L
Ao Kuang
risepcl
Ao Kuang
0
3
0
0
W
Skadi
tornking
Skadi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
32,239
49,554
Taken
36,685
25,604
Mitigated
19,658
14,867
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,852
391
0
3,081
11,510
6,096
0
3,295
8,215
0
48,589
W
Odin
 
Odin
3,959
997
656
2,778
9,360
7,336
60
2,410
6,950
105
18,125
L
4,040
1,776
0
1,498
6,407
1,888
49
1,048
5,316
0
43,021
W
8,493
1,628
0
3,969
8,584
2,964
0
1,307
7,277
0
44,601
W
Kukulkan
Javirus_
Kukulkan
7,913
1,025
0
431
3,138
1,290
0
335
2,803
61,438
0
L
Atlas
Oidtmann
Atlas
2,065
400
0
2,179
11,044
6,988
0
2,511
8,494
11,427
0
L
Tyr
5,385
429
0
2,857
10,660
7,080
0
694
9,376
7,423
28,225
W
Cu Chulainn
Yami-No-Ryuuou
Cu Chulainn
8,188
2,109
0
2,599
10,122
6,269
266
2,505
7,617
2,339
43,996
L
Ao Kuang
risepcl
Ao Kuang
3,180
837
0
5,252
9,933
3,552
0
1,208
8,559
30,572
0
W
Skadi
tornking
Skadi
3,686
1,736
0
2,655
5,481
1,799
888
613
4,868
0
47,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
38,703
346
Minions Killed
407
0
Camps Cleared
0
1,318,433
Distance Traveled
1,413,513
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,622
473
105
8
0
255,484
0
W
Odin
7,352
525
29
2
0
268,278
1
L
Medusa
6,556
468
81
6
0
247,207
1
W
Bastet
7,507
536
82
6
0
318,479
3
W
Kukulkan
8,177
584
116
8
0
278,517
2
L
Atlas
5,637
403
20
1
0
277,280
4
L
Tyr
6,231
445
63
5
0
268,896
1
W
Cu Chulainn
7,940
567
84
6
0
295,803
0
L
Ao Kuang
5,892
421
77
6
0
269,566
3
W
Skadi
7,727
552
96
7
0
252,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role