Player Matchup

Thanatos
Thanatos
ThatLobster7890
Thanatos
Level 88
God Stats
4W - 6L
1,475 SR
Queue Stats
341W - 398L
1,450 Elo+
Solo
Atlas
Atlas
iGHTDOeTrepoint
Atlas
Level 56
God Stats
5W - 14L
1,335 SR
Queue Stats
304W - 391L
1,328 Elo+
Solo
Zeus
Zeus
killaquant
Zeus
Level 30
God Stats
30W - 31L
1,497 SR
Queue Stats
143W - 165L
1,453 Elo+
Solo
Team Averages
Level 58
1,436 SR
1,410 Elo+

VS

Team Averages
Level 120
1,450 SR
1,397 Elo+
Pele
Pele
AISlayer9276
Pele
Level 69
God Stats
6W - 9L
1,339 SR
Queue Stats
58W - 81L
1,246 Elo+
Solo
Zeus
Zeus
LADYBUG425
Zeus
Level 142
God Stats
11W - 14L
1,447 SR
Queue Stats
209W - 193L
1,458 Elo+
Solo
Atlas
Atlas
Toadwolf
Atlas
Level 148
God Stats
5W - 6L
1,564 SR
Queue Stats
485W - 529L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 2 / 1
7,203
600
3,285
6,790
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
7,079
590
3,298
9,516
7,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 1
6,830
569
2,206
4,758
1,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,925
660
5,454
7,277
4,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 3
8,166
681
6,132
3,063
1,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Toadwolf
Atlas
11
1 / 0 / 4
7,692
641
4,318
5,694
5,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
5
5
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
2
0
3
3.5
L
Thanatos
2
2
1
1.25
W
Atlas
Toadwolf
Atlas
1
0
4
3
L
1
2
0
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,789
Damage
15,904
21,064
Taken
16,034
12,067
Mitigated
11,187
5,100
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,454
1,319
116
755
7,277
4,857
368
2,282
4,995
0
24,513
W
6,132
932
402
1,606
3,063
1,136
748
1,537
1,526
35,185
0
L
Thanatos
3,285
389
0
3,345
6,790
2,882
0
3,703
3,087
0
10,617
W
Atlas
Toadwolf
Atlas
4,318
1,743
488
899
5,694
5,194
67
2,550
3,144
18,040
0
L
3,298
1,433
60
1,445
9,516
7,562
0
4,958
4,558
13,374
0
L
2,206
367
0
250
4,758
1,623
0
2,327
2,431
28,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,112
Gold Earned
23,783
100
Minions Killed
130
4
Camps Cleared
7
575,565
Distance Traveled
606,220
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,925
660
28
2
2
230,890
0
W
Zeus
8,166
681
74
6
3
217,074
4
L
Thanatos
7,203
600
17
1
2
213,841
1
W
Atlas
7,692
641
28
2
2
158,256
2
L
Atlas
7,079
590
14
1
0
179,719
3
L
Zeus
6,830
569
69
6
2
182,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role