Player Matchup

Atlas
Atlas
 
Atlas
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PJT03
Hun Batz
Level 156
God Stats
4W - 1L
1,705 SR
Queue Stats
408W - 438L
1,533 Elo+
Party 1
Chiron
Chiron
ProGrind
Chiron
Level 121
God Stats
1W - 0L
1,805 SR
Queue Stats
83W - 57L
1,555 Elo+
Party 1
Thoth
Thoth
aalbaugh23
Thoth
Level 114
God Stats
3W - 6L
1,462 SR
Queue Stats
157W - 134L
1,435 Elo+
Solo
Achilles
Achilles
tommyalav
Achilles
Level 69
God Stats
1W - 0L
1,632 SR
Queue Stats
36W - 36L
1,524 Elo+
Solo
Team Averages
Level 115
1,621 SR
1,509 Elo+

VS

Team Averages
Level 81
1,490 SR
1,478 Elo+
Achilles
Achilles
Gome77
Achilles
Level 106
God Stats
14W - 13L
1,442 SR
Queue Stats
331W - 340L
1,442 Elo+
Solo
Sylvanus
Sylvanus
HollowlionHS
Sylvanus
Level 34
God Stats
15W - 14L
1,596 SR
Queue Stats
133W - 149L
1,427 Elo+
Solo
Chang'e
Chang'e
KaeTheSkald
Chang'e
Level 59
God Stats
4W - 5L
1,515 SR
Queue Stats
234W - 221L
1,507 Elo+
Solo
Izanami
Izanami
NotSweezy
Izanami
Level 98
God Stats
4W - 2L
1,685 SR
Queue Stats
116W - 112L
1,507 Elo+
Solo
Camazotz
Camazotz
aaleexiis95
Camazotz
Level 109
God Stats
0W - 3L
1,212 SR
Queue Stats
340W - 401L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 1 / 11
8,223
548
8,981
13,896
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
PJT03
Hun Batz
14
3 / 2 / 5
8,077
538
4,865
9,489
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
ProGrind
Chiron
14
9 / 2 / 2
8,454
564
12,711
8,524
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
14
3 / 3 / 1
8,087
539
7,225
6,888
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
tommyalav
Achilles
13
4 / 2 / 3
7,798
520
9,405
12,056
13,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gome77
Achilles
12
2 / 5 / 0
7,333
489
7,522
13,522
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
HollowlionHS
Sylvanus
10
2 / 5 / 0
5,978
399
5,185
12,970
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
KaeTheSkald
Chang'e
13
5 / 3 / 1
8,112
541
8,913
10,434
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NotSweezy
Izanami
12
0 / 4 / 3
7,000
467
3,463
8,628
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
aaleexiis95
Camazotz
11
1 / 5 / 1
6,948
463
7,425
14,321
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
22
Kills
10
10
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
11
8.5
L
Achilles
Gome77
Achilles
2
5
0
0.4
L
Sylvanus
HollowlionHS
Sylvanus
2
5
0
0.4
L
Chang'e
KaeTheSkald
Chang'e
5
3
1
1.83
L
Izanami
NotSweezy
Izanami
0
4
3
0.38
W
Hun Batz
PJT03
Hun Batz
3
2
5
2.75
W
Chiron
ProGrind
Chiron
9
2
2
5
W
Thoth
3
3
1
1.17
L
Camazotz
aaleexiis95
Camazotz
1
5
1
0.3
W
Achilles
tommyalav
Achilles
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,187
Damage
32,508
50,853
Taken
59,875
31,527
Mitigated
23,902
18,461
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,981
2,579
0
4,502
13,896
10,766
37
4,351
9,369
26,989
0
L
Achilles
Gome77
Achilles
7,522
3,055
0
4,017
13,522
8,223
0
1,282
11,376
0
41,575
L
Sylvanus
HollowlionHS
Sylvanus
5,185
2,434
1,198
3,454
12,970
6,965
220
4,565
8,315
12,655
4,264
L
Chang'e
KaeTheSkald
Chang'e
8,913
713
337
3,943
10,434
2,880
0
5,199
4,947
43,513
0
L
Izanami
NotSweezy
Izanami
3,463
2,496
0
1,488
8,628
2,072
916
1,845
6,719
0
49,538
W
Hun Batz
PJT03
Hun Batz
4,865
1,449
0
3,431
9,489
3,007
628
1,543
7,753
0
46,870
W
Chiron
ProGrind
Chiron
12,711
6,415
795
4,325
8,524
2,278
85
2,055
6,407
0
55,984
W
Thoth
7,225
297
0
1,270
6,888
2,387
0
4,111
2,505
51,619
0
L
Camazotz
aaleexiis95
Camazotz
7,425
2,119
0
4,185
14,321
3,762
0
2,991
11,137
0
34,810
W
Achilles
tommyalav
Achilles
9,405
2,232
0
4,138
12,056
13,089
1,107
522
10,801
0
38,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
35,371
412
Minions Killed
361
0
Camps Cleared
0
1,446,923
Distance Traveled
1,315,362
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,223
548
30
2
0
294,781
9
L
Achilles
7,333
489
84
6
0
264,754
1
L
Sylvanus
5,978
399
28
2
0
233,848
0
L
Chang'e
8,112
541
89
6
0
268,769
1
L
Izanami
7,000
467
92
6
0
270,564
4
W
Hun Batz
8,077
538
107
7
0
310,252
4
W
Chiron
8,454
564
90
6
0
284,168
2
W
Thoth
8,087
539
120
8
0
265,370
2
L
Camazotz
6,948
463
68
5
0
277,427
0
W
Achilles
7,798
520
65
4
0
292,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role