Player Matchup

Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hephaisztosz
Cthulhu
Level 116
God Stats
1W - 1L
1,683 SR
Queue Stats
47W - 52L
1,438 Elo+
Solo
Ratatoskr
Ratatoskr
IrBoca
Ratatoskr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
Olbapitorac
Hou Yi
Level 105
God Stats
1W - 1L
1,359 SR
Queue Stats
44W - 48L
1,401 Elo+
Party 1
Ra
Ra
thomato635
Ra
Level 104
God Stats
0W - 3L
1,166 SR
Queue Stats
73W - 73L
1,444 Elo+
Solo
Team Averages
Level 115
1,442 SR
1,445 Elo+

VS

Team Averages
Level 102
1,467 SR
1,434 Elo+
Ganesha
Ganesha
Gorilla_Smoker
Ganesha
Level 120
God Stats
5W - 3L
1,519 SR
Queue Stats
139W - 154L
1,482 Elo+
Party 2
Ra
Ra
Hasan-Si_58
Ra
Level 160
God Stats
8W - 5L
1,483 SR
Queue Stats
277W - 294L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
ItalianGromp
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,395 Elo+
Solo
Awilix
Awilix
Nareik2K
Awilix
Level 85
God Stats
1W - 2L
1,202 SR
Queue Stats
270W - 281L
1,444 Elo+
Solo
Ne Zha
Ne Zha
kakuj
Ne Zha
Level 125
God Stats
4W - 1L
1,631 SR
Queue Stats
204W - 190L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 7 / 11
7,879
563
6,758
13,278
4,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Hephaisztosz
Cthulhu
20
8 / 3 / 10
11,320
809
20,257
27,314
19,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
IrBoca
Ratatoskr
13
2 / 6 / 13
8,516
608
7,068
14,356
5,550
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
17
8 / 6 / 10
10,400
743
21,486
13,537
5,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 7
9,245
660
12,401
14,877
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 26
10,626
759
11,160
23,447
29,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 2 / 16
11,536
824
18,498
13,603
8,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ItalianGromp
Cthulhu
19
7 / 2 / 19
11,412
815
20,961
24,759
24,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Nareik2K
Awilix
16
7 / 8 / 14
10,624
759
12,351
15,567
7,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
kakuj
Ne Zha
17
8 / 5 / 9
10,755
768
13,386
15,692
9,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
113
20
Kills
29
29
Deaths
21
51
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
7
11
0.79
W
0
4
26
3.25
W
7
2
16
7.5
L
Cthulhu
Hephaisztosz
Cthulhu
8
3
10
4.33
L
Ratatoskr
IrBoca
Ratatoskr
2
6
13
1.42
W
Cthulhu
ItalianGromp
Cthulhu
7
2
19
8.25
W
Awilix
Nareik2K
Awilix
7
8
14
1.75
L
Hou Yi
8
6
10
2.17
W
Ne Zha
kakuj
Ne Zha
8
5
9
2.5
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,970
Damage
76,356
83,362
Taken
93,068
40,106
Mitigated
79,134
30,646
Healing
36,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,758
3,290
0
1,744
13,278
4,895
56
9,319
3,959
0
11,122
W
11,160
925
3,231
6,413
23,447
29,496
182
6,509
16,938
17,935
0
W
18,498
1,831
6,291
4,962
13,603
8,113
866
6,318
7,285
42,695
0
L
Cthulhu
Hephaisztosz
Cthulhu
20,257
2,159
582
10,163
27,314
19,597
140
13,620
13,694
37,117
0
L
Ratatoskr
IrBoca
Ratatoskr
7,068
2,713
2,514
5,015
14,356
5,550
0
8,640
5,716
0
8,673
W
Cthulhu
ItalianGromp
Cthulhu
20,961
1,651
1,795
6,997
24,759
24,633
547
8,159
16,600
35,376
0
W
Awilix
Nareik2K
Awilix
12,351
4,732
1,508
1,109
15,567
7,787
86
5,619
9,948
0
17,919
L
Hou Yi
21,486
7,774
180
1,611
13,537
5,053
408
8,941
4,596
0
29,802
W
Ne Zha
kakuj
Ne Zha
13,386
2,039
814
3,769
15,692
9,105
825
6,053
9,639
0
24,185
L
12,401
176
4,964
3,873
14,877
5,011
0
10,099
4,778
37,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,360
Gold Earned
54,953
104
Minions Killed
136
0
Camps Cleared
0
1,109,331
Distance Traveled
1,296,705
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,879
563
4
0
0
209,172
1
W
Ganesha
10,626
759
0
0
0
271,545
1
W
Ra
11,536
824
66
5
0
281,414
0
L
Cthulhu
11,320
809
25
2
0
243,104
0
L
Ratatoskr
8,516
608
5
0
0
210,480
0
W
Cthulhu
11,412
815
35
3
0
264,204
2
W
Awilix
10,624
759
12
1
0
256,575
0
L
Hou Yi
10,400
743
24
2
0
218,330
0
W
Ne Zha
10,755
768
23
2
0
222,967
2
L
Ra
9,245
660
46
3
0
228,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role