Player Matchup

Scylla
Scylla
AreLadyofSorrows
Scylla
Level 28
God Stats
12W - 19L
1,414 SR
Queue Stats
109W - 142L
1,364 Elo+
Party 1
Atlas
Atlas
Lowwdogg1
Atlas
Level 99
God Stats
3W - 11L
1,331 SR
Queue Stats
455W - 460L
1,457 Elo+
Solo
Bacchus
Bacchus
MysticMallard
Bacchus
Level 49
God Stats
2W - 2L
1,599 SR
Queue Stats
21W - 20L
1,516 Elo+
Solo
Serqet
Serqet
Nicoostuni_
Serqet
Level 48
God Stats
0W - 1L
1,250 SR
Queue Stats
24W - 42L
1,364 Elo+
Solo
Medusa
Medusa
lilithsblackmoon
Medusa
Level 30
God Stats
7W - 3L
1,663 SR
Queue Stats
153W - 170L
1,372 Elo+
Party 1
Team Averages
Level 51
1,452 SR
1,415 Elo+

VS

Team Averages
Level 74
1,541 SR
1,512 Elo+
Loki
Loki
Bravenkill
Loki
Level 20
God Stats
7W - 8L
1,553 SR
Queue Stats
10W - 9L
1,385 Elo+
Party 3
Sol
Sol
FlipyBeFlip
Sol
Level 156
God Stats
2W - 3L
1,475 SR
Queue Stats
60W - 63L
1,500 Elo+
Party 3
Thanatos
Thanatos
I_M_BOB
Thanatos
Level 122
God Stats
6W - 5L
1,591 SR
Queue Stats
307W - 282L
1,624 Elo+
Party 2
Sun Wukong
Sun Wukong
Khoramshahr19
Sun Wukong
Level 45
God Stats
59W - 56L
1,460 SR
Queue Stats
242W - 242L
1,464 Elo+
Solo
Awilix
Awilix
kDefi
Awilix
Level 29
God Stats
3W - 1L
1,625 SR
Queue Stats
7W - 4L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,095
910
6,664
12,872
3,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Lowwdogg1
Atlas
15
1 / 4 / 6
9,944
994
7,341
15,229
14,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
16
3 / 3 / 4
11,174
1,117
5,615
17,762
22,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
16
2 / 6 / 5
9,633
963
6,743
15,413
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 7 / 7
9,461
946
11,270
12,658
4,195
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

171

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
9,310
931
5,750
5,003
1,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 12
11,172
1,117
23,638
10,883
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
I_M_BOB
Thanatos
18
15 / 2 / 9
12,537
1,254
18,388
6,070
2,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Khoramshahr19
Sun Wukong
17
1 / 1 / 13
10,100
1,010
8,170
9,513
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
kDefi
Awilix
17
5 / 2 / 14
10,363
1,036
10,697
9,684
4,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
8
Kills
28
28
Deaths
8
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
2
1
9
6.5
W
5
2
12
5.5
W
Thanatos
I_M_BOB
Thanatos
15
2
9
9.75
W
Sun Wukong
Khoramshahr19
Sun Wukong
1
1
13
7.5
L
Atlas
Lowwdogg1
Atlas
1
4
6
1
L
Bacchus
3
3
4
1.67
L
Serqet
2
6
5
0.75
W
Awilix
kDefi
Awilix
5
2
14
6
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,633
Damage
66,643
73,934
Taken
41,153
51,677
Mitigated
19,317
8,687
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,664
1,346
0
8
12,872
3,196
0
2,606
10,266
31,152
0
W
5,750
912
0
0
5,003
1,774
0
3,154
1,849
0
11,922
W
23,638
10,504
0
2,123
10,883
3,373
0
5,189
5,274
52,530
0
W
Thanatos
I_M_BOB
Thanatos
18,388
6,216
0
5,327
6,070
2,231
0
3,331
2,624
0
25,305
W
Sun Wukong
Khoramshahr19
Sun Wukong
8,170
814
0
905
9,513
7,863
0
3,882
5,478
0
28,570
L
Atlas
Lowwdogg1
Atlas
7,341
2,105
2,113
1,662
15,229
14,197
0
4,679
10,189
24,704
0
L
Bacchus
5,615
243
0
2,121
17,762
22,822
0
4,278
13,187
16,638
0
L
Serqet
6,743
1,145
660
1,259
15,413
7,267
0
7,165
8,174
0
19,940
W
Awilix
kDefi
Awilix
10,697
4,409
0
211
9,684
4,076
0
4,064
5,146
0
15,418
L
11,270
4,970
0
864
12,658
4,195
0
4,910
7,617
0
29,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,307
Gold Earned
53,482
178
Minions Killed
158
6
Camps Cleared
8
913,124
Distance Traveled
1,008,159
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,095
910
65
7
1
159,118
1
W
Loki
9,310
931
15
2
2
175,810
0
W
Sol
11,172
1,117
75
8
2
187,190
0
W
Thanatos
12,537
1,254
8
1
2
222,984
0
W
Sun Wukong
10,100
1,010
52
5
1
200,460
2
L
Atlas
9,944
994
31
3
0
170,418
0
L
Bacchus
11,174
1,117
15
2
0
198,300
0
L
Serqet
9,633
963
30
3
4
206,829
4
W
Awilix
10,363
1,036
8
1
1
221,715
1
L
Medusa
9,461
946
37
4
1
178,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role