Player Matchup

Eset
Eset
 
Eset
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CyrooHS
Achilles
Level 71
God Stats
2W - 3L
1,754 SR
Queue Stats
91W - 95L
1,486 Elo+
Solo
Chaac
Chaac
RONIN PAPI
Chaac
Level 148
God Stats
28W - 19L
1,599 SR
Queue Stats
800W - 910L
1,474 Elo+
Solo
Bacchus
Bacchus
meanpane
Bacchus
Level 144
God Stats
3W - 5L
1,479 SR
Queue Stats
531W - 540L
1,553 Elo+
Solo
Team Averages
Level 116
1,567 SR
1,503 Elo+

VS

Team Averages
Level 99
1,543 SR
1,505 Elo+
Sol
Sol
JamesStallion
Sol
Level 89
God Stats
3W - 4L
1,789 SR
Queue Stats
22W - 23L
1,497 Elo+
Party 1
Nemesis
Nemesis
MrBuddy1034
Nemesis
Level 80
God Stats
3W - 7L
1,385 SR
Queue Stats
416W - 415L
1,479 Elo+
Solo
Atlas
Atlas
SamuelLimelemon
Atlas
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 124L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
TheHoundRules
Cernunnos
Level 123
God Stats
87W - 89L
1,541 SR
Queue Stats
338W - 365L
1,515 Elo+
Solo
Chronos
Chronos
nexuzsky15
Chronos
Level 97
God Stats
10W - 12L
1,499 SR
Queue Stats
470W - 492L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
3 / 2 / 8
7,487
535
8,288
7,110
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
 
Freya
13
1 / 2 / 3
6,979
499
3,673
8,013
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
CyrooHS
Achilles
12
1 / 2 / 0
6,996
500
3,854
9,604
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
16
6 / 2 / 1
9,081
649
7,178
13,154
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
meanpane
Bacchus
11
3 / 2 / 5
7,421
530
5,745
7,075
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,627
545
5,599
7,691
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
MrBuddy1034
Nemesis
12
4 / 3 / 0
7,164
512
7,824
11,182
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 3
6,364
455
2,327
10,685
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TheHoundRules
Cernunnos
12
2 / 2 / 0
7,133
510
8,827
9,495
3,171
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
nexuzsky15
Chronos
4
0 / 3 / 1
4,671
334
650
2,541
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
14
Kills
10
10
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
8
3.5
W
Freya
 
Freya
1
2
3
1.25
W
Achilles
CyrooHS
Achilles
1
2
0
0.5
L
3
4
1
0.88
L
Nemesis
MrBuddy1034
Nemesis
4
3
0
1.33
W
Chaac
6
2
1
3.25
L
1
3
3
0.83
L
Cernunnos
TheHoundRules
Cernunnos
2
2
0
1
W
Bacchus
meanpane
Bacchus
3
2
5
2.75
L
Chronos
nexuzsky15
Chronos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
25,227
44,956
Taken
41,594
23,588
Mitigated
16,326
19,714
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,288
1,032
799
1,403
7,110
2,219
1,580
1,432
5,678
33,587
0
W
Freya
 
Freya
3,673
1,329
0
4,291
8,013
2,540
0
3,948
4,065
43,801
0
W
Achilles
CyrooHS
Achilles
3,854
816
0
2,102
9,604
5,807
646
0
9,604
992
33,456
L
5,599
2,256
0
2,387
7,691
2,560
0
4,216
3,427
42,666
5,453
L
Nemesis
MrBuddy1034
Nemesis
7,824
3,462
0
4,788
11,182
4,207
0
5,063
5,697
0
40,916
W
Chaac
7,178
1,694
0
9,014
13,154
7,768
0
976
12,178
0
74,562
L
2,327
583
0
1,490
10,685
5,812
0
5,487
4,994
18,004
0
L
Cernunnos
TheHoundRules
Cernunnos
8,827
3,802
0
3,388
9,495
3,171
1,635
1,462
7,618
0
45,123
W
Bacchus
meanpane
Bacchus
5,745
561
0
2,105
7,075
5,254
28
1,600
5,475
14,139
0
L
Chronos
nexuzsky15
Chronos
650
43
0
500
2,541
576
0
958
1,427
8,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
32,959
369
Minions Killed
306
0
Camps Cleared
0
1,372,188
Distance Traveled
1,043,192
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,487
535
66
5
0
282,779
2
W
Freya
6,979
499
75
5
0
255,114
5
W
Achilles
6,996
500
78
6
0
270,445
2
L
Sol
7,627
545
97
7
0
243,421
4
L
Nemesis
7,164
512
81
6
0
275,019
6
W
Chaac
9,081
649
130
9
0
278,243
5
L
Atlas
6,364
455
21
2
0
238,035
2
L
Cernunnos
7,133
510
93
7
0
213,107
5
W
Bacchus
7,421
530
20
1
0
285,607
4
L
Chronos
4,671
334
14
1
0
73,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role