Player Matchup

Bakasura
Bakasura
Francosoo11
Bakasura
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
478W - 466L
1,476 Elo+
Solo
Achilles
Achilles
TUFFxDeath
Achilles
Level 129
God Stats
5W - 3L
1,384 SR
Queue Stats
1,045W - 1,113L
1,489 Elo+
Solo
Artemis
Artemis
UncleJizus
Artemis
Level 107
God Stats
17W - 13L
1,593 SR
Queue Stats
247W - 236L
1,513 Elo+
Solo
Persephone
Persephone
Zlelipe
Persephone
Level 125
God Stats
8W - 13L
1,420 SR
Queue Stats
172W - 176L
1,459 Elo+
Solo
Cerberus
Cerberus
gabrielR29
Cerberus
Level 97
God Stats
19W - 15L
1,562 SR
Queue Stats
369W - 406L
1,549 Elo+
Solo
Team Averages
Level 113
1,492 SR
1,497 Elo+

VS

Team Averages
Level 140
1,630 SR
1,517 Elo+
Discordia
Discordia
Fantastopia
Discordia
Level 139
God Stats
2W - 3L
1,617 SR
Queue Stats
114W - 136L
1,440 Elo+
Party 1
Achilles
Achilles
WhatchuMeeean-_-
Achilles
Level 112
God Stats
12W - 7L
1,696 SR
Queue Stats
294W - 289L
1,515 Elo+
Solo
Geb
Geb
de_mary_
Geb
Level 157
God Stats
10W - 8L
1,681 SR
Queue Stats
153W - 137L
1,503 Elo+
Party 1
Chiron
Chiron
nighthawkstu
Chiron
Level 137
God Stats
14W - 17L
1,568 SR
Queue Stats
232W - 216L
1,573 Elo+
Solo
Thanatos
Thanatos
zZeuss42
Thanatos
Level 157
God Stats
6W - 6L
1,590 SR
Queue Stats
91W - 92L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Francosoo11
Bakasura
14
4 / 2 / 3
8,264
551
2,676
10,978
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
TUFFxDeath
Achilles
10
1 / 3 / 8
6,787
452
5,123
12,449
10,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
UncleJizus
Artemis
15
8 / 3 / 2
9,497
633
11,307
11,539
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Zlelipe
Persephone
13
2 / 1 / 4
8,362
557
8,627
6,761
2,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
gabrielR29
Cerberus
16
5 / 1 / 0
9,478
632
8,514
13,222
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fantastopia
Discordia
13
3 / 2 / 0
7,656
510
6,073
7,888
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 0
7,442
496
7,205
12,316
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 3
6,609
441
3,903
9,624
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
12
4 / 4 / 0
7,713
514
6,667
11,270
4,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
zZeuss42
Thanatos
11
0 / 8 / 4
6,700
447
9,417
13,125
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
10
10
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Fantastopia
Discordia
3
2
0
1.5
W
Bakasura
Francosoo11
Bakasura
4
2
3
2.75
W
Achilles
TUFFxDeath
Achilles
1
3
8
1.67
W
Artemis
UncleJizus
Artemis
8
3
2
3
L
2
5
0
0.4
W
Persephone
Zlelipe
Persephone
2
1
4
4
L
1
1
3
2.5
W
Cerberus
gabrielR29
Cerberus
5
1
0
5
L
Chiron
4
4
0
1
L
Thanatos
zZeuss42
Thanatos
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
33,265
54,949
Taken
54,223
31,194
Mitigated
23,062
21,790
Healing
18,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Fantastopia
Discordia
6,073
206
0
750
7,888
2,552
0
3,650
4,238
44,080
0
W
Bakasura
Francosoo11
Bakasura
2,676
2,105
0
6,286
10,978
5,314
166
2,376
8,499
0
46,730
W
Achilles
TUFFxDeath
Achilles
5,123
1,757
120
1,044
12,449
10,425
0
2,469
9,848
0
13,448
W
Artemis
UncleJizus
Artemis
11,307
6,370
0
3,641
11,539
3,270
1,150
1,227
10,298
0
65,373
L
7,205
1,532
0
3,031
12,316
5,877
0
6,039
5,266
0
42,571
W
Persephone
Zlelipe
Persephone
8,627
576
91
3,203
6,761
2,075
0
2,947
3,549
53,292
0
L
3,903
712
0
1,755
9,624
5,619
0
2,781
6,800
20,220
0
W
Cerberus
gabrielR29
Cerberus
8,514
458
0
7,405
13,222
10,110
375
545
11,854
62,547
0
L
Chiron
6,667
2,731
414
4,760
11,270
4,039
868
59
11,189
0
42,285
L
Thanatos
zZeuss42
Thanatos
9,417
3,597
0
7,495
13,125
4,975
0
3,626
9,413
0
46,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
36,120
496
Minions Killed
364
0
Camps Cleared
0
1,437,494
Distance Traveled
1,409,944
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,656
510
87
6
0
296,300
0
W
Bakasura
8,264
551
111
7
0
336,316
2
W
Achilles
6,787
452
16
1
0
276,406
0
W
Artemis
9,497
633
115
8
0
260,260
7
L
Achilles
7,442
496
96
6
0
292,244
0
W
Persephone
8,362
557
93
6
0
292,065
2
L
Geb
6,609
441
33
2
0
284,864
6
W
Cerberus
9,478
632
161
11
0
272,447
3
L
Chiron
7,713
514
78
5
0
253,352
1
L
Thanatos
6,700
447
70
5
0
283,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role