Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ev0lushin
Bacchus
Level 61
God Stats
29W - 29L
1,513 SR
Queue Stats
218W - 264L
1,420 Elo+
Solo
Nemesis
Nemesis
Viloreo
Nemesis
Level 152
God Stats
0W - 2L
1,352 SR
Queue Stats
228W - 256L
1,458 Elo+
Solo
Olorun
Olorun
thetree0226
Olorun
Level 106
God Stats
17W - 13L
1,672 SR
Queue Stats
169W - 147L
1,447 Elo+
Solo
Chaac
Chaac
ygote
Chaac
Level 117
God Stats
3W - 6L
1,468 SR
Queue Stats
221W - 225L
1,479 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,461 Elo+

VS

Team Averages
Level 89
1,621 SR
1,502 Elo+
Mulan
Mulan
 
Mulan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AvocadoCrocs
Arachne
Level 79
God Stats
54W - 36L
1,569 SR
Queue Stats
466W - 508L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
efrenz1689
Kuzenbo
Level 157
God Stats
30W - 35L
1,543 SR
Queue Stats
690W - 698L
1,490 Elo+
Solo
Skadi
Skadi
ogGOOF
Skadi
Level 66
God Stats
6W - 0L
1,937 SR
Queue Stats
233W - 211L
1,543 Elo+
Solo
Anubis
Anubis
shinaneganz
Anubis
Level 69
God Stats
15W - 10L
1,555 SR
Queue Stats
301W - 322L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 1
7,297
521
6,208
6,118
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Ev0lushin
Bacchus
11
2 / 3 / 3
7,034
502
6,784
12,354
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Viloreo
Nemesis
11
1 / 4 / 2
6,607
472
5,561
11,231
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
0 / 5 / 2
7,181
513
6,539
8,420
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
ygote
Chaac
11
1 / 5 / 1
6,826
488
5,896
11,875
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 2 / 6
8,493
607
10,948
13,024
8,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
AvocadoCrocs
Arachne
14
6 / 1 / 1
8,407
601
5,541
10,313
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
efrenz1689
Kuzenbo
11
1 / 1 / 2
6,723
480
3,269
8,466
5,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
ogGOOF
Skadi
12
3 / 2 / 0
7,313
522
7,975
7,992
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
15
3 / 1 / 4
8,434
602
5,801
6,604
3,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
17
17
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
0
1
3.5
W
Mulan
 
Mulan
4
2
6
3.5
W
Arachne
AvocadoCrocs
Arachne
6
1
1
6.5
L
Bacchus
Ev0lushin
Bacchus
2
3
3
1.17
L
Nemesis
Viloreo
Nemesis
1
4
2
0.5
W
Kuzenbo
efrenz1689
Kuzenbo
1
1
2
2
W
Skadi
ogGOOF
Skadi
3
2
0
1.5
W
Anubis
3
1
4
5
L
Olorun
0
5
2
0.2
L
Chaac
ygote
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
33,534
49,998
Taken
46,399
28,831
Mitigated
24,600
15,379
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,208
2,790
0
4,029
6,118
1,439
0
1,734
4,384
46,210
0
W
Mulan
 
Mulan
10,948
1,812
10
5,025
13,024
8,928
0
1,854
10,484
2,924
46,280
W
Arachne
AvocadoCrocs
Arachne
5,541
3,295
0
5,387
10,313
4,378
0
3,609
6,665
0
52,907
L
Bacchus
Ev0lushin
Bacchus
6,784
1,093
0
2,007
12,354
9,024
0
2,871
9,441
21,817
0
L
Nemesis
Viloreo
Nemesis
5,561
2,535
0
3,366
11,231
3,492
0
1,493
9,653
0
40,842
W
Kuzenbo
efrenz1689
Kuzenbo
3,269
916
149
2,643
8,466
5,445
93
5,641
2,825
31,250
0
W
Skadi
ogGOOF
Skadi
7,975
3,743
0
2,505
7,992
2,511
243
5,122
2,870
0
49,237
W
Anubis
5,801
0
0
4,488
6,604
3,338
0
2,527
4,077
55,633
0
L
Olorun
6,539
2,932
139
1,639
8,420
2,835
0
2,597
5,743
48,889
3,584
L
Chaac
ygote
Chaac
5,896
1,068
0
4,199
11,875
12,041
0
1,880
9,336
0
37,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
39,370
395
Minions Killed
458
0
Camps Cleared
0
1,335,494
Distance Traveled
1,380,461
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,297
521
95
7
0
262,799
3
W
Mulan
8,493
607
103
7
0
296,675
3
W
Arachne
8,407
601
90
6
0
294,853
4
L
Bacchus
7,034
502
30
2
0
263,347
13
L
Nemesis
6,607
472
80
6
0
290,625
3
W
Kuzenbo
6,723
480
59
4
0
268,803
5
W
Skadi
7,313
522
84
6
0
262,975
5
W
Anubis
8,434
602
122
9
0
257,155
6
L
Olorun
7,181
513
113
8
0
247,070
3
L
Chaac
6,826
488
77
6
0
271,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role