Player Matchup

Bellona
Bellona
Sparedude1695
Bellona
Level 45
God Stats
3W - 3L
1,521 SR
Queue Stats
78W - 88L
1,433 Elo+
Solo
Cabrakan
Cabrakan
TxzG-An1meT_T
Cabrakan
Level 104
God Stats
3W - 4L
1,656 SR
Queue Stats
204W - 204L
1,442 Elo+
Party 1
Charybdis
Charybdis
TxzG-K4YN
Charybdis
Level 148
God Stats
2W - 7L
1,210 SR
Queue Stats
162W - 168L
1,455 Elo+
Party 1
Kuzenbo
Kuzenbo
keenzyyy_
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,396 Elo+
Party 1
Poseidon
Poseidon
misterio_brian
Poseidon
Level 74
God Stats
1W - 5L
1,282 SR
Queue Stats
147W - 157L
1,486 Elo+
Party 1
Team Averages
Level 77
1,434 SR
1,442 Elo+

VS

Team Averages
Level 64
1,462 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
Animositeit
Morgan Le Fay
Level 15
God Stats
1W - 2L
1,272 SR
Queue Stats
7W - 10L
1,368 Elo+
Party 2
Hercules
Hercules
Coach_Bernin
Hercules
Level 40
God Stats
3W - 4L
1,349 SR
Queue Stats
125W - 133L
1,433 Elo+
Party 3
Fenrir
Fenrir
LaaRota
Fenrir
Level 41
God Stats
5W - 3L
1,515 SR
Queue Stats
151W - 153L
1,479 Elo+
Party 3
Ymir
Ymir
Reekhyt
Ymir
Level 109
God Stats
12W - 12L
1,612 SR
Queue Stats
388W - 386L
1,451 Elo+
Solo
Danzaburou
Danzaburou
SkinBuy
Danzaburou
Level 116
God Stats
15W - 12L
1,561 SR
Queue Stats
65W - 50L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 3 / 0
9,416
554
15,203
13,867
15,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
TxzG-An1meT_T
Cabrakan
15
8 / 3 / 2
9,234
543
9,204
11,565
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
TxzG-K4YN
Charybdis
14
3 / 6 / 2
8,602
506
9,961
12,797
3,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
keenzyyy_
Kuzenbo
11
1 / 4 / 2
7,149
421
4,078
12,064
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
14
0 / 6 / 6
8,303
488
8,002
11,103
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Animositeit
Morgan Le Fay
14
4 / 6 / 4
8,672
510
8,600
11,655
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Coach_Bernin
Hercules
15
2 / 1 / 1
8,507
500
6,648
18,755
15,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
LaaRota
Fenrir
15
3 / 1 / 7
8,732
514
5,688
10,925
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Reekhyt
Ymir
14
4 / 3 / 9
8,874
522
7,599
15,235
14,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
SkinBuy
Danzaburou
16
9 / 2 / 5
10,597
623
12,152
10,507
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
13
Kills
22
22
Deaths
13
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Animositeit
Morgan Le Fay
4
6
4
1
W
Hercules
Coach_Bernin
Hercules
2
1
1
2.5
W
Fenrir
LaaRota
Fenrir
3
1
7
6.5
W
Ymir
Reekhyt
Ymir
4
3
9
2.83
W
Danzaburou
SkinBuy
Danzaburou
9
2
5
5.75
L
Bellona
1
3
0
0.33
L
Cabrakan
TxzG-An1meT_T
Cabrakan
8
3
2
3
L
Charybdis
TxzG-K4YN
Charybdis
3
6
2
0.67
L
Kuzenbo
keenzyyy_
Kuzenbo
1
4
2
0.5
L
Poseidon
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,448
Damage
40,687
61,396
Taken
67,077
39,878
Mitigated
44,593
15,938
Healing
24,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Animositeit
Morgan Le Fay
8,600
261
0
2,312
11,655
4,457
0
7,689
3,966
44,455
0
W
Hercules
Coach_Bernin
Hercules
6,648
2,649
0
10,262
18,755
15,887
394
0
18,755
3,575
49,472
W
Fenrir
LaaRota
Fenrir
5,688
1,788
0
4,597
10,925
4,883
16
3,601
7,324
0
46,849
W
Ymir
Reekhyt
Ymir
7,599
1,679
0
3,381
15,235
14,436
0
7,215
8,020
31,851
0
W
Danzaburou
SkinBuy
Danzaburou
12,152
6,161
0
4,167
10,507
4,930
264
2,779
7,728
0
72,420
L
Bellona
15,203
6,022
0
4,143
13,867
15,509
594
1,095
12,772
0
81,377
L
Cabrakan
TxzG-An1meT_T
Cabrakan
9,204
1,651
0
4,248
11,565
6,999
0
3,529
7,798
49,630
0
L
Charybdis
TxzG-K4YN
Charybdis
9,961
7,150
0
4,121
12,797
3,337
0
2,469
10,289
0
66,026
L
Kuzenbo
keenzyyy_
Kuzenbo
4,078
1,859
0
1,252
12,064
10,472
57
3,383
8,590
17,943
0
L
Poseidon
8,002
463
79
2,095
11,103
3,561
0
6,130
4,495
56,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
45,382
487
Minions Killed
441
0
Camps Cleared
0
1,544,094
Distance Traveled
1,673,553
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,672
510
73
4
0
296,710
4
W
Hercules
8,507
500
106
6
0
321,958
1
W
Fenrir
8,732
514
92
5
0
397,860
1
W
Ymir
8,874
522
34
2
0
338,733
9
W
Danzaburou
10,597
623
136
8
0
318,292
2
L
Bellona
9,416
554
155
9
0
304,637
2
L
Cabrakan
9,234
543
79
5
0
329,283
2
L
Charybdis
8,602
506
126
7
0
292,409
1
L
Kuzenbo
7,149
421
28
2
0
311,106
0
L
Poseidon
8,303
488
99
6
0
306,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role