Player Matchup

Nike
Nike
Bryon_Fellows
Nike
Level 156
God Stats
1W - 0L
1,486 SR
Queue Stats
270W - 270L
1,480 Elo+
Solo
Bastet
Bastet
Demonwolfz246
Bastet
Level 144
God Stats
32W - 18L
1,642 SR
Queue Stats
298W - 301L
1,397 Elo+
Solo
Yemoja
Yemoja
MrAsianPapi
Yemoja
Level 87
God Stats
4W - 2L
1,426 SR
Queue Stats
28W - 35L
1,449 Elo+
Solo
Hel
Hel
SiphonalRook455
Hel
Level 66
God Stats
8W - 4L
1,674 SR
Queue Stats
40W - 34L
1,485 Elo+
Solo
Medusa
Medusa
UnsoughtApex
Medusa
Level 69
God Stats
9W - 7L
1,490 SR
Queue Stats
16W - 17L
1,446 Elo+
Solo
Team Averages
Level 104
1,544 SR
1,452 Elo+

VS

Team Averages
Level 97
1,521 SR
1,448 Elo+
Cthulhu
Cthulhu
CallMeDaddy117
Cthulhu
Level 104
God Stats
20W - 14L
1,638 SR
Queue Stats
98W - 99L
1,440 Elo+
Solo
Xbalanque
Xbalanque
Kanelly
Xbalanque
Level 83
God Stats
20W - 19L
1,497 SR
Queue Stats
487W - 486L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
Ponejoloco1
Baron Samedi
Level 123
God Stats
11W - 8L
1,555 SR
Queue Stats
440W - 444L
1,470 Elo+
Solo
Cliodhna
Cliodhna
ignachito22
Cliodhna
Level 124
God Stats
0W - 3L
1,414 SR
Queue Stats
54W - 66L
1,397 Elo+
Solo
Vamana
Vamana
proteggimi
Vamana
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,915
574
7,426
17,235
13,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 6
9,841
518
12,005
17,877
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
14
4 / 0 / 1
9,175
483
3,137
11,875
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 2 / 3
10,389
547
10,754
13,850
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
4 / 2 / 7
10,082
531
16,538
13,894
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,993
473
12,283
15,439
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Kanelly
Xbalanque
17
5 / 5 / 2
10,851
571
14,618
13,895
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Ponejoloco1
Baron Samedi
12
0 / 4 / 2
7,966
419
5,598
11,734
4,704
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
ignachito22
Cliodhna
15
1 / 7 / 1
9,056
477
10,125
15,653
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
proteggimi
Vamana
15
0 / 3 / 1
8,785
462
6,611
14,864
12,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
21
Kills
7
9
Deaths
21
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
1
2
6
2
W
3
3
6
2
L
Xbalanque
Kanelly
Xbalanque
5
5
2
1.2
W
Yemoja
4
0
1
4.5
L
Baron Samedi
Ponejoloco1
Baron Samedi
0
4
2
0.25
W
5
2
3
3.25
W
Medusa
4
2
7
3.75
L
Cliodhna
ignachito22
Cliodhna
1
7
1
0.21
L
Vamana
proteggimi
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,860
Damage
49,235
74,731
Taken
71,585
43,917
Mitigated
40,858
33,755
Healing
21,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,426
1,038
0
3,457
17,235
13,868
342
2,017
15,218
8,853
63,451
L
12,283
862
557
4,021
15,439
13,618
0
3,927
11,358
37,281
0
W
12,005
4,184
0
7,702
17,877
6,153
581
3,268
14,609
0
72,732
L
Xbalanque
Kanelly
Xbalanque
14,618
7,367
0
5,042
13,895
4,463
0
2,795
11,014
0
76,886
W
Yemoja
3,137
998
4,266
4,424
11,875
12,991
428
4,745
7,130
19,698
0
L
Baron Samedi
Ponejoloco1
Baron Samedi
5,598
626
335
3,441
11,734
4,704
295
3,247
8,247
45,577
0
W
10,754
609
3,240
7,291
13,850
5,956
1,660
5,755
8,095
63,908
0
W
Medusa
16,538
8,824
0
3,375
13,894
4,949
368
3,949
9,945
0
79,150
L
Cliodhna
ignachito22
Cliodhna
10,125
747
0
3,491
15,653
5,148
0
2,593
12,958
0
61,936
L
Vamana
proteggimi
Vamana
6,611
2,291
0
5,046
14,864
12,925
456
2,426
12,376
11,315
50,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,402
Gold Earned
45,651
549
Minions Killed
519
0
Camps Cleared
0
1,843,764
Distance Traveled
1,739,108
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,915
574
145
8
0
348,326
3
L
Cthulhu
8,993
473
42
2
0
383,049
2
W
Bastet
9,841
518
103
5
0
432,533
2
L
Xbalanque
10,851
571
144
8
0
332,705
0
W
Yemoja
9,175
483
37
2
0
329,882
3
L
Baron Samedi
7,966
419
92
5
0
267,609
3
W
Hel
10,389
547
131
7
0
386,079
6
W
Medusa
10,082
531
133
7
0
346,944
6
L
Cliodhna
9,056
477
119
6
0
370,478
2
L
Vamana
8,785
462
122
6
0
385,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role