Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ISMAELAF2005
Sylvanus
Level 143
God Stats
0W - 1L
1,479 SR
Queue Stats
89W - 67L
1,708 Elo+
Party 2
Fenrir
Fenrir
MarkevansINZ
Fenrir
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 65L
1,733 Elo+
Party 2
Achilles
Achilles
Xalex63
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 82L
1,580 Elo+
Solo
Hel
Hel
executionAx
Hel
Level 127
God Stats
2W - 2L
1,686 SR
Queue Stats
301W - 286L
1,523 Elo+
Solo
Team Averages
Level 103
1,533 SR
1,609 Elo+

VS

Team Averages
Level 87
1,635 SR
1,544 Elo+
Atlas
Atlas
Shinеi
Atlas
Level 33
God Stats
3W - 0L
1,833 SR
Queue Stats
54W - 64L
1,459 Elo+
Solo
Fenrir
Fenrir
Skilfulredx
Fenrir
Level 121
God Stats
24W - 8L
1,776 SR
Queue Stats
407W - 401L
1,571 Elo+
Party 1
Scylla
Scylla
TheSaltyFiddler
Scylla
Level 107
God Stats
16W - 11L
1,558 SR
Queue Stats
253W - 253L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
Vaskop
Xbalanque
Level 126
God Stats
1W - 4L
1,664 SR
Queue Stats
220W - 226L
1,505 Elo+
Solo
Achilles
Achilles
ymirheimm
Achilles
Level 49
God Stats
3W - 3L
1,342 SR
Queue Stats
30W - 21L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 0 / 1
5,591
559
3,245
2,635
789
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ISMAELAF2005
Sylvanus
9
2 / 1 / 1
5,321
532
3,661
5,328
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
10
0 / 2 / 0
5,472
547
1,190
5,212
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Xalex63
Achilles
8
0 / 4 / 0
4,943
494
1,121
6,628
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 1
5,569
557
2,980
4,140
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Shinеi
Atlas
9
0 / 2 / 1
4,835
484
2,136
5,755
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
3 / 0 / 2
5,955
596
2,542
5,982
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,307
531
1,847
3,246
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Vaskop
Xbalanque
9
0 / 0 / 0
4,907
491
1,122
4,405
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ymirheimm
Achilles
11
4 / 0 / 2
6,586
659
5,033
4,984
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
0
1
1.5
L
Sylvanus
ISMAELAF2005
Sylvanus
2
1
1
2.5
L
Fenrir
0
2
0
0
W
Atlas
Shinеi
Atlas
0
2
1
0.25
W
Fenrir
3
0
2
4
W
1
1
1
1.5
W
Xbalanque
Vaskop
Xbalanque
0
0
0
0
L
Achilles
Xalex63
Achilles
0
4
0
0
L
0
1
1
0.5
W
Achilles
ymirheimm
Achilles
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,197
Damage
12,680
23,943
Taken
24,372
8,141
Mitigated
8,889
8,759
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,245
1,725
0
783
2,635
789
0
491
2,144
0
33,247
L
Sylvanus
ISMAELAF2005
Sylvanus
3,661
1,162
200
1,740
5,328
2,037
84
1,914
3,346
24,643
7,732
L
Fenrir
1,190
187
0
2,200
5,212
1,575
0
477
4,584
0
31,311
W
Atlas
Shinеi
Atlas
2,136
1,176
0
1,889
5,755
2,282
0
1,820
3,935
11,415
0
W
Fenrir
2,542
538
0
1,937
5,982
2,626
0
1,003
4,979
0
32,182
W
1,847
423
0
387
3,246
924
0
2,442
804
31,346
0
W
Xbalanque
Vaskop
Xbalanque
1,122
338
0
2,079
4,405
897
0
333
4,072
0
30,297
L
Achilles
Xalex63
Achilles
1,121
437
0
1,143
6,628
2,669
0
0
6,154
0
22,284
L
2,980
0
444
2,249
4,140
1,071
0
945
3,155
38,567
0
W
Achilles
ymirheimm
Achilles
5,033
1,370
0
2,470
4,984
2,160
0
527
4,300
0
34,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,896
Gold Earned
27,590
356
Minions Killed
309
0
Camps Cleared
0
959,350
Distance Traveled
1,028,433
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,591
559
71
7
0
195,975
3
L
Sylvanus
5,321
532
68
7
0
181,451
4
L
Fenrir
5,472
547
79
8
0
192,941
3
W
Atlas
4,835
484
15
2
0
179,946
5
W
Fenrir
5,955
596
70
7
0
262,336
1
W
Scylla
5,307
531
70
7
0
198,559
4
W
Xbalanque
4,907
491
71
7
0
176,372
1
L
Achilles
4,943
494
55
6
0
191,858
4
L
Hel
5,569
557
83
8
0
197,125
3
W
Achilles
6,586
659
83
8
0
211,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role