Player Matchup

Tsukuyomi
Tsukuyomi
Tupicador_x
Tsukuyomi
Level 72
God Stats
6W - 7L
1,439 SR
Queue Stats
178W - 208L
1,358 Elo+
Solo
Jing Wei
Jing Wei
XdraculaX12
Jing Wei
Level 86
God Stats
10W - 8L
1,570 SR
Queue Stats
295W - 375L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
YoBoyAce-_-
Zhong Kui
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 69L
1,385 Elo+
Solo
Ymir
Ymir
cracked corb
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,714 Elo+
Solo
Bacchus
Bacchus
iNeedMoney989
Bacchus
Level 128
God Stats
5W - 4L
1,250 SR
Queue Stats
245W - 248L
1,377 Elo+
Solo
Team Averages
Level 83
1,452 SR
1,436 Elo+

VS

Team Averages
Level 101
1,447 SR
1,409 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FERNANDICHI
Bacchus
Level 78
God Stats
9W - 8L
1,305 SR
Queue Stats
347W - 368L
1,436 Elo+
Solo
Chiron
Chiron
sebastianaav
Chiron
Level 72
God Stats
166W - 161L
1,406 SR
Queue Stats
320W - 371L
1,326 Elo+
Solo
Sol
Sol
uncanny088hair
Sol
Level 124
God Stats
250W - 219L
1,493 SR
Queue Stats
680W - 724L
1,369 Elo+
Solo
Cliodhna
Cliodhna
xicono8939
Cliodhna
Level 101
God Stats
29W - 23L
1,530 SR
Queue Stats
467W - 480L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Tupicador_x
Tsukuyomi
7
0 / 2 / 0
4,665
467
2,818
6,070
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
XdraculaX12
Jing Wei
6
0 / 4 / 0
4,017
402
1,032
5,817
1,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
YoBoyAce-_-
Zhong Kui
8
0 / 2 / 0
4,701
470
1,293
3,728
1,882
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 0
3,986
399
1,237
6,631
2,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
9
1 / 2 / 0
5,289
529
3,520
5,600
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 0 / 2
5,953
595
1,410
3,204
1,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
FERNANDICHI
Bacchus
9
3 / 0 / 7
6,265
627
4,253
8,111
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
10
5 / 0 / 4
6,055
606
4,592
2,592
819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
6,002
600
1,506
5,755
1,521
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
xicono8939
Cliodhna
11
5 / 0 / 4
6,801
680
4,329
6,559
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
14
14
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
2
2
W
Bacchus
FERNANDICHI
Bacchus
3
0
7
6.5
L
Tsukuyomi
Tupicador_x
Tsukuyomi
0
2
0
0
L
Jing Wei
XdraculaX12
Jing Wei
0
4
0
0
L
Zhong Kui
YoBoyAce-_-
Zhong Kui
0
2
0
0
L
0
4
0
0
L
Bacchus
1
2
0
0.5
W
Chiron
5
0
4
7
W
0
1
0
0
W
Cliodhna
xicono8939
Cliodhna
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,900
Damage
16,090
27,846
Taken
26,221
10,834
Mitigated
14,799
7,213
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,410
175
0
936
3,204
1,495
215
921
2,283
0
22,147
W
Bacchus
FERNANDICHI
Bacchus
4,253
408
0
1,746
8,111
8,737
1,083
1,526
6,585
14,584
0
L
Tsukuyomi
Tupicador_x
Tsukuyomi
2,818
583
0
2,588
6,070
1,493
0
831
5,140
0
23,902
L
Jing Wei
XdraculaX12
Jing Wei
1,032
937
239
1,197
5,817
1,265
0
1,287
4,530
0
9,661
L
Zhong Kui
YoBoyAce-_-
Zhong Kui
1,293
200
0
875
3,728
1,882
0
359
3,263
18,631
0
L
1,237
526
0
788
6,631
2,011
0
1,765
4,866
8,211
0
L
Bacchus
3,520
317
0
1,526
5,600
4,183
0
1,272
4,079
19,854
0
W
Chiron
4,592
926
915
683
2,592
819
2,129
239
2,353
0
25,095
W
1,506
560
0
3,590
5,755
1,521
1,072
2,292
3,139
26,116
0
W
Cliodhna
xicono8939
Cliodhna
4,329
469
0
3,554
6,559
2,227
1,107
675
5,811
0
41,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,658
Gold Earned
31,076
174
Minions Killed
261
0
Camps Cleared
0
861,814
Distance Traveled
998,733
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,953
595
54
5
0
217,403
0
W
Bacchus
6,265
627
22
2
0
184,118
2
L
Tsukuyomi
4,665
467
52
5
0
216,243
1
L
Jing Wei
4,017
402
25
3
0
169,508
0
L
Zhong Kui
4,701
470
45
5
0
136,559
1
L
Ymir
3,986
399
17
2
0
164,173
2
L
Bacchus
5,289
529
35
4
0
175,331
1
W
Chiron
6,055
606
49
5
0
175,182
2
W
Sol
6,002
600
68
7
0
164,955
5
W
Cliodhna
6,801
680
68
7
0
257,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role