Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
RockMeHel
Nox
Level 128
God Stats
6W - 4L
1,598 SR
Queue Stats
183W - 166L
1,573 Elo+
Solo
King Arthur
King Arthur
RyYBaCK
King Arthur
Level 160
God Stats
11W - 14L
1,493 SR
Queue Stats
175W - 149L
1,607 Elo+
Solo
Hel
Hel
Zateesh
Hel
Level 157
God Stats
0W - 1L
1,218 SR
Queue Stats
7W - 5L
1,598 Elo+
Solo
Team Averages
Level 143
1,462 SR
1,556 Elo+

VS

Team Averages
Level 116
1,682 SR
1,614 Elo+
Anhur
Anhur
Chapuxero
Anhur
Level 147
God Stats
2W - 8L
1,528 SR
Queue Stats
145W - 169L
1,621 Elo+
Solo
Xing Tian
Xing Tian
Cosmosix
Xing Tian
Level 147
God Stats
1W - 0L
2,000 SR
Queue Stats
26W - 17L
1,632 Elo+
Solo
Bellona
Bellona
PurpGuy
Bellona
Level 122
God Stats
5W - 2L
1,639 SR
Queue Stats
854W - 490L
1,610 Elo+
Party 1
Raijin
Raijin
Zumzar97
Raijin
Level 106
God Stats
5W - 4L
1,671 SR
Queue Stats
701W - 393L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
pLoy26003
Nu Wa
Level 59
God Stats
32W - 21L
1,571 SR
Queue Stats
288W - 249L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 6 / 3
9,421
942
9,884
14,435
4,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
 
Xbalanque
15
0 / 1 / 5
9,315
932
10,970
6,653
2,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 6 / 4
9,360
936
7,003
14,684
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RyYBaCK
King Arthur
15
1 / 5 / 3
8,743
874
16,113
20,578
23,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
15
1 / 6 / 2
8,732
873
5,818
13,405
5,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

168

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chapuxero
Anhur
17
3 / 2 / 16
10,617
1,062
11,656
9,559
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Cosmosix
Xing Tian
17
7 / 0 / 13
10,703
1,070
8,519
14,579
18,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
PurpGuy
Bellona
17
6 / 2 / 12
10,571
1,057
14,872
13,308
16,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
Zumzar97
Raijin
17
7 / 1 / 14
10,997
1,100
16,778
10,154
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
pLoy26003
Nu Wa
17
1 / 1 / 18
9,617
962
13,375
5,849
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
6
Kills
24
24
Deaths
6
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
3
0.75
L
Xbalanque
 
Xbalanque
0
1
5
2.5
W
Anhur
Chapuxero
Anhur
3
2
16
5.5
W
Xing Tian
Cosmosix
Xing Tian
7
0
13
13.5
W
Bellona
PurpGuy
Bellona
6
2
12
6
L
1
6
4
0.5
L
King Arthur
RyYBaCK
King Arthur
1
5
3
0.5
L
Hel
1
6
2
0.33
W
Raijin
Zumzar97
Raijin
7
1
14
14
W
Nu Wa
pLoy26003
Nu Wa
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,788
Damage
65,200
69,755
Taken
53,449
41,746
Mitigated
45,205
10,252
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,884
2,198
0
226
14,435
4,918
0
8,971
5,464
0
17,635
L
Xbalanque
 
Xbalanque
10,970
3,316
0
622
6,653
2,545
0
3,298
3,355
0
51,413
W
Anhur
Chapuxero
Anhur
11,656
6,879
0
1,294
9,559
4,036
0
1,473
8,086
0
38,162
W
Xing Tian
Cosmosix
Xing Tian
8,519
1,116
1,453
1,974
14,579
18,015
0
5,388
9,191
13,257
0
W
Bellona
PurpGuy
Bellona
14,872
5,281
0
711
13,308
16,273
0
5,511
7,797
0
25,594
L
7,003
913
220
606
14,684
5,271
0
8,523
6,161
32,410
0
L
King Arthur
RyYBaCK
King Arthur
16,113
1,682
0
0
20,578
23,857
0
10,665
9,913
6,312
22,970
L
Hel
5,818
279
5,355
3,223
13,405
5,155
0
7,215
6,190
18,110
0
W
Raijin
Zumzar97
Raijin
16,778
1,836
481
881
10,154
4,485
0
1,970
8,184
40,303
0
W
Nu Wa
pLoy26003
Nu Wa
13,375
2,234
0
162
5,849
2,396
0
1,479
4,370
23,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
52,505
216
Minions Killed
192
6
Camps Cleared
6
981,332
Distance Traveled
1,053,762
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,421
942
14
1
2
208,103
0
L
Xbalanque
9,315
932
88
9
3
171,875
1
W
Anhur
10,617
1,062
69
7
0
190,976
3
W
Xing Tian
10,703
1,070
4
0
0
231,883
1
W
Bellona
10,571
1,057
25
3
0
223,352
0
L
Nox
9,360
936
64
6
1
188,141
1
L
King Arthur
8,743
874
17
2
0
215,984
4
L
Hel
8,732
873
33
3
0
197,229
0
W
Raijin
10,997
1,100
65
7
3
199,488
2
W
Nu Wa
9,617
962
29
3
3
208,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role