Player Matchup

Hercules
Hercules
Aliciajrez98
Hercules
Level 63
God Stats
4W - 2L
1,643 SR
Queue Stats
19W - 5L
1,680 Elo+
Party 1
Zeus
Zeus
AwillixChan
Zeus
Level 18
God Stats
2W - 0L
1,903 SR
Queue Stats
4W - 0L
1,869 Elo+
Party 1
Susano
Susano
VivaCristoReу
Susano
Level 14
God Stats
2W - 0L
1,932 SR
Queue Stats
5W - 1L
1,585 Elo+
Party 1
Team Averages
Level 32
1,826 SR
1,711 Elo+

VS

Team Averages
Level 32
1,827 SR
1,705 Elo+
Zhong Kui
Zhong Kui
ItsAFeature
Zhong Kui
Level 17
God Stats
2W - 1L
1,964 SR
Queue Stats
20W - 5L
1,710 Elo+
Party 2
Sylvanus
Sylvanus
NotАBug
Sylvanus
Level 12
God Stats
8W - 1L
1,972 SR
Queue Stats
17W - 5L
1,716 Elo+
Party 2
Set
Set
luigiswek14
Set
Level 66
God Stats
4W - 5L
1,544 SR
Queue Stats
92W - 40L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aliciajrez98
Hercules
14
4 / 1 / 11
9,778
752
10,191
14,217
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 5 / 11
9,756
750
12,953
8,049
3,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 3 / 7
10,026
771
10,509
10,575
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItsAFeature
Zhong Kui
11
3 / 6 / 5
8,366
644
8,949
14,046
12,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
NotАBug
Sylvanus
12
5 / 3 / 3
8,675
667
9,086
10,161
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 6 / 5
7,904
608
5,837
12,845
3,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
15
Kills
9
9
Deaths
15
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aliciajrez98
Hercules
4
1
11
9.5
W
4
5
11
1.9
L
Zhong Kui
ItsAFeature
Zhong Kui
3
6
5
0.92
L
Sylvanus
NotАBug
Sylvanus
5
3
3
2.17
W
7
3
7
3.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,653
Damage
23,872
32,841
Taken
37,052
19,974
Mitigated
21,052
10,360
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aliciajrez98
Hercules
10,191
4,158
853
6,298
14,217
11,366
762
7,196
7,021
0
25,273
W
12,953
1,330
0
980
8,049
3,582
1,452
3,574
4,475
54,468
0
L
Zhong Kui
ItsAFeature
Zhong Kui
8,949
1,547
0
2,327
14,046
12,271
0
3,346
9,680
22,324
2,581
L
Sylvanus
NotАBug
Sylvanus
9,086
2,424
1,682
2,074
10,161
4,838
0
4,132
5,714
19,609
3,667
W
10,509
2,669
0
2,229
10,575
5,026
652
6,295
4,280
0
29,791
L
5,837
1,845
0
854
12,845
3,943
0
5,661
6,876
0
25,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
24,945
176
Minions Killed
130
8
Camps Cleared
4
774,763
Distance Traveled
738,132
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,778
752
35
3
1
269,382
4
W
Zeus
9,756
750
90
7
5
222,669
1
L
Zhong Kui
8,366
644
40
3
0
231,322
5
L
Sylvanus
8,675
667
39
3
3
255,721
3
W
Susano
10,026
771
51
4
2
282,712
1
L
Set
7,904
608
51
4
1
251,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role