Player Matchup

Neith
Neith
BjormMagnus
Neith
Level 46
God Stats
2W - 2L
1,570 SR
Queue Stats
140W - 128L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MyT_Lucif3r
Cu Chulainn
Level 129
God Stats
5W - 4L
1,406 SR
Queue Stats
122W - 97L
1,531 Elo+
Party 1
Tiamat
Tiamat
ssdssdgfre
Tiamat
Level 26
God Stats
6W - 5L
1,497 SR
Queue Stats
60W - 40L
1,525 Elo+
Party 1
Team Averages
Level 67
1,491 SR
1,519 Elo+

VS

Team Averages
Level 97
1,676 SR
1,521 Elo+
Khepri
Khepri
Crynub
Khepri
Level 27
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 2L
1,559 Elo+
Party 2
Hera
Hera
Hurushihara
Hera
Level 107
God Stats
7W - 5L
1,747 SR
Queue Stats
29W - 28L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
h0munculus1
Gilgamesh
Level 156
God Stats
15W - 18L
1,484 SR
Queue Stats
530W - 600L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
10,547
811
10,843
7,257
2,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
MyT_Lucif3r
Cu Chulainn
14
8 / 5 / 8
10,684
822
13,582
16,423
15,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ssdssdgfre
Tiamat
14
2 / 2 / 13
9,433
726
9,239
11,722
6,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crynub
Khepri
11
0 / 5 / 6
8,395
646
4,517
13,858
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 8 / 3
7,690
592
6,202
10,518
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
h0munculus1
Gilgamesh
13
7 / 5 / 1
10,184
783
11,128
13,689
11,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
7
8
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
Khepri
Crynub
Khepri
0
5
6
0.6
L
0
8
3
0.19
W
Cu Chulainn
MyT_Lucif3r
Cu Chulainn
8
5
8
2.4
L
Gilgamesh
h0munculus1
Gilgamesh
7
5
1
1.5
W
Tiamat
ssdssdgfre
Tiamat
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,664
Damage
21,847
35,402
Taken
38,065
24,732
Mitigated
32,120
12,647
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,843
3,265
698
2,767
7,257
2,823
2,096
2,533
4,548
0
46,064
L
Khepri
Crynub
Khepri
4,517
97
512
1,679
13,858
16,096
0
4,402
9,042
17,885
0
L
6,202
1,508
50
1,084
10,518
5,010
0
2,487
7,751
24,786
0
W
Cu Chulainn
MyT_Lucif3r
Cu Chulainn
13,582
3,788
0
2,636
16,423
15,806
51
5,514
10,613
8,404
30,402
L
Gilgamesh
h0munculus1
Gilgamesh
11,128
4,270
0
768
13,689
11,014
0
4,024
9,403
0
25,059
W
Tiamat
ssdssdgfre
Tiamat
9,239
1,918
103
6,443
11,722
6,103
615
2,777
8,815
32,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
26,269
173
Minions Killed
123
9
Camps Cleared
3
737,926
Distance Traveled
657,169
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,547
811
82
6
5
240,464
1
L
Khepri
8,395
646
27
2
2
219,755
4
L
Hera
7,690
592
58
4
1
230,800
4
W
Cu Chulainn
10,684
822
39
3
3
234,654
2
L
Gilgamesh
10,184
783
38
3
0
206,614
0
W
Tiamat
9,433
726
52
4
1
262,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role