Player Matchup

Nike
Nike
Djoukulumbambe
Nike
Level 105
God Stats
4W - 7L
1,406 SR
Queue Stats
654W - 692L
1,330 Elo+
Solo
Medusa
Medusa
RedkulatReborn
Medusa
Level 67
God Stats
15W - 17L
1,451 SR
Queue Stats
74W - 72L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
Shwarzar
Cabrakan
Level 122
God Stats
15W - 12L
1,520 SR
Queue Stats
498W - 514L
1,386 Elo+
Solo
Loki
Loki
gameninja_04
Loki
Level 64
God Stats
13W - 6L
1,655 SR
Queue Stats
85W - 82L
1,434 Elo+
Party 2
Ra
Ra
z668alex
Ra
Level 81
God Stats
2W - 7L
1,224 SR
Queue Stats
395W - 440L
1,397 Elo+
Solo
Team Averages
Level 88
1,451 SR
1,394 Elo+

VS

Team Averages
Level 105
1,492 SR
1,431 Elo+
Mercury
Mercury
FaZe_Montse409
Mercury
Level 67
God Stats
24W - 13L
1,559 SR
Queue Stats
92W - 90L
1,435 Elo+
Party 1
Hercules
Hercules
HoMuDPower
Hercules
Level 119
God Stats
11W - 12L
1,503 SR
Queue Stats
308W - 333L
1,388 Elo+
Solo
Ares
Ares
Leonidass300_-
Ares
Level 108
God Stats
3W - 6L
1,368 SR
Queue Stats
22W - 30L
1,406 Elo+
Solo
Heimdallr
Heimdallr
aPurple3leph4nT
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 239L
1,483 Elo+
Solo
Anubis
Anubis
shira1985
Anubis
Level 153
God Stats
9W - 4L
1,531 SR
Queue Stats
355W - 370L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
10,663
533
8,071
11,967
10,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 2 / 7
12,936
647
13,487
12,830
5,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Shwarzar
Cabrakan
15
2 / 6 / 14
9,542
477
8,007
18,131
14,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 1 / 4
12,070
604
15,693
14,710
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 2 / 9
11,039
552
9,811
8,983
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
10,036
502
5,894
17,202
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
HoMuDPower
Hercules
16
1 / 3 / 1
9,604
480
9,748
15,955
13,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 4
8,218
411
4,705
16,327
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
aPurple3leph4nT
Heimdallr
13
5 / 10 / 0
9,409
470
8,773
14,159
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
shira1985
Anubis
15
1 / 6 / 5
9,834
492
10,436
11,877
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
31
Kills
12
12
Deaths
32
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
4
7
4
0.86
L
Hercules
HoMuDPower
Hercules
1
3
1
0.5
L
1
6
4
0.5
W
9
2
7
6.25
W
Cabrakan
Shwarzar
Cabrakan
2
6
14
1.5
L
Heimdallr
aPurple3leph4nT
Heimdallr
5
10
0
0.5
W
12
1
4
14
L
Anubis
shira1985
Anubis
1
6
5
0.58
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,069
Damage
39,556
66,621
Taken
75,520
38,561
Mitigated
45,145
21,626
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,071
1,246
0
2,890
11,967
10,067
476
1,458
10,509
9,001
56,366
L
5,894
3,560
0
4,365
17,202
5,280
0
3,426
13,716
0
57,669
L
Hercules
HoMuDPower
Hercules
9,748
1,995
0
6,168
15,955
13,664
0
2,984
12,877
13,165
51,046
L
4,705
376
122
1,767
16,327
16,220
0
3,762
12,429
22,124
0
W
13,487
6,361
0
4,504
12,830
5,052
2,812
4,165
8,665
0
103,977
W
Cabrakan
Shwarzar
Cabrakan
8,007
1,484
105
3,844
18,131
14,662
0
4,759
13,372
43,333
0
L
Heimdallr
aPurple3leph4nT
Heimdallr
8,773
4,036
0
26
14,159
4,598
58
4,887
9,078
0
50,681
W
15,693
5,423
0
5,158
14,710
5,855
1,291
4,002
10,708
0
85,256
L
Anubis
shira1985
Anubis
10,436
424
0
3,052
11,877
5,383
0
3,465
8,256
77,777
0
W
9,811
1,530
2,084
3,041
8,983
2,925
1,483
3,352
5,620
63,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,250
Gold Earned
47,101
603
Minions Killed
508
0
Camps Cleared
0
2,001,624
Distance Traveled
1,712,933
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,663
533
131
7
0
361,042
9
L
Mercury
10,036
502
99
5
0
365,960
0
L
Hercules
9,604
480
135
7
0
342,969
4
L
Ares
8,218
411
22
1
0
346,614
5
W
Medusa
12,936
647
173
9
0
409,725
5
W
Cabrakan
9,542
477
59
3
0
364,415
6
L
Heimdallr
9,409
470
106
5
0
329,904
3
W
Loki
12,070
604
133
7
0
432,782
6
L
Anubis
9,834
492
146
7
0
327,486
6
W
Ra
11,039
552
107
5
0
433,660
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role