Player Matchup

Chiron
Chiron
AY 4Y R0N2485
Chiron
Level 126
God Stats
37W - 31L
1,488 SR
Queue Stats
849W - 940L
1,420 Elo+
Solo
Arachne
Arachne
DeFesow
Arachne
Level 65
God Stats
10W - 8L
1,471 SR
Queue Stats
145W - 137L
1,479 Elo+
Solo
Zeus
Zeus
Dynauzor
Zeus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,440 Elo+
Party 2
Sobek
Sobek
IlianLance
Sobek
Level 58
God Stats
1W - 3L
1,369 SR
Queue Stats
30W - 35L
1,417 Elo+
Party 2
Scylla
Scylla
mgrizzle95
Scylla
Level 114
God Stats
9W - 8L
1,595 SR
Queue Stats
262W - 259L
1,454 Elo+
Solo
Team Averages
Level 88
1,485 SR
1,442 Elo+

VS

Team Averages
Level 97
1,567 SR
1,390 Elo+
Atlas
Atlas
Apricult
Atlas
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 256L
1,442 Elo+
Solo
Awilix
Awilix
Geelohh
Awilix
Level 88
God Stats
7W - 1L
1,732 SR
Queue Stats
446W - 553L
1,351 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IK1KI
Tsukuyomi
Level 103
God Stats
5W - 5L
1,401 SR
Queue Stats
604W - 718L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
Taller_Arc
Heimdallr
Level 125
God Stats
2W - 0L
1,717 SR
Queue Stats
141W - 151L
1,459 Elo+
Solo
Nu Wa
Nu Wa
jimmychan_
Nu Wa
Level 104
God Stats
24W - 27L
1,484 SR
Queue Stats
603W - 727L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,577
505
3,770
11,052
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
DeFesow
Arachne
14
7 / 7 / 3
8,653
577
9,530
13,398
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
13
1 / 4 / 2
7,480
499
3,975
8,569
3,698
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
7
0 / 4 / 3
5,734
382
3,508
13,628
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
mgrizzle95
Scylla
15
2 / 2 / 1
8,425
562
4,360
8,004
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Apricult
Atlas
11
0 / 0 / 6
7,627
508
3,918
9,791
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Geelohh
Awilix
15
4 / 5 / 1
8,874
592
6,050
11,404
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
IK1KI
Tsukuyomi
15
4 / 3 / 4
9,136
609
8,362
10,276
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Taller_Arc
Heimdallr
13
3 / 3 / 3
8,149
543
9,102
9,852
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
15
8 / 1 / 4
9,326
622
10,652
4,291
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
19
19
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Atlas
Apricult
Atlas
0
0
6
3
L
Arachne
DeFesow
Arachne
7
7
3
1.21
L
Zeus
1
4
2
0.5
W
Awilix
Geelohh
Awilix
4
5
1
0.9
W
Tsukuyomi
IK1KI
Tsukuyomi
4
3
4
2
L
Sobek
0
4
3
0.38
W
Heimdallr
Taller_Arc
Heimdallr
3
3
3
1.5
W
Nu Wa
8
1
4
10
L
Scylla
mgrizzle95
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
38,084
54,651
Taken
45,614
21,430
Mitigated
21,070
16,615
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,770
1,366
45
4,942
11,052
2,554
0
2,329
8,723
0
45,026
W
Atlas
Apricult
Atlas
3,918
1,590
413
2,380
9,791
7,064
340
2,648
7,019
19,419
0
L
Arachne
DeFesow
Arachne
9,530
7,297
0
2,295
13,398
6,985
0
2,259
10,929
0
42,688
L
Zeus
3,975
947
0
2,599
8,569
3,698
894
431
7,691
35,359
0
W
Awilix
Geelohh
Awilix
6,050
2,389
0
3,300
11,404
4,384
0
1,200
10,204
0
56,635
W
Tsukuyomi
IK1KI
Tsukuyomi
8,362
1,557
0
2,360
10,276
5,086
198
3,608
6,668
0
47,647
L
Sobek
3,508
625
0
3,784
13,628
6,155
0
6,034
7,594
11,324
0
W
Heimdallr
Taller_Arc
Heimdallr
9,102
3,499
0
2,755
9,852
3,241
1,645
2,139
7,687
0
49,988
W
Nu Wa
10,652
2,404
0
88
4,291
1,295
1,443
2,032
2,193
60,852
0
L
Scylla
mgrizzle95
Scylla
4,360
107
0
2,950
8,004
2,038
0
3,517
4,487
52,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
43,112
367
Minions Killed
440
0
Camps Cleared
0
1,314,713
Distance Traveled
1,466,742
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,577
505
90
6
0
333,863
1
W
Atlas
7,627
508
22
1
0
305,973
2
L
Arachne
8,653
577
73
5
0
279,696
0
L
Zeus
7,480
499
76
5
0
208,562
0
W
Awilix
8,874
592
121
8
0
292,322
3
W
Tsukuyomi
9,136
609
101
7
0
277,038
1
L
Sobek
5,734
382
9
1
0
214,234
1
W
Heimdallr
8,149
543
79
5
0
298,848
1
W
Nu Wa
9,326
622
117
8
0
292,561
4
L
Scylla
8,425
562
119
8
0
278,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role