Player Matchup

Neith
Neith
Eluviess
Neith
Level 28
God Stats
26W - 25L
1,543 SR
Queue Stats
43W - 49L
1,385 Elo+
Party 2
Tiamat
Tiamat
FTMStrike
Tiamat
Level 27
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 1
Skadi
Skadi
FTMTango
Skadi
Level 24
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
IPADAM
Loki
Level 63
God Stats
0W - 1L
1,512 SR
Queue Stats
19W - 25L
1,373 Elo+
Party 1
Achilles
Achilles
xHabzo
Achilles
Level 29
God Stats
12W - 18L
1,481 SR
Queue Stats
50W - 63L
1,411 Elo+
Party 2
Team Averages
Level 34
1,441 SR
1,358 Elo+

VS

Team Averages
Level 94
1,603 SR
1,432 Elo+
Cthulhu
Cthulhu
Destoroyer
Cthulhu
Level 119
God Stats
1W - 2L
1,386 SR
Queue Stats
12W - 19L
1,294 Elo+
Solo
Neith
Neith
Ekselios
Neith
Level 139
God Stats
6W - 1L
1,801 SR
Queue Stats
286W - 346L
1,425 Elo+
Solo
The Morrigan
The Morrigan
MachoScroll2880
The Morrigan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Zeus
Zeus
Vorrek
Zeus
Level 72
God Stats
13W - 8L
1,602 SR
Queue Stats
24W - 17L
1,457 Elo+
Solo
Arachne
Arachne
parsam26
Arachne
Level 89
God Stats
3W - 0L
1,727 SR
Queue Stats
121W - 108L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eluviess
Neith
11
1 / 3 / 1
6,127
613
4,256
7,370
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
FTMStrike
Tiamat
11
0 / 5 / 2
5,913
591
5,601
9,715
3,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
FTMTango
Skadi
11
0 / 8 / 2
5,845
585
7,912
10,403
2,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
IPADAM
Loki
13
3 / 7 / 1
7,450
745
5,425
10,470
3,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
xHabzo
Achilles
12
1 / 4 / 1
6,794
679
4,660
9,781
4,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Destoroyer
Cthulhu
13
0 / 0 / 16
8,189
819
6,162
10,558
5,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Ekselios
Neith
17
10 / 0 / 5
10,240
1,024
10,914
4,962
1,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
MachoScroll2880
The Morrigan
13
5 / 2 / 7
8,214
821
3,135
6,586
2,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Vorrek
Zeus
15
9 / 3 / 7
9,775
978
13,478
6,667
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
parsam26
Arachne
14
3 / 0 / 13
8,247
825
6,713
7,886
3,204
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
5
Kills
27
27
Deaths
5
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Destoroyer
Cthulhu
0
0
16
8
W
Neith
Ekselios
Neith
10
0
5
12.5
L
Neith
Eluviess
Neith
1
3
1
0.5
L
Tiamat
FTMStrike
Tiamat
0
5
2
0.2
L
Skadi
FTMTango
Skadi
0
8
2
0.13
L
Loki
IPADAM
Loki
3
7
1
0.5
W
The Morrigan
MachoScroll2880
The Morrigan
5
2
7
4.25
W
Zeus
Vorrek
Zeus
9
3
7
4.17
W
Arachne
parsam26
Arachne
3
0
13
9.5
L
Achilles
xHabzo
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,854
Damage
40,402
47,739
Taken
36,659
15,892
Mitigated
15,003
4,776
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Destoroyer
Cthulhu
6,162
179
4,663
6,039
10,558
5,790
0
1,768
8,717
17,390
0
W
Neith
Ekselios
Neith
10,914
3,403
0
1,443
4,962
1,909
1,650
908
4,015
0
44,424
L
Neith
Eluviess
Neith
4,256
852
0
579
7,370
1,868
0
3,381
3,907
0
12,591
L
Tiamat
FTMStrike
Tiamat
5,601
615
41
1,564
9,715
3,227
0
3,539
6,168
15,249
0
L
Skadi
FTMTango
Skadi
7,912
3,138
88
206
10,403
2,763
0
4,647
5,620
0
20,191
L
Loki
IPADAM
Loki
5,425
1,239
391
993
10,470
3,527
0
4,990
5,288
0
24,184
W
The Morrigan
MachoScroll2880
The Morrigan
3,135
688
224
348
6,586
2,114
340
1,699
4,850
13,874
76
W
Zeus
Vorrek
Zeus
13,478
516
111
565
6,667
1,986
406
990
5,377
30,719
0
W
Arachne
parsam26
Arachne
6,713
5,030
550
1,535
7,886
3,204
135
811
6,931
0
15,814
L
Achilles
xHabzo
Achilles
4,660
0
0
914
9,781
4,507
0
5,826
3,596
342
16,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
44,665
142
Minions Killed
227
6
Camps Cleared
11
835,331
Distance Traveled
965,728
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,189
819
21
2
0
209,183
2
W
Neith
10,240
1,024
103
10
4
170,081
3
L
Neith
6,127
613
18
2
0
163,986
3
L
Tiamat
5,913
591
18
2
3
159,813
0
L
Skadi
5,845
585
35
4
0
152,142
1
L
Loki
7,450
745
41
4
1
164,585
2
W
The Morrigan
8,214
821
24
2
5
176,565
0
W
Zeus
9,775
978
50
5
2
188,912
0
W
Arachne
8,247
825
29
3
0
220,987
1
L
Achilles
6,794
679
30
3
2
194,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role