Player Matchup

Nemesis
Nemesis
Dmintzer75
Nemesis
Level 30
God Stats
2W - 7L
1,296 SR
Queue Stats
67W - 74L
1,315 Elo+
Solo
Bastet
Bastet
TrueCaptn
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,350 Elo+
Solo
Merlin
Merlin
cris_cross11
Merlin
Level 89
God Stats
3W - 9L
1,439 SR
Queue Stats
71W - 72L
1,379 Elo+
Solo
Neith
Neith
lilianabarros200
Neith
Level 67
God Stats
100W - 81L
1,513 SR
Queue Stats
119W - 110L
1,426 Elo+
Solo
Vamana
Vamana
muffinonastick80
Vamana
Level 41
God Stats
4W - 4L
1,458 SR
Queue Stats
121W - 152L
1,372 Elo+
Solo
Team Averages
Level 59
1,441 SR
1,369 Elo+

VS

Team Averages
Level 83
1,440 SR
1,404 Elo+
Pele
Pele
LilSemite
Pele
Level 102
God Stats
22W - 18L
1,581 SR
Queue Stats
261W - 253L
1,458 Elo+
Solo
Bellona
Bellona
ToX__X__XiC
Bellona
Level 119
God Stats
3W - 0L
1,502 SR
Queue Stats
68W - 77L
1,382 Elo+
Party 1
Skadi
Skadi
cafemocha0213
Skadi
Level 101
God Stats
1W - 2L
1,498 SR
Queue Stats
69W - 76L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
csyamo1925
Kukulkan
Level 7
God Stats
1W - 2L
1,247 SR
Queue Stats
12W - 13L
1,385 Elo+
Party 1
Ymir
Ymir
reimizu01
Ymir
Level 88
God Stats
7W - 15L
1,372 SR
Queue Stats
68W - 73L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dmintzer75
Nemesis
15
2 / 7 / 6
9,897
495
4,719
11,681
5,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
TrueCaptn
Bastet
16
4 / 7 / 5
9,640
482
13,722
17,231
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
17
6 / 4 / 1
10,379
519
15,422
12,626
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 5 / 4
8,756
438
8,277
11,679
3,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 5 / 0
6,296
315
1,226
9,442
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
10 / 4 / 9
11,643
582
12,348
19,424
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ToX__X__XiC
Bellona
17
4 / 1 / 12
11,295
565
9,598
10,801
10,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 2 / 8
11,268
563
10,169
13,014
4,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
csyamo1925
Kukulkan
15
4 / 5 / 8
10,103
505
6,987
11,476
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
3 / 2 / 13
10,521
526
6,275
16,209
23,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
14
Kills
28
28
Deaths
14
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dmintzer75
Nemesis
2
7
6
0.71
W
Pele
10
4
9
3.63
W
Bellona
ToX__X__XiC
Bellona
4
1
12
10
L
Bastet
TrueCaptn
Bastet
4
7
5
0.93
W
7
2
8
5.5
L
Merlin
6
4
1
1.63
W
Kukulkan
csyamo1925
Kukulkan
4
5
8
1.6
L
2
5
4
0.8
L
0
5
0
0
W
Ymir
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,366
Damage
45,377
62,659
Taken
70,924
23,120
Mitigated
50,534
13,784
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dmintzer75
Nemesis
4,719
1,340
0
2,148
11,681
5,297
583
3,879
7,802
0
34,409
W
Pele
12,348
2,469
0
9,226
19,424
7,658
240
2,786
16,638
0
73,163
W
Bellona
ToX__X__XiC
Bellona
9,598
1,840
0
2,683
10,801
10,555
681
2,794
8,007
11,610
51,252
L
Bastet
TrueCaptn
Bastet
13,722
3,663
0
4,616
17,231
6,141
186
3,968
13,263
0
61,157
W
10,169
4,953
0
5,106
13,014
4,758
6,235
1,681
11,333
0
86,646
L
Merlin
15,422
222
0
2,817
12,626
4,646
620
2,733
9,893
76,504
0
W
Kukulkan
csyamo1925
Kukulkan
6,987
676
0
923
11,476
4,030
2,050
4,770
6,706
57,011
0
L
8,277
4,602
0
2,999
11,679
3,623
0
2,632
9,047
0
49,961
L
1,226
496
0
1,204
9,442
3,413
0
2,016
7,426
0
12,875
W
Ymir
6,275
362
0
5,286
16,209
23,533
473
3,519
12,690
30,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,968
Gold Earned
54,830
396
Minions Killed
531
0
Camps Cleared
0
1,439,441
Distance Traveled
1,901,121
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,897
495
73
4
0
237,709
2
W
Pele
11,643
582
98
5
0
427,490
9
W
Bellona
11,295
565
123
6
0
434,344
1
L
Bastet
9,640
482
91
5
0
392,778
1
W
Skadi
11,268
563
134
7
0
359,933
3
L
Merlin
10,379
519
117
6
0
333,591
10
W
Kukulkan
10,103
505
117
6
0
362,706
0
L
Neith
8,756
438
96
5
0
272,281
3
L
Vamana
6,296
315
19
1
0
203,082
0
W
Ymir
10,521
526
59
3
0
316,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role