Player Matchup

Tiamat
Tiamat
Jgm012
Tiamat
Level 28
God Stats
7W - 5L
1,371 SR
Queue Stats
150W - 122L
1,541 Elo+
Party 1
Ares
Ares
cebollin_elcapas
Ares
Level 104
God Stats
7W - 7L
1,458 SR
Queue Stats
348W - 352L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
patalonesman
Hou Yi
Level 25
God Stats
46W - 29L
1,628 SR
Queue Stats
104W - 88L
1,510 Elo+
Party 1
Team Averages
Level 52
1,486 SR
1,512 Elo+

VS

Team Averages
Level 38
1,488 SR
1,348 Elo+
Arachne
Arachne
FTMStrike
Arachne
Level 27
God Stats
0W - 1L
1,478 SR
Queue Stats
7W - 17L
1,345 Elo+
Party 2
Artemis
Artemis
FTMTango
Artemis
Level 24
God Stats
3W - 2L
1,487 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 2
Atlas
Atlas
IPADAM
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jgm012
Tiamat
13
8 / 2 / 11
8,482
848
11,235
7,918
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 2 / 15
7,988
799
8,651
10,529
10,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
13
8 / 0 / 12
8,561
856
9,765
4,594
1,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FTMStrike
Arachne
10
2 / 6 / 0
6,636
664
3,185
12,164
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
FTMTango
Artemis
10
2 / 6 / 1
6,780
678
5,266
8,762
3,230
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
IPADAM
Atlas
8
0 / 8 / 1
5,730
573
4,971
14,599
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
20
Kills
4
4
Deaths
20
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
FTMStrike
Arachne
2
6
0
0.33
L
Artemis
FTMTango
Artemis
2
6
1
0.42
L
Atlas
IPADAM
Atlas
0
8
1
0.06
W
Tiamat
Jgm012
Tiamat
8
2
11
6.75
W
4
2
15
5.75
W
Hou Yi
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
13,422
23,041
Taken
35,525
16,699
Mitigated
18,637
5,563
Healing
2,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FTMStrike
Arachne
3,185
1,957
0
832
12,164
4,400
0
6,069
6,095
0
10,699
L
Artemis
FTMTango
Artemis
5,266
2,348
0
241
8,762
3,230
0
5,835
2,927
0
12,782
L
Atlas
IPADAM
Atlas
4,971
1,461
201
1,099
14,599
11,007
0
8,286
6,313
14,046
0
W
Tiamat
Jgm012
Tiamat
11,235
1,236
0
2,896
7,918
4,643
519
1,341
6,372
27,522
0
W
8,651
248
384
1,602
10,529
10,310
214
2,185
8,068
18,677
0
W
Hou Yi
9,765
4,780
0
681
4,594
1,746
1,017
1,282
3,140
0
27,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,031
Gold Earned
19,146
119
Minions Killed
62
6
Camps Cleared
2
512,307
Distance Traveled
464,484
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,636
664
31
3
2
169,049
0
L
Artemis
6,780
678
15
2
0
149,958
2
L
Atlas
5,730
573
16
2
0
145,477
2
W
Tiamat
8,482
848
57
6
5
181,138
0
W
Ares
7,988
799
18
2
0
156,382
0
W
Hou Yi
8,561
856
44
4
1
174,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role