Player Matchup

King Arthur
King Arthur
Silver IV
KOACH420
King Arthur
Silver IV
Level 158
God Stats
20W - 26L
1,446 SR
Queue Stats
996W - 1,014L
577 MMR
Solo
Sylvanus
Sylvanus
Silver V
SMITE TRASH8128
Sylvanus
Silver V
Level 55
God Stats
9W - 7L
1,409 SR
Queue Stats
99W - 129L
549 MMR
Solo
Bastet
Bastet
Platinum V
conduxityeazy
Bastet
Platinum V
Level 148
God Stats
13W - 7L
1,701 SR
Queue Stats
267W - 262L
1,761 MMR
Solo
Danzaburou
Danzaburou
Bronze I
tsScrapyACA
Danzaburou
Bronze I
Level 87
God Stats
6W - 9L
1,454 SR
Queue Stats
154W - 184L
359 MMR
Solo
Zhong Kui
Zhong Kui
Bronze II
xXJacobProXx799
Zhong Kui
Bronze II
Level 70
God Stats
5W - 4L
1,468 SR
Queue Stats
113W - 140L
187 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,495 SR
686 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,511 SR
674 MMR
Khepri
Khepri
Bronze I
Chugueitor
Khepri
Bronze I
Level 89
God Stats
1W - 7L
1,372 SR
Queue Stats
113W - 133L
434 MMR
Solo
Tiamat
Tiamat
Silver V
Hunter26X26
Tiamat
Silver V
Level 119
God Stats
123W - 94L
1,563 SR
Queue Stats
543W - 563L
582 MMR
Solo
Achilles
Achilles
Bronze III
ObiRemKenobi
Achilles
Bronze III
Level 137
God Stats
7W - 11L
1,582 SR
Queue Stats
289W - 313L
-194 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Seahawker562
Hun Batz
Platinum III
Level 160
God Stats
19W - 20L
1,538 SR
Queue Stats
980W - 994L
1,798 MMR
Solo
Skadi
Skadi
Silver IV
mr-rager7
Skadi
Silver IV
Level 67
God Stats
25W - 31L
1,501 SR
Queue Stats
137W - 156L
751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KOACH420
King Arthur
18
2 / 3 / 2
12,322
560
8,115
17,336
14,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
16
3 / 2 / 11
11,523
524
6,079
17,453
26,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
20 / 4 / 3
15,750
716
24,788
18,313
8,688
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
tsScrapyACA
Danzaburou
19
2 / 3 / 9
13,931
633
15,906
13,278
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
xXJacobProXx799
Zhong Kui
20
4 / 1 / 6
13,892
631
8,888
12,903
10,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliGilgameshLokiAresOlorun

VS

Bans
CharybdisArtioBacchusMedusaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chugueitor
Khepri
13
0 / 7 / 4
8,658
394
4,209
19,088
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
15
0 / 6 / 4
8,946
407
7,872
11,079
5,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ObiRemKenobi
Achilles
16
4 / 6 / 0
10,356
471
9,828
20,904
18,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
Seahawker562
Hun Batz
18
7 / 7 / 1
11,802
536
12,804
19,826
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
mr-rager7
Skadi
16
2 / 5 / 2
9,842
447
8,648
12,139
2,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
31
Kills
13
13
Deaths
31
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
Chugueitor
Khepri
0
7
4
0.29
L
Tiamat
0
6
4
0.33
W
King Arthur
KOACH420
King Arthur
2
3
2
1
L
Achilles
ObiRemKenobi
Achilles
4
6
0
0.67
W
Sylvanus
3
2
11
4.25
L
Hun Batz
Seahawker562
Hun Batz
7
7
1
1.07
W
20
4
3
5.38
L
Skadi
mr-rager7
Skadi
2
5
2
0.6
W
Danzaburou
tsScrapyACA
Danzaburou
2
3
9
2.17
W
Zhong Kui
xXJacobProXx799
Zhong Kui
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,776
Damage
43,361
79,283
Taken
83,036
66,662
Mitigated
49,993
28,664
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Chugueitor
Khepri
4,209
554
0
1,557
19,088
16,109
0
2,379
16,709
31,621
0
L
Tiamat
7,872
729
0
1,354
11,079
5,291
288
1,294
9,785
54,382
0
W
King Arthur
KOACH420
King Arthur
8,115
770
0
1,806
17,336
14,967
1,788
1,634
15,181
11,873
61,741
L
Achilles
ObiRemKenobi
Achilles
9,828
2,763
0
4,671
20,904
18,715
0
5,632
15,272
5,949
39,185
W
Sylvanus
6,079
1,526
3,357
8,853
17,453
26,736
786
3,422
13,946
40,819
10,102
L
Hun Batz
Seahawker562
Hun Batz
12,804
2,345
0
3,152
19,826
7,126
1,040
5,066
14,760
0
91,024
W
24,788
7,365
0
5,003
18,313
8,688
2,126
2,303
15,848
0
121,353
L
Skadi
mr-rager7
Skadi
8,648
3,805
0
2,890
12,139
2,752
0
1,903
10,236
0
59,923
W
Danzaburou
tsScrapyACA
Danzaburou
15,906
9,017
0
2,902
13,278
5,459
6,896
2,769
10,466
0
107,187
W
Zhong Kui
xXJacobProXx799
Zhong Kui
8,888
807
136
6,607
12,903
10,812
2,443
3,324
9,353
102,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,418
Gold Earned
49,604
742
Minions Killed
475
0
Camps Cleared
0
2,122,127
Distance Traveled
1,894,256
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,658
394
43
2
0
352,305
6
L
Tiamat
8,946
407
83
4
0
409,995
3
W
King Arthur
12,322
560
140
6
0
415,870
0
L
Achilles
10,356
471
67
3
0
328,334
0
W
Sylvanus
11,523
524
82
4
0
393,942
11
L
Hun Batz
11,802
536
164
7
0
403,089
7
W
Bastet
15,750
716
148
7
0
482,246
4
L
Skadi
9,842
447
118
5
0
400,533
7
W
Danzaburou
13,931
633
171
8
0
410,120
0
W
Zhong Kui
13,892
631
201
9
0
419,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role