Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
PumbADark4779
Atlas
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 213L
1,530 Elo+
Solo
Bakasura
Bakasura
SchromDaddy
Bakasura
Level 68
God Stats
29W - 22L
1,587 SR
Queue Stats
256W - 240L
1,591 Elo+
Party 1
Tiamat
Tiamat
Venxm696
Tiamat
Level 155
God Stats
43W - 46L
1,489 SR
Queue Stats
274W - 291L
1,495 Elo+
Solo
Izanami
Izanami
cweezzie
Izanami
Level 98
God Stats
42W - 30L
1,662 SR
Queue Stats
461W - 414L
1,591 Elo+
Party 1
Team Averages
Level 120
1,547 SR
1,542 Elo+

VS

Team Averages
Level 134
1,453 SR
1,473 Elo+
Erlang Shen
Erlang Shen
Avoid Jazzy
Erlang Shen
Level 160
God Stats
3W - 3L
1,492 SR
Queue Stats
66W - 80L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
Voltik
Ah Puch
Level 160
God Stats
1W - 1L
1,234 SR
Queue Stats
84W - 86L
1,560 Elo+
Party 2
Neith
Neith
ajackson120990
Neith
Level 66
God Stats
1W - 3L
1,375 SR
Queue Stats
4W - 13L
1,179 Elo+
Party 2
Bellona
Bellona
nighthawkstu
Bellona
Level 137
God Stats
142W - 107L
1,665 SR
Queue Stats
232W - 216L
1,569 Elo+
Solo
Atlas
Atlas
stew74padasso
Atlas
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
378W - 357L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 2 / 0
6,241
480
4,248
8,644
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,151
396
2,472
5,653
3,682
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
SchromDaddy
Bakasura
12
3 / 4 / 0
6,870
528
4,925
11,045
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Venxm696
Tiamat
11
0 / 3 / 1
6,467
497
5,700
7,436
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
cweezzie
Izanami
11
0 / 1 / 3
6,431
495
5,731
4,532
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Avoid Jazzy
Erlang Shen
14
6 / 0 / 3
8,181
629
4,619
9,796
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Voltik
Ah Puch
13
2 / 1 / 3
7,964
613
7,897
9,037
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
6,279
483
2,278
4,362
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
nighthawkstu
Bellona
14
2 / 0 / 0
8,430
648
5,781
8,843
5,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 0
5,676
437
3,666
10,607
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Erlang Shen
Avoid Jazzy
Erlang Shen
6
0
3
7.5
L
1
0
0
1
L
Bakasura
SchromDaddy
Bakasura
3
4
0
0.75
L
Tiamat
Venxm696
Tiamat
0
3
1
0.17
W
Ah Puch
Voltik
Ah Puch
2
1
3
3.5
W
0
1
1
0.5
L
Izanami
cweezzie
Izanami
0
1
3
1.5
W
Bellona
nighthawkstu
Bellona
2
0
0
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,076
Damage
24,241
37,310
Taken
42,645
18,337
Mitigated
21,272
10,081
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,248
504
0
1,898
8,644
6,186
0
0
8,644
5,224
30,215
W
Erlang Shen
Avoid Jazzy
Erlang Shen
4,619
1,915
0
1,912
9,796
4,115
0
553
8,789
0
51,097
L
2,472
638
0
1,500
5,653
3,682
0
1,790
3,496
12,103
0
L
Bakasura
SchromDaddy
Bakasura
4,925
3,416
0
2,311
11,045
3,765
0
2,164
8,820
0
40,213
L
Tiamat
Venxm696
Tiamat
5,700
893
0
3,622
7,436
3,563
218
5,504
1,932
37,538
0
W
Ah Puch
Voltik
Ah Puch
7,897
469
0
5,060
9,037
3,146
0
4,962
3,362
60,623
0
W
2,278
875
0
2,365
4,362
905
450
443
3,748
0
42,697
L
Izanami
cweezzie
Izanami
5,731
4,811
0
750
4,532
1,141
0
1,478
2,855
0
48,971
W
Bellona
nighthawkstu
Bellona
5,781
2,657
0
5,041
8,843
5,567
600
886
7,882
0
55,536
W
3,666
1,130
122
4,197
10,607
7,539
418
1,736
8,871
21,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
36,530
372
Minions Killed
485
0
Camps Cleared
0
1,216,186
Distance Traveled
1,292,414
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,241
480
85
7
0
243,972
0
W
Erlang Shen
8,181
629
95
7
0
285,556
3
L
Atlas
5,151
396
12
1
0
261,071
4
L
Bakasura
6,870
528
90
7
0
271,196
3
L
Tiamat
6,467
497
84
6
0
239,583
5
W
Ah Puch
7,964
613
136
10
0
253,237
6
W
Neith
6,279
483
94
7
0
235,601
4
L
Izanami
6,431
495
101
8
0
200,364
3
W
Bellona
8,430
648
125
10
0
280,219
2
W
Atlas
5,676
437
35
3
0
237,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role