Player Matchup

Artio
Artio
Silver V
Guins0
Artio
Silver V
Level 83
God Stats
1W - 4L
1,573 SR
Queue Stats
32W - 45L
1,172 MMR
Solo
Rama
Rama
Silver I
MrCooKKe
Rama
Silver I
Level 80
God Stats
3W - 3L
1,654 SR
Queue Stats
88W - 90L
1,257 MMR
Party 1
Cliodhna
Cliodhna
Gold V
Noàh
Cliodhna
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,257 MMR
Solo
King Arthur
King Arthur
Silver I
feer01pf
King Arthur
Silver I
Level 98
God Stats
3W - 7L
1,458 SR
Queue Stats
73W - 76L
1,242 MMR
Party 1
Merlin
Merlin
Bronze III
nallunki
Merlin
Bronze III
Level 116
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 11L
1,251 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,535 SR
1,236 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,486 SR
1,308 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
ArmaGeddOon666
Ganesha
Silver III
Level 127
God Stats
1W - 1L
1,480 SR
Queue Stats
13W - 17L
1,157 MMR
Solo
Vulcan
Vulcan
Gold V
MrDarkBomber
Vulcan
Gold V
Level 156
God Stats
3W - 1L
1,604 SR
Queue Stats
105W - 98L
1,246 MMR
Solo
Bastet
Bastet
Gold V
XxKezaXx974
Bastet
Gold V
Level 104
God Stats
3W - 3L
1,387 SR
Queue Stats
83W - 88L
1,337 MMR
Solo
Chiron
Chiron
Gold V
antonlolOMG
Chiron
Gold V
Level 124
God Stats
19W - 21L
1,459 SR
Queue Stats
369W - 364L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Guins0
Artio
9
1 / 6 / 1
6,079
405
3,766
12,062
7,424
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
12
0 / 3 / 2
7,088
473
4,993
10,410
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Noàh
Cliodhna
13
3 / 3 / 0
7,906
527
7,819
11,494
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
feer01pf
King Arthur
13
0 / 3 / 0
7,536
502
6,141
17,146
9,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
nallunki
Merlin
12
0 / 5 / 2
7,264
484
3,685
7,353
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshLokiMorgan Le FayDa Ji

VS

Bans
Nu WaOlorunGebSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 0 / 3
9,576
638
12,195
12,100
10,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 11
8,103
540
4,463
11,628
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
17
4 / 2 / 5
10,690
713
6,430
5,408
2,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
8 / 0 / 4
9,793
653
9,120
8,530
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
15
6 / 1 / 2
9,028
602
9,382
9,981
3,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
20
20
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
3
3.5
W
0
1
11
5.5
L
Artio
Guins0
Artio
1
6
1
0.25
L
Rama
0
3
2
0.33
W
Vulcan
4
2
5
3.25
L
Cliodhna
Noàh
Cliodhna
3
3
0
1
W
Bastet
8
0
4
10
W
Chiron
6
1
2
7
L
King Arthur
feer01pf
King Arthur
0
3
0
0
L
Merlin
nallunki
Merlin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,404
Damage
41,590
58,465
Taken
47,647
25,058
Mitigated
27,578
16,059
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,195
2,675
0
7,542
12,100
10,081
0
0
12,100
5,772
58,109
W
4,463
375
147
4,736
11,628
9,550
130
3,342
8,148
20,772
0
L
Artio
Guins0
Artio
3,766
271
337
2,275
12,062
7,424
0
3,653
8,409
18,715
0
L
Rama
4,993
3,574
0
3,129
10,410
2,659
0
1,592
8,818
0
54,614
W
Vulcan
6,430
2,011
0
2,113
5,408
2,006
202
1,803
3,381
95,341
0
L
Cliodhna
Noàh
Cliodhna
7,819
1,344
0
4,162
11,494
3,518
0
1,694
9,800
0
57,980
W
Bastet
9,120
2,270
0
6,568
8,530
2,821
0
232
8,278
0
60,097
W
Chiron
9,382
3,458
211
3,932
9,981
3,120
724
1,758
8,223
0
64,580
L
King Arthur
feer01pf
King Arthur
6,141
498
0
5,537
17,146
9,125
0
1,619
15,527
0
48,690
L
Merlin
nallunki
Merlin
3,685
184
0
619
7,353
2,332
0
4,668
2,685
46,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,873
Gold Earned
47,190
472
Minions Killed
541
0
Camps Cleared
0
1,471,749
Distance Traveled
1,636,434
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,576
638
123
8
0
275,816
4
W
Ganesha
8,103
540
6
0
0
336,787
4
L
Artio
6,079
405
34
2
0
309,458
4
L
Rama
7,088
473
95
6
0
265,480
3
W
Vulcan
10,690
713
178
12
0
341,565
8
L
Cliodhna
7,906
527
116
8
0
306,581
6
W
Bastet
9,793
653
102
7
0
385,302
2
W
Chiron
9,028
602
132
9
0
296,964
2
L
King Arthur
7,536
502
122
8
0
327,095
1
L
Merlin
7,264
484
105
7
0
263,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role