Player Matchup

Odin
Odin
Diamond II
 
Odin
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond II
Sm-Saenz-
Artio
Diamond II
Level 160
God Stats
3W - 3L
1,820 SR
Queue Stats
99W - 72L
2,412 MMR
Party 1
Jing Wei
Jing Wei
Diamond III
uncle_sam_939
Jing Wei
Diamond III
Level 153
God Stats
0W - 1L
1,702 SR
Queue Stats
100W - 112L
2,145 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,674 SR
2,019 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,666 SR
2,414 MMR
Horus
Horus
Platinum III
Aci LeLi
Horus
Platinum III
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 27L
2,072 MMR
Solo
Xing Tian
Xing Tian
Masters
Im Only 8 Tho
Xing Tian
Masters
Level 158
God Stats
25W - 11L
1,842 SR
Queue Stats
380W - 201L
2,812 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
NeON Repell
Ah Muzen Cab
Diamond I
Level 123
God Stats
2W - 1L
1,655 SR
Queue Stats
80W - 58L
2,358 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 4 / 1
7,116
547
8,063
13,699
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Sm-Saenz-
Artio
11
0 / 4 / 0
7,196
554
12,803
18,281
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
uncle_sam_939
Jing Wei
12
1 / 4 / 0
7,661
589
11,097
8,638
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothAchillesSolNe ZhaGeb

VS

Bans
AphroditeScyllaTiamatPersephoneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aci LeLi
Horus
13
4 / 0 / 8
9,937
764
8,473
15,370
14,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Im Only 8 Tho
Xing Tian
13
2 / 1 / 9
8,573
659
9,687
15,642
13,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
NeON Repell
Ah Muzen Cab
15
6 / 0 / 6
9,497
731
16,752
11,230
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
W
Horus
Aci LeLi
Horus
4
0
8
8
W
Xing Tian
Im Only 8 Tho
Xing Tian
2
1
9
6.5
W
Ah Muzen Cab
NeON Repell
Ah Muzen Cab
6
0
6
9
L
Artio
Sm-Saenz-
Artio
0
4
0
0
L
Jing Wei
uncle_sam_939
Jing Wei
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,963
Damage
34,912
40,618
Taken
42,242
28,334
Mitigated
33,032
9,348
Healing
26,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,063
736
0
1,832
13,699
10,407
0
3,565
9,259
2,172
15,682
W
Horus
Aci LeLi
Horus
8,473
4,997
4,304
10,679
15,370
14,309
65
4,966
9,636
0
15,112
W
Xing Tian
Im Only 8 Tho
Xing Tian
9,687
710
0
5,125
15,642
13,525
168
4,420
10,726
30,360
0
W
Ah Muzen Cab
NeON Repell
Ah Muzen Cab
16,752
4,089
0
6,849
11,230
5,198
965
4,821
5,861
0
51,080
L
Artio
Sm-Saenz-
Artio
12,803
386
2,412
5,104
18,281
15,173
0
3,746
13,373
24,580
0
L
Jing Wei
uncle_sam_939
Jing Wei
11,097
8,616
0
0
8,638
2,754
0
1,746
6,307
0
37,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
28,007
124
Minions Killed
146
5
Camps Cleared
7
713,545
Distance Traveled
771,843
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,116
547
22
2
2
228,772
0
W
Horus
9,937
764
14
1
1
257,018
2
W
Xing Tian
8,573
659
30
2
2
251,197
6
W
Ah Muzen Cab
9,497
731
102
8
4
263,628
0
L
Artio
7,196
554
36
3
1
240,054
1
L
Jing Wei
7,661
589
66
5
2
244,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role