Player Matchup

Discordia
Discordia
AceDaWockMan
Discordia
Level 40
God Stats
4W - 1L
1,882 SR
Queue Stats
60W - 86L
1,346 Elo+
Party 2
Bacchus
Bacchus
DRunK3nSage44
Bacchus
Level 124
God Stats
11W - 9L
1,619 SR
Queue Stats
127W - 185L
1,321 Elo+
Party 2
Fenrir
Fenrir
Dragonic_101
Fenrir
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 93L
1,408 Elo+
Solo
Team Averages
Level 70
1,667 SR
1,358 Elo+

VS

Team Averages
Level 71
1,539 SR
1,437 Elo+
Ares
Ares
NRagell
Ares
Level 63
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 1
Tiamat
Tiamat
mr bubblesnach
Tiamat
Level 95
God Stats
11W - 10L
1,580 SR
Queue Stats
216W - 210L
1,486 Elo+
Solo
Medusa
Medusa
xlovables
Medusa
Level 55
God Stats
1W - 2L
1,343 SR
Queue Stats
176W - 130L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AceDaWockMan
Discordia
17
5 / 4 / 9
12,823
712
22,444
12,262
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
14
3 / 4 / 6
11,298
628
8,673
12,480
14,861
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
16
6 / 5 / 7
12,086
671
12,338
26,893
12,003
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
NRagell
Ares
14
2 / 5 / 7
11,676
649
9,722
19,455
19,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 3 / 6
12,756
709
18,541
18,168
13,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xlovables
Medusa
15
4 / 6 / 7
11,601
645
14,514
14,762
6,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
14
Kills
13
13
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
AceDaWockMan
Discordia
5
4
9
2.38
W
Bacchus
3
4
6
1.5
W
Fenrir
6
5
7
1.9
L
Ares
NRagell
Ares
2
5
7
1.1
L
7
3
6
3.33
L
Medusa
xlovables
Medusa
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,455
Damage
42,777
51,635
Taken
52,385
31,015
Mitigated
39,175
10,051
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AceDaWockMan
Discordia
22,444
1,304
0
2,788
12,262
4,151
478
7,875
4,387
69,445
0
W
Bacchus
8,673
747
0
1,230
12,480
14,861
472
5,047
7,433
21,923
0
W
Fenrir
12,338
2,973
0
6,033
26,893
12,003
0
16,429
10,464
0
36,932
L
Ares
NRagell
Ares
9,722
238
402
3,595
19,455
19,410
340
12,400
7,055
18,621
0
L
18,541
2,321
174
7,269
18,168
13,465
0
10,927
7,241
53,857
0
L
Medusa
xlovables
Medusa
14,514
6,696
185
2,005
14,762
6,300
1,045
8,476
6,286
0
45,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
36,033
197
Minions Killed
163
4
Camps Cleared
8
923,207
Distance Traveled
884,736
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,823
712
128
7
2
307,234
3
W
Bacchus
11,298
628
24
1
1
299,882
1
W
Fenrir
12,086
671
45
3
1
316,091
4
L
Ares
11,676
649
21
1
1
293,894
0
L
Tiamat
12,756
709
83
5
5
323,562
2
L
Medusa
11,601
645
59
3
2
267,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role