Player Matchup

Tyr
Tyr
Izsrael
Tyr
Level 83
God Stats
42W - 29L
1,767 SR
Queue Stats
163W - 97L
1,707 Elo+
Party 1
Baron Samedi
Baron Samedi
StylezzXO
Baron Samedi
Level 47
God Stats
13W - 10L
1,657 SR
Queue Stats
221W - 188L
1,567 Elo+
Party 1
Ymir
Ymir
typhoon_1691
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 1
Team Averages
Level 44
1,641 SR
1,678 Elo+

VS

Team Averages
Level 38
1,470 SR
1,550 Elo+
Neith
Neith
Hack1hoff
Neith
Level 67
God Stats
0W - 1L
1,411 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 2
Zeus
Zeus
Sage Yamato
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
iBgumbo
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
12 / 2 / 7
9,003
900
13,157
11,820
7,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
StylezzXO
Baron Samedi
12
3 / 2 / 17
7,667
767
8,699
8,054
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 1 / 14
8,332
833
3,891
9,004
6,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hack1hoff
Neith
10
1 / 6 / 2
6,648
665
4,565
8,544
3,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 8 / 2
5,909
591
3,957
8,710
3,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
iBgumbo
Ymir
11
2 / 7 / 2
7,230
723
3,537
10,863
9,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
21
Kills
3
5
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Hack1hoff
Neith
1
6
2
0.33
W
Tyr
12
2
7
7.75
L
0
8
2
0.13
W
Baron Samedi
StylezzXO
Baron Samedi
3
2
17
5.75
L
Ymir
iBgumbo
Ymir
2
7
2
0.43
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,747
Damage
12,059
28,878
Taken
28,117
18,892
Mitigated
16,035
11,967
Healing
2,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hack1hoff
Neith
4,565
2,242
160
1,135
8,544
3,134
0
3,428
5,048
0
13,005
W
Tyr
13,157
2,424
0
3,435
11,820
7,163
0
2,380
9,440
0
24,037
L
3,957
1,046
164
695
8,710
3,046
0
3,605
5,105
13,368
0
W
Baron Samedi
StylezzXO
Baron Samedi
8,699
913
2,598
3,793
8,054
5,164
207
3,113
4,941
26,820
0
L
Ymir
iBgumbo
Ymir
3,537
626
0
0
10,863
9,855
0
5,733
5,028
8,682
0
W
3,891
1,272
480
1,661
9,004
6,565
200
2,331
6,673
13,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,002
Gold Earned
19,787
86
Minions Killed
58
7
Camps Cleared
1
483,530
Distance Traveled
444,366
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,648
665
17
2
0
148,885
3
W
Tyr
9,003
900
28
3
5
181,354
2
L
Zeus
5,909
591
23
2
1
142,055
0
W
Baron Samedi
7,667
767
38
4
1
162,370
2
L
Ymir
7,230
723
18
2
0
153,426
3
W
Ymir
8,332
833
20
2
1
139,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role